Add vbucks in store! (not real)
This commit is contained in:
parent
590917adbb
commit
749643be88
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@ -49,6 +49,7 @@ type CS struct {
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Password bool
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DisableClientCredentials bool
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ShopSeed int
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EnableVBucks bool
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}
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}
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@ -175,4 +176,5 @@ func LoadConfig(file []byte) {
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Config.Fortnite.Password = !(cfg.Section("fortnite").Key("disable_password").MustBool(false))
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Config.Fortnite.DisableClientCredentials = cfg.Section("fortnite").Key("disable_client_credentials").MustBool(false)
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Config.Fortnite.ShopSeed = cfg.Section("fortnite").Key("shop_seed").MustInt(0)
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Config.Fortnite.EnableVBucks = cfg.Section("fortnite").Key("enable_vbucks").MustBool(false)
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}
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12
aid/fiber.go
12
aid/fiber.go
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@ -31,3 +31,15 @@ func FiberCors() fiber.Handler {
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AllowHeaders: "Origin, Content-Type, Accept, Authorization, X-Requested-With",
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})
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}
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// https://github.com/gofiber/fiber/issues/510
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func FiberGetQueries(c *fiber.Ctx, queryKeys ...string) map[string][]string {
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argsMaps := make(map[string][]string)
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for _, keys := range queryKeys {
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param := c.Request().URI().QueryArgs().PeekMulti(keys)
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for _, value := range param {
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argsMaps[keys] = append(argsMaps[keys], string(value))
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}
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}
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return argsMaps
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}
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@ -80,3 +80,7 @@ disable_client_credentials=false
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; each number will generate a different shop for the day
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; the shop will stay the same for the entire day even after server restarts
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shop_seed=0
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; this will enable vbucks in the store tab
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; at this time it is not possible to buy vbucks
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; this is only for testing purposes
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enable_vbucks=true
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@ -13,10 +13,10 @@ import (
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)
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var (
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External *ExternalDataClient
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DataClient *dataClient
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)
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type ExternalDataClient struct {
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type dataClient struct {
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h *http.Client
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FortniteSets map[string]*FortniteSet `json:"sets"`
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FortniteItems map[string]*FortniteItem `json:"items"`
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@ -25,10 +25,14 @@ type ExternalDataClient struct {
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TypedFortniteItems map[string][]*FortniteItem `json:"-"`
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TypedFortniteItemsWithDisplayAssets map[string][]*FortniteItem `json:"-"`
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SnowVariantTokens map[string]*FortniteVariantToken `json:"variants"`
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StorefrontCosmeticOfferPriceLookup map[string]map[string]int `json:"-"`
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StorefrontDailyItemCountLookup []struct{Season int;Items int} `json:"-"`
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StorefrontWeeklySetCountLookup []struct{Season int;Sets int} `json:"-"`
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StorefrontCurrencyOfferPriceLookup map[string]map[int]int `json:"-"`
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}
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func NewExternalDataClient() *ExternalDataClient {
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return &ExternalDataClient{
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func NewDataClient() *dataClient {
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return &dataClient{
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h: &http.Client{},
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FortniteItems: make(map[string]*FortniteItem),
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FortniteSets: make(map[string]*FortniteSet),
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@ -37,10 +41,76 @@ func NewExternalDataClient() *ExternalDataClient {
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TypedFortniteItems: make(map[string][]*FortniteItem),
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TypedFortniteItemsWithDisplayAssets: make(map[string][]*FortniteItem),
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SnowVariantTokens: make(map[string]*FortniteVariantToken),
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StorefrontDailyItemCountLookup: []struct{Season int;Items int}{
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{2, 4},
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{4, 6},
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{13, 10},
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},
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StorefrontWeeklySetCountLookup: []struct{Season int;Sets int}{
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{2, 2},
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{4, 3},
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{13, 5},
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},
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StorefrontCosmeticOfferPriceLookup: map[string]map[string]int{
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"EFortRarity::Legendary": {
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"AthenaCharacter": 2000,
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"AthenaBackpack": 1500,
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"AthenaPickaxe": 1500,
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"AthenaGlider": 1800,
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"AthenaDance": 500,
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"AthenaItemWrap": 800,
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},
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"EFortRarity::Epic": {
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"AthenaCharacter": 1500,
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"AthenaBackpack": 1200,
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"AthenaPickaxe": 1200,
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"AthenaGlider": 1500,
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"AthenaDance": 800,
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"AthenaItemWrap": 800,
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},
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"EFortRarity::Rare": {
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"AthenaCharacter": 1200,
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"AthenaBackpack": 800,
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"AthenaPickaxe": 800,
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"AthenaGlider": 800,
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"AthenaDance": 500,
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"AthenaItemWrap": 600,
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},
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"EFortRarity::Uncommon": {
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"AthenaCharacter": 800,
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"AthenaBackpack": 200,
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"AthenaPickaxe": 500,
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"AthenaGlider": 500,
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"AthenaDance": 200,
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"AthenaItemWrap": 300,
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},
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"EFortRarity::Common": {
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"AthenaCharacter": 500,
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"AthenaBackpack": 200,
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"AthenaPickaxe": 500,
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"AthenaGlider": 500,
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"AthenaDance": 200,
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"AthenaItemWrap": 300,
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},
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},
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StorefrontCurrencyOfferPriceLookup: map[string]map[int]int{
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"USD": {
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1000: 999,
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2800: 2499,
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5000: 3999,
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13500: 9999,
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},
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"GBP": {
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1000: 799,
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2800: 1999,
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5000: 3499,
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13500: 7999,
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},
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},
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}
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}
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func (c *ExternalDataClient) LoadExternalData() {
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func (c *dataClient) LoadExternalData() {
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req, err := http.NewRequest("GET", "https://fortnite-api.com/v2/cosmetics/br", nil)
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if err != nil {
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return
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@ -113,7 +183,7 @@ func (c *ExternalDataClient) LoadExternalData() {
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}
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}
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func (c *ExternalDataClient) LoadItem(item *FortniteItem) {
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func (c *dataClient) LoadItem(item *FortniteItem) {
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if item.Introduction.BackendValue > aid.Config.Fortnite.Season || item.Introduction.BackendValue == 0 {
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return
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}
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@ -151,7 +221,7 @@ func (c *ExternalDataClient) LoadItem(item *FortniteItem) {
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c.FortniteItemsWithFeaturedImage = append(c.FortniteItemsWithFeaturedImage, item)
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}
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func (c *ExternalDataClient) AddBackpackToItem(backpack *FortniteItem) {
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func (c *dataClient) AddBackpackToItem(backpack *FortniteItem) {
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if backpack.ItemPreviewHeroPath == "" {
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return
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}
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@ -165,7 +235,7 @@ func (c *ExternalDataClient) AddBackpackToItem(backpack *FortniteItem) {
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character.Backpack = backpack
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}
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func (c *ExternalDataClient) AddDisplayAssetToItem(displayAsset string) {
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func (c *dataClient) AddDisplayAssetToItem(displayAsset string) {
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split := strings.Split(displayAsset, "_")[1:]
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found := c.FortniteItems[strings.Join(split[:], "_")]
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@ -185,7 +255,7 @@ func (c *ExternalDataClient) AddDisplayAssetToItem(displayAsset string) {
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c.TypedFortniteItemsWithDisplayAssets[found.Type.BackendValue] = append(c.TypedFortniteItemsWithDisplayAssets[found.Type.BackendValue], found)
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}
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func (c *ExternalDataClient) AddNumericStylesToItem(item *FortniteItem) {
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func (c *dataClient) AddNumericStylesToItem(item *FortniteItem) {
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ownedStyles := []FortniteVariantChannel{}
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for i := 0; i < 100; i++ {
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ownedStyles = append(ownedStyles, FortniteVariantChannel{
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@ -200,16 +270,46 @@ func (c *ExternalDataClient) AddNumericStylesToItem(item *FortniteItem) {
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})
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}
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func PreloadCosmetics() error {
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External = NewExternalDataClient()
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External.LoadExternalData()
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func (c *dataClient) GetStorefrontDailyItemCount(season int) int {
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currentValue := 4
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for _, item := range c.StorefrontDailyItemCountLookup {
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if item.Season > season {
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continue
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}
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currentValue = item.Items
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}
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return currentValue
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}
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aid.Print("(snow) " + fmt.Sprint(len(External.FortniteItems)) + " cosmetics loaded from fortnite-api.com")
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func (c *dataClient) GetStorefrontWeeklySetCount(season int) int {
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currentValue := 2
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for _, item := range c.StorefrontWeeklySetCountLookup {
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if item.Season > season {
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continue
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}
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currentValue = item.Sets
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}
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return currentValue
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}
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func (c *dataClient) GetStorefrontCosmeticOfferPrice(rarity string, type_ string) int {
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return c.StorefrontCosmeticOfferPriceLookup[rarity][type_]
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}
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func (c *dataClient) GetStorefrontCurrencyOfferPrice(currency string, amount int) int {
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return c.StorefrontCurrencyOfferPriceLookup[currency][amount]
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}
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func PreloadCosmetics() error {
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DataClient = NewDataClient()
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DataClient.LoadExternalData()
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aid.Print("(snow) " + fmt.Sprint(len(DataClient.FortniteItems)) + " cosmetics loaded from fortnite-api.com")
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return nil
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}
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func GetItemByShallowID(shallowID string) *FortniteItem {
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for _, item := range External.TypedFortniteItems["AthenaCharacter"] {
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for _, item := range DataClient.TypedFortniteItems["AthenaCharacter"] {
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if strings.Contains(item.ID, shallowID) {
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return item
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}
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@ -219,7 +319,7 @@ func GetItemByShallowID(shallowID string) *FortniteItem {
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}
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func GetRandomItemWithDisplayAsset() *FortniteItem {
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items := External.FortniteItemsWithDisplayAssets
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items := DataClient.FortniteItemsWithDisplayAssets
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if len(items) == 0 {
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return nil
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}
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@ -239,7 +339,7 @@ func GetRandomItemWithDisplayAsset() *FortniteItem {
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func GetRandomItemWithDisplayAssetOfNotType(notType string) *FortniteItem {
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flat := []FortniteItem{}
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for t, items := range External.TypedFortniteItemsWithDisplayAssets {
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for t, items := range DataClient.TypedFortniteItemsWithDisplayAssets {
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if t == notType {
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continue
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}
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@ -258,7 +358,10 @@ func GetRandomItemWithDisplayAssetOfNotType(notType string) *FortniteItem {
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func GetRandomSet() *FortniteSet {
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sets := []FortniteSet{}
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for _, set := range External.FortniteSets {
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for _, set := range DataClient.FortniteSets {
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if set.BackendName == "" {
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continue
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}
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sets = append(sets, *set)
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}
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@ -31,7 +31,7 @@ func NewFortnitePerson(displayName string, everything bool) *p.Person {
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func GiveEverything(person *p.Person) {
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items := make([]storage.DB_Item, 0)
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for _, item := range External.FortniteItems {
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for _, item := range DataClient.FortniteItems {
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if strings.Contains(strings.ToLower(item.ID), "random") {
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continue
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}
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366
fortnite/shop.go
366
fortnite/shop.go
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@ -1,110 +1,177 @@
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package fortnite
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import (
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"fmt"
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"math/rand"
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"regexp"
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"time"
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"github.com/ectrc/snow/aid"
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"github.com/google/uuid"
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)
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var (
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priceLookup = map[string]map[string]int{
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"EFortRarity::Legendary": {
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"AthenaCharacter": 2000,
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"AthenaBackpack": 1500,
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"AthenaPickaxe": 1500,
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"AthenaGlider": 1800,
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"AthenaDance": 500,
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"AthenaItemWrap": 800,
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},
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"EFortRarity::Epic": {
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"AthenaCharacter": 1500,
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"AthenaBackpack": 1200,
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"AthenaPickaxe": 1200,
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"AthenaGlider": 1500,
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"AthenaDance": 800,
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"AthenaItemWrap": 800,
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},
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"EFortRarity::Rare": {
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"AthenaCharacter": 1200,
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"AthenaBackpack": 800,
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"AthenaPickaxe": 800,
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"AthenaGlider": 800,
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"AthenaDance": 500,
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"AthenaItemWrap": 600,
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},
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"EFortRarity::Uncommon": {
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"AthenaCharacter": 800,
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"AthenaBackpack": 200,
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"AthenaPickaxe": 500,
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"AthenaGlider": 500,
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"AthenaDance": 200,
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"AthenaItemWrap": 300,
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},
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"EFortRarity::Common": {
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"AthenaCharacter": 500,
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"AthenaBackpack": 200,
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"AthenaPickaxe": 500,
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"AthenaGlider": 500,
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"AthenaDance": 200,
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"AthenaItemWrap": 300,
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},
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}
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dailyItemLookup = []struct {
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Season int
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Items int
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}{
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{2, 4},
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{4, 6},
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{13, 10},
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type FortniteCatalogCurrencyOffer struct {
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ID string
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DevName string
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Price struct {
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OriginalOffer int
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ExtraBonus int
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}
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weeklySetLookup = []struct {
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Season int
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Sets int
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}{
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{2, 2},
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{4, 3},
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{11, 4},
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{13, 3},
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Meta struct {
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IconSize string
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CurrencyAnalyticsName string
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BannerOverride string
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}
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)
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func price(rarity, type_ string) int {
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return priceLookup[rarity][type_]
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Title string
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Description string
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LongDescription string
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Priority int
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}
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func dailyItems(season int) int {
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currentValue := 4
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for _, item := range dailyItemLookup {
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if item.Season > season {
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continue
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func NewFortniteCatalogCurrencyOffer(original, bonus int) *FortniteCatalogCurrencyOffer {
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return &FortniteCatalogCurrencyOffer{
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ID: "v2:/"+aid.RandomString(32),
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Price: struct {
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OriginalOffer int
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ExtraBonus int
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}{original, bonus},
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}
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currentValue = item.Items
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}
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return currentValue
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}
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func weeklySets(season int) int {
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currentValue := 2
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for _, set := range weeklySetLookup {
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if set.Season > season {
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continue
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func (f *FortniteCatalogCurrencyOffer) GenerateFortniteCatalogCurrencyOfferResponse() aid.JSON {
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return aid.JSON{
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"offerId": f.ID,
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"devName": f.DevName,
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"offerType": "StaticPrice",
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"prices": []aid.JSON{{
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"currencyType": "RealMoney",
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"currencySubType": "",
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"regularPrice": 0,
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"dynamicRegularPrice": -1,
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"finalPrice": 0,
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"saleExpiration": "9999-12-31T23:59:59.999Z",
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"basePrice": 0,
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}},
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"categories": []string{},
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"dailyLimit": -1,
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"weeklyLimit": -1,
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"monthlyLimit": -1,
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"refundable": false,
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"appStoreId": []string{
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"",
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"app-" + f.ID,
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},
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"requirements": []aid.JSON{},
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"metaInfo": []aid.JSON{
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{
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"key": "MtxQuantity",
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"value": f.Price.OriginalOffer + f.Price.ExtraBonus,
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},
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{
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"key": "MtxBonus",
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"value": f.Price.ExtraBonus,
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},
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{
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"key": "IconSize",
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"value": f.Meta.IconSize,
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},
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{
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"key": "BannerOverride",
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"value": f.Meta.BannerOverride,
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},
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{
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"Key": "CurrencyAnalyticsName",
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"Value": f.Meta.CurrencyAnalyticsName,
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},
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},
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"meta": aid.JSON{
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"IconSize": f.Meta.IconSize,
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"CurrencyAnalyticsName": f.Meta.CurrencyAnalyticsName,
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"BannerOverride": f.Meta.BannerOverride,
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"MtxQuantity": f.Price.OriginalOffer + f.Price.ExtraBonus,
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"MtxBonus": f.Price.ExtraBonus,
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},
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"catalogGroup": "",
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"catalogGroupPriority": 0,
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"sortPriority": f.Priority,
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"bannerOverride": f.Meta.BannerOverride,
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"title": f.Title,
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"shortDescription": "",
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"description": f.Description,
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"displayAssetPath": "/Game/Catalog/DisplayAssets/DA_" + f.Meta.CurrencyAnalyticsName + ".DA_" + f.Meta.CurrencyAnalyticsName,
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"itemGrants": []aid.JSON{},
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}
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currentValue = set.Sets
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}
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return currentValue
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}
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type FortniteCatalogSectionOffer struct {
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func (f *FortniteCatalogCurrencyOffer) GenerateFortniteCatalogBulkOfferResponse() aid.JSON{
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return aid.JSON{
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"id": "app-" + f.ID,
|
||||
"title": f.Title,
|
||||
"description": f.Description,
|
||||
"longDescription": f.LongDescription,
|
||||
"technicalDetails": "",
|
||||
"keyImages": []aid.JSON{},
|
||||
"categories": []aid.JSON{},
|
||||
"namespace": "fn",
|
||||
"status": "ACTIVE",
|
||||
"creationDate": time.Now().Format(time.RFC3339),
|
||||
"lastModifiedDate": time.Now().Format(time.RFC3339),
|
||||
"customAttributes": aid.JSON{},
|
||||
"internalName": f.Title,
|
||||
"recurrence": "ONCE",
|
||||
"items": []aid.JSON{},
|
||||
"price": DataClient.GetStorefrontCurrencyOfferPrice("GBP", f.Price.OriginalOffer + f.Price.ExtraBonus),
|
||||
"currentPrice": DataClient.GetStorefrontCurrencyOfferPrice("GBP", f.Price.OriginalOffer + f.Price.ExtraBonus),
|
||||
"currencyCode": "GBP",
|
||||
"basePrice": DataClient.GetStorefrontCurrencyOfferPrice("USD", f.Price.OriginalOffer + f.Price.ExtraBonus),
|
||||
"basePriceCurrencyCode": "USD",
|
||||
"recurringPrice": 0,
|
||||
"freeDays": 0,
|
||||
"maxBillingCycles": 0,
|
||||
"seller": aid.JSON{},
|
||||
"viewableDate": time.Now().Format(time.RFC3339),
|
||||
"effectiveDate": time.Now().Format(time.RFC3339),
|
||||
"expiryDate": "9999-12-31T23:59:59.999Z",
|
||||
"vatIncluded": true,
|
||||
"isCodeRedemptionOnly": false,
|
||||
"isFeatured": false,
|
||||
"taxSkuId": "FN_Currency",
|
||||
"merchantGroup": "FN_MKT",
|
||||
"priceTier": fmt.Sprintf("%d", DataClient.GetStorefrontCurrencyOfferPrice("USD", f.Price.OriginalOffer + f.Price.ExtraBonus)),
|
||||
"urlSlug": "fortnite--" + f.Title,
|
||||
"roleNamesToGrant": []aid.JSON{},
|
||||
"tags": []aid.JSON{},
|
||||
"purchaseLimit": -1,
|
||||
"ignoreOrder": false,
|
||||
"fulfillToGroup": false,
|
||||
"fraudItemType": "V-Bucks",
|
||||
"shareRevenue": false,
|
||||
"offerType": "OTHERS",
|
||||
"unsearchable": false,
|
||||
"releaseDate": time.Now().Format(time.RFC3339),
|
||||
"releaseOffer": "",
|
||||
"title4Sort": f.Title,
|
||||
"countriesBlacklist": []string{},
|
||||
"selfRefundable": false,
|
||||
"refundType": "NON_REFUNDABLE",
|
||||
"pcReleaseDate": time.Now().Format(time.RFC3339),
|
||||
"priceCalculationMode": "FIXED",
|
||||
"assembleMode": "SINGLE",
|
||||
"publisherDisplayName": "Epic Games",
|
||||
"developerDisplayName": "Epic Games",
|
||||
"visibilityType": "IS_LISTED",
|
||||
"currencyDecimals": 2,
|
||||
"allowPurchaseForPartialOwned": true,
|
||||
"shareRevenueWithUnderageAffiliates": false,
|
||||
"platformWhitelist": []string{},
|
||||
"platformBlacklist": []string{},
|
||||
"partialItemPrerequisiteCheck": false,
|
||||
"upgradeMode": "UPGRADED_WITH_PRICE_FULL",
|
||||
}
|
||||
}
|
||||
|
||||
type FortniteCatalogCosmeticOffer struct {
|
||||
ID string
|
||||
Grants []*FortniteItem
|
||||
TotalPrice int
|
||||
|
@ -128,11 +195,11 @@ type FortniteCatalogSectionOffer struct {
|
|||
}
|
||||
}
|
||||
|
||||
func NewFortniteCatalogSectionOffer() *FortniteCatalogSectionOffer {
|
||||
return &FortniteCatalogSectionOffer{}
|
||||
func NewFortniteCatalogSectionOffer() *FortniteCatalogCosmeticOffer {
|
||||
return &FortniteCatalogCosmeticOffer{}
|
||||
}
|
||||
|
||||
func (f *FortniteCatalogSectionOffer) GenerateID() {
|
||||
func (f *FortniteCatalogCosmeticOffer) GenerateID() {
|
||||
for _, item := range f.Grants {
|
||||
f.ID += item.Type.BackendValue + ":" + item.ID + ","
|
||||
}
|
||||
|
@ -140,18 +207,18 @@ func (f *FortniteCatalogSectionOffer) GenerateID() {
|
|||
f.ID = "v2:/" + aid.Hash([]byte(f.ID))
|
||||
}
|
||||
|
||||
func (f *FortniteCatalogSectionOffer) GenerateTotalPrice() {
|
||||
func (f *FortniteCatalogCosmeticOffer) GenerateTotalPrice() {
|
||||
if !f.BundleInfo.IsBundle {
|
||||
f.TotalPrice = price(f.Grants[0].Rarity.BackendValue, f.Grants[0].Type.BackendValue)
|
||||
f.TotalPrice = DataClient.GetStorefrontCosmeticOfferPrice(f.Grants[0].Rarity.BackendValue, f.Grants[0].Type.BackendValue)
|
||||
return
|
||||
}
|
||||
|
||||
for _, item := range f.Grants {
|
||||
f.TotalPrice += price(item.Rarity.BackendValue, item.Rarity.BackendValue)
|
||||
f.TotalPrice += DataClient.GetStorefrontCosmeticOfferPrice(item.Rarity.BackendValue, item.Rarity.BackendValue)
|
||||
}
|
||||
}
|
||||
|
||||
func (f *FortniteCatalogSectionOffer) GenerateFortniteCatalogSectionOffer() aid.JSON {
|
||||
func (f *FortniteCatalogCosmeticOffer) GenerateFortniteCatalogCosmeticOfferResponse() aid.JSON {
|
||||
f.GenerateTotalPrice()
|
||||
|
||||
itemGrantResponse := []aid.JSON{}
|
||||
|
@ -234,7 +301,7 @@ func (f *FortniteCatalogSectionOffer) GenerateFortniteCatalogSectionOffer() aid.
|
|||
|
||||
type FortniteCatalogSection struct {
|
||||
Name string
|
||||
Offers []*FortniteCatalogSectionOffer
|
||||
Offers []*FortniteCatalogCosmeticOffer
|
||||
}
|
||||
|
||||
func NewFortniteCatalogSection(name string) *FortniteCatalogSection {
|
||||
|
@ -243,10 +310,10 @@ func NewFortniteCatalogSection(name string) *FortniteCatalogSection {
|
|||
}
|
||||
}
|
||||
|
||||
func (f *FortniteCatalogSection) GenerateFortniteCatalogSection() aid.JSON {
|
||||
func (f *FortniteCatalogSection) GenerateFortniteCatalogSectionResponse() aid.JSON {
|
||||
catalogEntiresResponse := []aid.JSON{}
|
||||
for _, offer := range f.Offers {
|
||||
catalogEntiresResponse = append(catalogEntiresResponse, offer.GenerateFortniteCatalogSectionOffer())
|
||||
catalogEntiresResponse = append(catalogEntiresResponse, offer.GenerateFortniteCatalogCosmeticOfferResponse())
|
||||
}
|
||||
|
||||
return aid.JSON{
|
||||
|
@ -255,12 +322,12 @@ func (f *FortniteCatalogSection) GenerateFortniteCatalogSection() aid.JSON {
|
|||
}
|
||||
}
|
||||
|
||||
func (f *FortniteCatalogSection) GetGroupedOffers() map[string][]*FortniteCatalogSectionOffer {
|
||||
groupedOffers := map[string][]*FortniteCatalogSectionOffer{}
|
||||
func (f *FortniteCatalogSection) GetGroupedOffers() map[string][]*FortniteCatalogCosmeticOffer {
|
||||
groupedOffers := map[string][]*FortniteCatalogCosmeticOffer{}
|
||||
|
||||
for _, offer := range f.Offers {
|
||||
if groupedOffers[offer.Meta.Category] == nil {
|
||||
groupedOffers[offer.Meta.Category] = []*FortniteCatalogSectionOffer{}
|
||||
groupedOffers[offer.Meta.Category] = []*FortniteCatalogCosmeticOffer{}
|
||||
}
|
||||
|
||||
groupedOffers[offer.Meta.Category] = append(groupedOffers[offer.Meta.Category], offer)
|
||||
|
@ -271,18 +338,33 @@ func (f *FortniteCatalogSection) GetGroupedOffers() map[string][]*FortniteCatalo
|
|||
|
||||
type FortniteCatalog struct {
|
||||
Sections []*FortniteCatalogSection
|
||||
MoneyOffers []*FortniteCatalogCurrencyOffer
|
||||
}
|
||||
|
||||
func NewFortniteCatalog() *FortniteCatalog {
|
||||
return &FortniteCatalog{}
|
||||
return &FortniteCatalog{
|
||||
Sections: []*FortniteCatalogSection{},
|
||||
MoneyOffers: []*FortniteCatalogCurrencyOffer{},
|
||||
}
|
||||
}
|
||||
|
||||
func (f *FortniteCatalog) GenerateFortniteCatalog() aid.JSON {
|
||||
func (f *FortniteCatalog) GenerateFortniteCatalogResponse() aid.JSON {
|
||||
catalogSectionsResponse := []aid.JSON{}
|
||||
|
||||
for _, section := range f.Sections {
|
||||
catalogSectionsResponse = append(catalogSectionsResponse, section.GenerateFortniteCatalogSection())
|
||||
catalogSectionsResponse = append(catalogSectionsResponse, section.GenerateFortniteCatalogSectionResponse())
|
||||
}
|
||||
|
||||
currencyOffersResponse := []aid.JSON{}
|
||||
for _, offer := range f.MoneyOffers {
|
||||
currencyOffersResponse = append(currencyOffersResponse, offer.GenerateFortniteCatalogCurrencyOfferResponse())
|
||||
}
|
||||
|
||||
catalogSectionsResponse = append(catalogSectionsResponse, aid.JSON{
|
||||
"name": "CurrencyStorefront",
|
||||
"catalogEntries": currencyOffersResponse,
|
||||
})
|
||||
|
||||
return aid.JSON{
|
||||
"storefronts": catalogSectionsResponse,
|
||||
"refreshIntervalHrs": 24,
|
||||
|
@ -291,27 +373,49 @@ func (f *FortniteCatalog) GenerateFortniteCatalog() aid.JSON {
|
|||
}
|
||||
}
|
||||
|
||||
func (f *FortniteCatalog) FindCosmeticOfferById(id string) *FortniteCatalogCosmeticOffer {
|
||||
for _, section := range f.Sections {
|
||||
for _, offer := range section.Offers {
|
||||
if offer.ID == id {
|
||||
return offer
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func (f *FortniteCatalog) FindCurrencyOfferById(id string) *FortniteCatalogCurrencyOffer {
|
||||
for _, offer := range f.MoneyOffers {
|
||||
if offer.ID == id {
|
||||
return offer
|
||||
}
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func NewRandomFortniteCatalog() *FortniteCatalog {
|
||||
aid.SetRandom(rand.New(rand.NewSource(int64(aid.Config.Fortnite.ShopSeed) + aid.CurrentDayUnix())))
|
||||
catalog := NewFortniteCatalog()
|
||||
|
||||
daily := NewFortniteCatalogSection("BRDailyStorefront")
|
||||
for len(daily.Offers) < dailyItems(aid.Config.Fortnite.Season) {
|
||||
entry := newEntryFromFortniteItem(GetRandomItemWithDisplayAssetOfNotType("AthenaCharacter"), false)
|
||||
for len(daily.Offers) < DataClient.GetStorefrontDailyItemCount(aid.Config.Fortnite.Season) {
|
||||
entry := newCosmeticOfferFromFortniteitem(GetRandomItemWithDisplayAssetOfNotType("AthenaCharacter"), false)
|
||||
entry.Meta.SectionId = "Daily"
|
||||
daily.Offers = append(daily.Offers, entry)
|
||||
}
|
||||
catalog.Sections = append(catalog.Sections, daily)
|
||||
|
||||
weekly := NewFortniteCatalogSection("BRWeeklyStorefront")
|
||||
for len(weekly.GetGroupedOffers()) < weeklySets(aid.Config.Fortnite.Season) {
|
||||
for len(weekly.GetGroupedOffers()) < DataClient.GetStorefrontWeeklySetCount(aid.Config.Fortnite.Season) {
|
||||
set := GetRandomSet()
|
||||
for _, item := range set.Items {
|
||||
if item.DisplayAssetPath == "" || item.DisplayAssetPath2 == "" {
|
||||
continue
|
||||
}
|
||||
|
||||
entry := newEntryFromFortniteItem(item, true)
|
||||
entry := newCosmeticOfferFromFortniteitem(item, true)
|
||||
entry.Meta.Category = set.BackendName
|
||||
entry.Meta.SectionId = "Featured"
|
||||
weekly.Offers = append(weekly.Offers, entry)
|
||||
|
@ -319,10 +423,39 @@ func NewRandomFortniteCatalog() *FortniteCatalog {
|
|||
}
|
||||
catalog.Sections = append(catalog.Sections, weekly)
|
||||
|
||||
if aid.Config.Fortnite.EnableVBucks {
|
||||
smallCurrencyOffer := newCurrencyOfferFromName("Small Currency Pack", 1000, 0)
|
||||
smallCurrencyOffer.Meta.IconSize = "XSmall"
|
||||
smallCurrencyOffer.Meta.CurrencyAnalyticsName = "MtxPack1000"
|
||||
smallCurrencyOffer.Priority = -len(catalog.MoneyOffers)
|
||||
catalog.MoneyOffers = append(catalog.MoneyOffers, smallCurrencyOffer)
|
||||
|
||||
mediumCurrencyOffer := newCurrencyOfferFromName("Medium Currency Pack", 2000, 800)
|
||||
mediumCurrencyOffer.Meta.IconSize = "Small"
|
||||
mediumCurrencyOffer.Meta.CurrencyAnalyticsName = "MtxPack2800"
|
||||
mediumCurrencyOffer.Meta.BannerOverride = "12PercentExtra"
|
||||
mediumCurrencyOffer.Priority = -len(catalog.MoneyOffers)
|
||||
catalog.MoneyOffers = append(catalog.MoneyOffers, mediumCurrencyOffer)
|
||||
|
||||
intermediateCurrencyOffer := newCurrencyOfferFromName("Intermediate Currency Pack", 4000, 1000)
|
||||
intermediateCurrencyOffer.Meta.IconSize = "Medium"
|
||||
intermediateCurrencyOffer.Meta.CurrencyAnalyticsName = "MtxPack5000"
|
||||
intermediateCurrencyOffer.Meta.BannerOverride = "25PercentExtra"
|
||||
intermediateCurrencyOffer.Priority = -len(catalog.MoneyOffers)
|
||||
catalog.MoneyOffers = append(catalog.MoneyOffers, intermediateCurrencyOffer)
|
||||
|
||||
jumboCurrencyOffer := newCurrencyOfferFromName("Jumbo Currency Pack", 10000, 3500)
|
||||
jumboCurrencyOffer.Meta.IconSize = "XLarge"
|
||||
jumboCurrencyOffer.Meta.CurrencyAnalyticsName = "MtxPack13500"
|
||||
jumboCurrencyOffer.Meta.BannerOverride = "35PercentExtra"
|
||||
jumboCurrencyOffer.Priority = -len(catalog.MoneyOffers)
|
||||
catalog.MoneyOffers = append(catalog.MoneyOffers, jumboCurrencyOffer)
|
||||
}
|
||||
|
||||
return catalog
|
||||
}
|
||||
|
||||
func newEntryFromFortniteItem(fortniteItem *FortniteItem, addAssets bool) *FortniteCatalogSectionOffer {
|
||||
func newCosmeticOfferFromFortniteitem(fortniteItem *FortniteItem, addAssets bool) *FortniteCatalogCosmeticOffer {
|
||||
displayAsset := regexp.MustCompile(`[^/]+$`).FindString(fortniteItem.DisplayAssetPath)
|
||||
|
||||
entry := NewFortniteCatalogSectionOffer()
|
||||
|
@ -345,16 +478,15 @@ func newEntryFromFortniteItem(fortniteItem *FortniteItem, addAssets bool) *Fortn
|
|||
return entry
|
||||
}
|
||||
|
||||
func GetOfferByOfferId(id string) *FortniteCatalogSectionOffer {
|
||||
catalog := NewRandomFortniteCatalog()
|
||||
func newCurrencyOfferFromName(name string, original, bonus int) *FortniteCatalogCurrencyOffer {
|
||||
formattedPrice := aid.FormatNumber(original + bonus)
|
||||
offer := NewFortniteCatalogCurrencyOffer(original, bonus)
|
||||
offer.Meta.IconSize = "Small"
|
||||
offer.Meta.CurrencyAnalyticsName = name
|
||||
offer.DevName = name
|
||||
offer.Title = formattedPrice + " V-Bucks"
|
||||
offer.Description = "Buy " + formattedPrice + " Fortnite V-Bucks, the in-game currency that can be spent in Fortnite Battle Royale and Creative modes. You can purchase new customization items like Outfits, Gliders, Pickaxes, Emotes, Wraps and the latest season's Battle Pass! Gliders and Contrails may not be used in Save the World mode."
|
||||
offer.LongDescription = "Buy " + formattedPrice + " Fortnite V-Bucks, the in-game currency that can be spent in Fortnite Battle Royale and Creative modes. You can purchase new customization items like Outfits, Gliders, Pickaxes, Emotes, Wraps and the latest season's Battle Pass! Gliders and Contrails may not be used in Save the World mode.\n\nAll V-Bucks purchased on the Epic Games Store are not redeemable or usable on Nintendo Switch™."
|
||||
|
||||
for _, section := range catalog.Sections {
|
||||
for _, offer := range section.Offers {
|
||||
if offer.ID == id {
|
||||
return offer
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
|
@ -16,7 +16,7 @@ func MiddlewareOnlyDebug(c *fiber.Ctx) error {
|
|||
}
|
||||
|
||||
func GetSnowPreloadedCosmetics(c *fiber.Ctx) error {
|
||||
return c.JSON(fortnite.External)
|
||||
return c.JSON(fortnite.DataClient)
|
||||
}
|
||||
|
||||
func GetSnowCachedPlayers(c *fiber.Ctx) error {
|
||||
|
@ -43,7 +43,7 @@ func GetSnowParties(c *fiber.Ctx) error {
|
|||
|
||||
func GetSnowShop(c *fiber.Ctx) error {
|
||||
shop := fortnite.NewRandomFortniteCatalog()
|
||||
return c.JSON(shop.GenerateFortniteCatalog())
|
||||
return c.JSON(shop.GenerateFortniteCatalogResponse())
|
||||
}
|
||||
|
||||
//
|
||||
|
|
|
@ -1,6 +1,8 @@
|
|||
package handlers
|
||||
|
||||
import (
|
||||
"strings"
|
||||
|
||||
"github.com/goccy/go-json"
|
||||
|
||||
"github.com/ectrc/snow/aid"
|
||||
|
@ -11,7 +13,7 @@ import (
|
|||
|
||||
func GetStorefrontCatalog(c *fiber.Ctx) error {
|
||||
shop := fortnite.NewRandomFortniteCatalog()
|
||||
return c.Status(200).JSON(shop.GenerateFortniteCatalog())
|
||||
return c.Status(200).JSON(shop.GenerateFortniteCatalogResponse())
|
||||
}
|
||||
|
||||
func GetStorefrontKeychain(c *fiber.Ctx) error {
|
||||
|
@ -23,3 +25,25 @@ func GetStorefrontKeychain(c *fiber.Ctx) error {
|
|||
|
||||
return c.Status(200).JSON(keychain)
|
||||
}
|
||||
|
||||
func GetStorefrontCatalogBulkOffers(c *fiber.Ctx) error {
|
||||
shop := fortnite.NewRandomFortniteCatalog()
|
||||
|
||||
appStoreIdBytes := c.Request().URI().QueryArgs().PeekMulti("id")
|
||||
appStoreIds := make([]string, len(appStoreIdBytes))
|
||||
for i, id := range appStoreIdBytes {
|
||||
appStoreIds[i] = string(id)
|
||||
}
|
||||
|
||||
response := aid.JSON{}
|
||||
for _, id := range appStoreIds {
|
||||
offer := shop.FindCurrencyOfferById(strings.ReplaceAll(id, "app-", ""))
|
||||
if offer == nil {
|
||||
continue
|
||||
}
|
||||
|
||||
response[id] = offer.GenerateFortniteCatalogBulkOfferResponse()
|
||||
}
|
||||
|
||||
return c.Status(200).JSON(response)
|
||||
}
|
1
main.go
1
main.go
|
@ -112,6 +112,7 @@ func main() {
|
|||
storefront.Use(aid.FiberLimiter(4))
|
||||
storefront.Get("/catalog", handlers.GetStorefrontCatalog)
|
||||
storefront.Get("/keychain", handlers.GetStorefrontKeychain)
|
||||
r.Get("/catalog/api/shared/bulk/offers", handlers.GetStorefrontCatalogBulkOffers)
|
||||
|
||||
matchmaking := fortnite.Group("/matchmaking")
|
||||
matchmaking.Get("/session/findPlayer/:accountId", handlers.GetMatchmakingSession)
|
||||
|
|
|
@ -30,7 +30,9 @@ And once battle royale is completed ...
|
|||
- **Gifting** Of any item shop entry to any friend.
|
||||
- **Locker Loadouts** On seasons 12 onwards, this allows for the saving and loading of multiple locker presets.
|
||||
- **Item Refunding** Of previous shop purchases, will use a refund ticket if refunded in time.
|
||||
- **V-Bucks Purchasing** By V-Bucks and Starter Packs right from the in-game store!
|
||||
- **Client Settings Storage** Uses amazon buckets to store client settings.
|
||||
- **Giftable Bundles** Players can recieve bundles, e.g. Twitch Prime, and gift them to friends.
|
||||
- **Support A Creator 5%** Use any display name and each purchase will give them 5% of the vbucks spent.
|
||||
- **Discord Bot** Very useful to control players, their inventory and their settings
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user