diff --git a/aid/config.go b/aid/config.go index 0cabcc7..2579c39 100644 --- a/aid/config.go +++ b/aid/config.go @@ -49,6 +49,7 @@ type CS struct { Password bool DisableClientCredentials bool ShopSeed int + EnableVBucks bool } } @@ -175,4 +176,5 @@ func LoadConfig(file []byte) { Config.Fortnite.Password = !(cfg.Section("fortnite").Key("disable_password").MustBool(false)) Config.Fortnite.DisableClientCredentials = cfg.Section("fortnite").Key("disable_client_credentials").MustBool(false) Config.Fortnite.ShopSeed = cfg.Section("fortnite").Key("shop_seed").MustInt(0) + Config.Fortnite.EnableVBucks = cfg.Section("fortnite").Key("enable_vbucks").MustBool(false) } \ No newline at end of file diff --git a/aid/fiber.go b/aid/fiber.go index bea9c2e..1eb1211 100644 --- a/aid/fiber.go +++ b/aid/fiber.go @@ -30,4 +30,16 @@ func FiberCors() fiber.Handler { AllowOrigins: "*", AllowHeaders: "Origin, Content-Type, Accept, Authorization, X-Requested-With", }) +} + +// https://github.com/gofiber/fiber/issues/510 +func FiberGetQueries(c *fiber.Ctx, queryKeys ...string) map[string][]string { + argsMaps := make(map[string][]string) + for _, keys := range queryKeys { + param := c.Request().URI().QueryArgs().PeekMulti(keys) + for _, value := range param { + argsMaps[keys] = append(argsMaps[keys], string(value)) + } + } + return argsMaps } \ No newline at end of file diff --git a/default.config.ini b/default.config.ini index b402305..aa5188d 100644 --- a/default.config.ini +++ b/default.config.ini @@ -79,4 +79,8 @@ disable_client_credentials=false ; this is used to generate a random shop ; each number will generate a different shop for the day ; the shop will stay the same for the entire day even after server restarts -shop_seed=0 \ No newline at end of file +shop_seed=0 +; this will enable vbucks in the store tab +; at this time it is not possible to buy vbucks +; this is only for testing purposes +enable_vbucks=true \ No newline at end of file diff --git a/fortnite/external.go b/fortnite/external.go index 0c312c7..4bea41a 100644 --- a/fortnite/external.go +++ b/fortnite/external.go @@ -13,10 +13,10 @@ import ( ) var ( - External *ExternalDataClient + DataClient *dataClient ) -type ExternalDataClient struct { +type dataClient struct { h *http.Client FortniteSets map[string]*FortniteSet `json:"sets"` FortniteItems map[string]*FortniteItem `json:"items"` @@ -25,10 +25,14 @@ type ExternalDataClient struct { TypedFortniteItems map[string][]*FortniteItem `json:"-"` TypedFortniteItemsWithDisplayAssets map[string][]*FortniteItem `json:"-"` SnowVariantTokens map[string]*FortniteVariantToken `json:"variants"` + StorefrontCosmeticOfferPriceLookup map[string]map[string]int `json:"-"` + StorefrontDailyItemCountLookup []struct{Season int;Items int} `json:"-"` + StorefrontWeeklySetCountLookup []struct{Season int;Sets int} `json:"-"` + StorefrontCurrencyOfferPriceLookup map[string]map[int]int `json:"-"` } -func NewExternalDataClient() *ExternalDataClient { - return &ExternalDataClient{ +func NewDataClient() *dataClient { + return &dataClient{ h: &http.Client{}, FortniteItems: make(map[string]*FortniteItem), FortniteSets: make(map[string]*FortniteSet), @@ -37,10 +41,76 @@ func NewExternalDataClient() *ExternalDataClient { TypedFortniteItems: make(map[string][]*FortniteItem), TypedFortniteItemsWithDisplayAssets: make(map[string][]*FortniteItem), SnowVariantTokens: make(map[string]*FortniteVariantToken), + StorefrontDailyItemCountLookup: []struct{Season int;Items int}{ + {2, 4}, + {4, 6}, + {13, 10}, + }, + StorefrontWeeklySetCountLookup: []struct{Season int;Sets int}{ + {2, 2}, + {4, 3}, + {13, 5}, + }, + StorefrontCosmeticOfferPriceLookup: map[string]map[string]int{ + "EFortRarity::Legendary": { + "AthenaCharacter": 2000, + "AthenaBackpack": 1500, + "AthenaPickaxe": 1500, + "AthenaGlider": 1800, + "AthenaDance": 500, + "AthenaItemWrap": 800, + }, + "EFortRarity::Epic": { + "AthenaCharacter": 1500, + "AthenaBackpack": 1200, + "AthenaPickaxe": 1200, + "AthenaGlider": 1500, + "AthenaDance": 800, + "AthenaItemWrap": 800, + }, + "EFortRarity::Rare": { + "AthenaCharacter": 1200, + "AthenaBackpack": 800, + "AthenaPickaxe": 800, + "AthenaGlider": 800, + "AthenaDance": 500, + "AthenaItemWrap": 600, + }, + "EFortRarity::Uncommon": { + "AthenaCharacter": 800, + "AthenaBackpack": 200, + "AthenaPickaxe": 500, + "AthenaGlider": 500, + "AthenaDance": 200, + "AthenaItemWrap": 300, + }, + "EFortRarity::Common": { + "AthenaCharacter": 500, + "AthenaBackpack": 200, + "AthenaPickaxe": 500, + "AthenaGlider": 500, + "AthenaDance": 200, + "AthenaItemWrap": 300, + }, + }, + StorefrontCurrencyOfferPriceLookup: map[string]map[int]int{ + "USD": { + 1000: 999, + 2800: 2499, + 5000: 3999, + 13500: 9999, + }, + "GBP": { + 1000: 799, + 2800: 1999, + 5000: 3499, + 13500: 7999, + }, + }, } } -func (c *ExternalDataClient) LoadExternalData() { +func (c *dataClient) LoadExternalData() { req, err := http.NewRequest("GET", "https://fortnite-api.com/v2/cosmetics/br", nil) if err != nil { return @@ -113,7 +183,7 @@ func (c *ExternalDataClient) LoadExternalData() { } } -func (c *ExternalDataClient) LoadItem(item *FortniteItem) { +func (c *dataClient) LoadItem(item *FortniteItem) { if item.Introduction.BackendValue > aid.Config.Fortnite.Season || item.Introduction.BackendValue == 0 { return } @@ -151,7 +221,7 @@ func (c *ExternalDataClient) LoadItem(item *FortniteItem) { c.FortniteItemsWithFeaturedImage = append(c.FortniteItemsWithFeaturedImage, item) } -func (c *ExternalDataClient) AddBackpackToItem(backpack *FortniteItem) { +func (c *dataClient) AddBackpackToItem(backpack *FortniteItem) { if backpack.ItemPreviewHeroPath == "" { return } @@ -165,7 +235,7 @@ func (c *ExternalDataClient) AddBackpackToItem(backpack *FortniteItem) { character.Backpack = backpack } -func (c *ExternalDataClient) AddDisplayAssetToItem(displayAsset string) { +func (c *dataClient) AddDisplayAssetToItem(displayAsset string) { split := strings.Split(displayAsset, "_")[1:] found := c.FortniteItems[strings.Join(split[:], "_")] @@ -185,7 +255,7 @@ func (c *ExternalDataClient) AddDisplayAssetToItem(displayAsset string) { c.TypedFortniteItemsWithDisplayAssets[found.Type.BackendValue] = append(c.TypedFortniteItemsWithDisplayAssets[found.Type.BackendValue], found) } -func (c *ExternalDataClient) AddNumericStylesToItem(item *FortniteItem) { +func (c *dataClient) AddNumericStylesToItem(item *FortniteItem) { ownedStyles := []FortniteVariantChannel{} for i := 0; i < 100; i++ { ownedStyles = append(ownedStyles, FortniteVariantChannel{ @@ -200,16 +270,46 @@ func (c *ExternalDataClient) AddNumericStylesToItem(item *FortniteItem) { }) } -func PreloadCosmetics() error { - External = NewExternalDataClient() - External.LoadExternalData() +func (c *dataClient) GetStorefrontDailyItemCount(season int) int { + currentValue := 4 + for _, item := range c.StorefrontDailyItemCountLookup { + if item.Season > season { + continue + } + currentValue = item.Items + } + return currentValue +} - aid.Print("(snow) " + fmt.Sprint(len(External.FortniteItems)) + " cosmetics loaded from fortnite-api.com") +func (c *dataClient) GetStorefrontWeeklySetCount(season int) int { + currentValue := 2 + for _, item := range c.StorefrontWeeklySetCountLookup { + if item.Season > season { + continue + } + currentValue = item.Sets + } + return currentValue +} + +func (c *dataClient) GetStorefrontCosmeticOfferPrice(rarity string, type_ string) int { + return c.StorefrontCosmeticOfferPriceLookup[rarity][type_] +} + +func (c *dataClient) GetStorefrontCurrencyOfferPrice(currency string, amount int) int { + return c.StorefrontCurrencyOfferPriceLookup[currency][amount] +} + +func PreloadCosmetics() error { + DataClient = NewDataClient() + DataClient.LoadExternalData() + + aid.Print("(snow) " + fmt.Sprint(len(DataClient.FortniteItems)) + " cosmetics loaded from fortnite-api.com") return nil } func GetItemByShallowID(shallowID string) *FortniteItem { - for _, item := range External.TypedFortniteItems["AthenaCharacter"] { + for _, item := range DataClient.TypedFortniteItems["AthenaCharacter"] { if strings.Contains(item.ID, shallowID) { return item } @@ -219,7 +319,7 @@ func GetItemByShallowID(shallowID string) *FortniteItem { } func GetRandomItemWithDisplayAsset() *FortniteItem { - items := External.FortniteItemsWithDisplayAssets + items := DataClient.FortniteItemsWithDisplayAssets if len(items) == 0 { return nil } @@ -239,7 +339,7 @@ func GetRandomItemWithDisplayAsset() *FortniteItem { func GetRandomItemWithDisplayAssetOfNotType(notType string) *FortniteItem { flat := []FortniteItem{} - for t, items := range External.TypedFortniteItemsWithDisplayAssets { + for t, items := range DataClient.TypedFortniteItemsWithDisplayAssets { if t == notType { continue } @@ -258,7 +358,10 @@ func GetRandomItemWithDisplayAssetOfNotType(notType string) *FortniteItem { func GetRandomSet() *FortniteSet { sets := []FortniteSet{} - for _, set := range External.FortniteSets { + for _, set := range DataClient.FortniteSets { + if set.BackendName == "" { + continue + } sets = append(sets, *set) } diff --git a/fortnite/person.go b/fortnite/person.go index 032c0e0..2a4816d 100644 --- a/fortnite/person.go +++ b/fortnite/person.go @@ -31,7 +31,7 @@ func NewFortnitePerson(displayName string, everything bool) *p.Person { func GiveEverything(person *p.Person) { items := make([]storage.DB_Item, 0) - for _, item := range External.FortniteItems { + for _, item := range DataClient.FortniteItems { if strings.Contains(strings.ToLower(item.ID), "random") { continue } diff --git a/fortnite/shop.go b/fortnite/shop.go index a536b79..a259ea2 100644 --- a/fortnite/shop.go +++ b/fortnite/shop.go @@ -1,110 +1,177 @@ package fortnite import ( + "fmt" "math/rand" "regexp" + "time" "github.com/ectrc/snow/aid" "github.com/google/uuid" ) -var ( - priceLookup = map[string]map[string]int{ - "EFortRarity::Legendary": { - "AthenaCharacter": 2000, - "AthenaBackpack": 1500, - "AthenaPickaxe": 1500, - "AthenaGlider": 1800, - "AthenaDance": 500, - "AthenaItemWrap": 800, - }, - "EFortRarity::Epic": { - "AthenaCharacter": 1500, - "AthenaBackpack": 1200, - "AthenaPickaxe": 1200, - "AthenaGlider": 1500, - "AthenaDance": 800, - "AthenaItemWrap": 800, - }, - "EFortRarity::Rare": { - "AthenaCharacter": 1200, - "AthenaBackpack": 800, - "AthenaPickaxe": 800, - "AthenaGlider": 800, - "AthenaDance": 500, - "AthenaItemWrap": 600, - }, - "EFortRarity::Uncommon": { - "AthenaCharacter": 800, - "AthenaBackpack": 200, - "AthenaPickaxe": 500, - "AthenaGlider": 500, - "AthenaDance": 200, - "AthenaItemWrap": 300, - }, - "EFortRarity::Common": { - "AthenaCharacter": 500, - "AthenaBackpack": 200, - "AthenaPickaxe": 500, - "AthenaGlider": 500, - "AthenaDance": 200, - "AthenaItemWrap": 300, - }, - } - dailyItemLookup = []struct { - Season int - Items int - }{ - {2, 4}, - {4, 6}, - {13, 10}, +type FortniteCatalogCurrencyOffer struct { + ID string + DevName string + Price struct { + OriginalOffer int + ExtraBonus int } - - weeklySetLookup = []struct { - Season int - Sets int - }{ - {2, 2}, - {4, 3}, - {11, 4}, - {13, 3}, + Meta struct { + IconSize string + CurrencyAnalyticsName string + BannerOverride string } -) - -func price(rarity, type_ string) int { - return priceLookup[rarity][type_] + Title string + Description string + LongDescription string + Priority int } -func dailyItems(season int) int { - currentValue := 4 - - for _, item := range dailyItemLookup { - if item.Season > season { - continue - } - - currentValue = item.Items +func NewFortniteCatalogCurrencyOffer(original, bonus int) *FortniteCatalogCurrencyOffer { + return &FortniteCatalogCurrencyOffer{ + ID: "v2:/"+aid.RandomString(32), + Price: struct { + OriginalOffer int + ExtraBonus int + }{original, bonus}, } - - return currentValue } -func weeklySets(season int) int { - currentValue := 2 - - for _, set := range weeklySetLookup { - if set.Season > season { - continue - } - - currentValue = set.Sets +func (f *FortniteCatalogCurrencyOffer) GenerateFortniteCatalogCurrencyOfferResponse() aid.JSON { + return aid.JSON{ + "offerId": f.ID, + "devName": f.DevName, + "offerType": "StaticPrice", + "prices": []aid.JSON{{ + "currencyType": "RealMoney", + "currencySubType": "", + "regularPrice": 0, + "dynamicRegularPrice": -1, + "finalPrice": 0, + "saleExpiration": "9999-12-31T23:59:59.999Z", + "basePrice": 0, + }}, + "categories": []string{}, + "dailyLimit": -1, + "weeklyLimit": -1, + "monthlyLimit": -1, + "refundable": false, + "appStoreId": []string{ + "", + "app-" + f.ID, + }, + "requirements": []aid.JSON{}, + "metaInfo": []aid.JSON{ + { + "key": "MtxQuantity", + "value": f.Price.OriginalOffer + f.Price.ExtraBonus, + }, + { + "key": "MtxBonus", + "value": f.Price.ExtraBonus, + }, + { + "key": "IconSize", + "value": f.Meta.IconSize, + }, + { + "key": "BannerOverride", + "value": f.Meta.BannerOverride, + }, + { + "Key": "CurrencyAnalyticsName", + "Value": f.Meta.CurrencyAnalyticsName, + }, + }, + "meta": aid.JSON{ + "IconSize": f.Meta.IconSize, + "CurrencyAnalyticsName": f.Meta.CurrencyAnalyticsName, + "BannerOverride": f.Meta.BannerOverride, + "MtxQuantity": f.Price.OriginalOffer + f.Price.ExtraBonus, + "MtxBonus": f.Price.ExtraBonus, + }, + "catalogGroup": "", + "catalogGroupPriority": 0, + "sortPriority": f.Priority, + "bannerOverride": f.Meta.BannerOverride, + "title": f.Title, + "shortDescription": "", + "description": f.Description, + "displayAssetPath": "/Game/Catalog/DisplayAssets/DA_" + f.Meta.CurrencyAnalyticsName + ".DA_" + f.Meta.CurrencyAnalyticsName, + "itemGrants": []aid.JSON{}, } - - return currentValue } -type FortniteCatalogSectionOffer struct { +func (f *FortniteCatalogCurrencyOffer) GenerateFortniteCatalogBulkOfferResponse() aid.JSON{ + return aid.JSON{ + "id": "app-" + f.ID, + "title": f.Title, + "description": f.Description, + "longDescription": f.LongDescription, + "technicalDetails": "", + "keyImages": []aid.JSON{}, + "categories": []aid.JSON{}, + "namespace": "fn", + "status": "ACTIVE", + "creationDate": time.Now().Format(time.RFC3339), + "lastModifiedDate": time.Now().Format(time.RFC3339), + "customAttributes": aid.JSON{}, + "internalName": f.Title, + "recurrence": "ONCE", + "items": []aid.JSON{}, + "price": DataClient.GetStorefrontCurrencyOfferPrice("GBP", f.Price.OriginalOffer + f.Price.ExtraBonus), + "currentPrice": DataClient.GetStorefrontCurrencyOfferPrice("GBP", f.Price.OriginalOffer + f.Price.ExtraBonus), + "currencyCode": "GBP", + "basePrice": DataClient.GetStorefrontCurrencyOfferPrice("USD", f.Price.OriginalOffer + f.Price.ExtraBonus), + "basePriceCurrencyCode": "USD", + "recurringPrice": 0, + "freeDays": 0, + "maxBillingCycles": 0, + "seller": aid.JSON{}, + "viewableDate": time.Now().Format(time.RFC3339), + "effectiveDate": time.Now().Format(time.RFC3339), + "expiryDate": "9999-12-31T23:59:59.999Z", + "vatIncluded": true, + "isCodeRedemptionOnly": false, + "isFeatured": false, + "taxSkuId": "FN_Currency", + "merchantGroup": "FN_MKT", + "priceTier": fmt.Sprintf("%d", DataClient.GetStorefrontCurrencyOfferPrice("USD", f.Price.OriginalOffer + f.Price.ExtraBonus)), + "urlSlug": "fortnite--" + f.Title, + "roleNamesToGrant": []aid.JSON{}, + "tags": []aid.JSON{}, + "purchaseLimit": -1, + "ignoreOrder": false, + "fulfillToGroup": false, + "fraudItemType": "V-Bucks", + "shareRevenue": false, + "offerType": "OTHERS", + "unsearchable": false, + "releaseDate": time.Now().Format(time.RFC3339), + "releaseOffer": "", + "title4Sort": f.Title, + "countriesBlacklist": []string{}, + "selfRefundable": false, + "refundType": "NON_REFUNDABLE", + "pcReleaseDate": time.Now().Format(time.RFC3339), + "priceCalculationMode": "FIXED", + "assembleMode": "SINGLE", + "publisherDisplayName": "Epic Games", + "developerDisplayName": "Epic Games", + "visibilityType": "IS_LISTED", + "currencyDecimals": 2, + "allowPurchaseForPartialOwned": true, + "shareRevenueWithUnderageAffiliates": false, + "platformWhitelist": []string{}, + "platformBlacklist": []string{}, + "partialItemPrerequisiteCheck": false, + "upgradeMode": "UPGRADED_WITH_PRICE_FULL", + } +} + +type FortniteCatalogCosmeticOffer struct { ID string Grants []*FortniteItem TotalPrice int @@ -128,11 +195,11 @@ type FortniteCatalogSectionOffer struct { } } -func NewFortniteCatalogSectionOffer() *FortniteCatalogSectionOffer { - return &FortniteCatalogSectionOffer{} +func NewFortniteCatalogSectionOffer() *FortniteCatalogCosmeticOffer { + return &FortniteCatalogCosmeticOffer{} } -func (f *FortniteCatalogSectionOffer) GenerateID() { +func (f *FortniteCatalogCosmeticOffer) GenerateID() { for _, item := range f.Grants { f.ID += item.Type.BackendValue + ":" + item.ID + "," } @@ -140,18 +207,18 @@ func (f *FortniteCatalogSectionOffer) GenerateID() { f.ID = "v2:/" + aid.Hash([]byte(f.ID)) } -func (f *FortniteCatalogSectionOffer) GenerateTotalPrice() { +func (f *FortniteCatalogCosmeticOffer) GenerateTotalPrice() { if !f.BundleInfo.IsBundle { - f.TotalPrice = price(f.Grants[0].Rarity.BackendValue, f.Grants[0].Type.BackendValue) + f.TotalPrice = DataClient.GetStorefrontCosmeticOfferPrice(f.Grants[0].Rarity.BackendValue, f.Grants[0].Type.BackendValue) return } for _, item := range f.Grants { - f.TotalPrice += price(item.Rarity.BackendValue, item.Rarity.BackendValue) + f.TotalPrice += DataClient.GetStorefrontCosmeticOfferPrice(item.Rarity.BackendValue, item.Rarity.BackendValue) } } -func (f *FortniteCatalogSectionOffer) GenerateFortniteCatalogSectionOffer() aid.JSON { +func (f *FortniteCatalogCosmeticOffer) GenerateFortniteCatalogCosmeticOfferResponse() aid.JSON { f.GenerateTotalPrice() itemGrantResponse := []aid.JSON{} @@ -234,7 +301,7 @@ func (f *FortniteCatalogSectionOffer) GenerateFortniteCatalogSectionOffer() aid. type FortniteCatalogSection struct { Name string - Offers []*FortniteCatalogSectionOffer + Offers []*FortniteCatalogCosmeticOffer } func NewFortniteCatalogSection(name string) *FortniteCatalogSection { @@ -243,10 +310,10 @@ func NewFortniteCatalogSection(name string) *FortniteCatalogSection { } } -func (f *FortniteCatalogSection) GenerateFortniteCatalogSection() aid.JSON { +func (f *FortniteCatalogSection) GenerateFortniteCatalogSectionResponse() aid.JSON { catalogEntiresResponse := []aid.JSON{} for _, offer := range f.Offers { - catalogEntiresResponse = append(catalogEntiresResponse, offer.GenerateFortniteCatalogSectionOffer()) + catalogEntiresResponse = append(catalogEntiresResponse, offer.GenerateFortniteCatalogCosmeticOfferResponse()) } return aid.JSON{ @@ -255,12 +322,12 @@ func (f *FortniteCatalogSection) GenerateFortniteCatalogSection() aid.JSON { } } -func (f *FortniteCatalogSection) GetGroupedOffers() map[string][]*FortniteCatalogSectionOffer { - groupedOffers := map[string][]*FortniteCatalogSectionOffer{} +func (f *FortniteCatalogSection) GetGroupedOffers() map[string][]*FortniteCatalogCosmeticOffer { + groupedOffers := map[string][]*FortniteCatalogCosmeticOffer{} for _, offer := range f.Offers { if groupedOffers[offer.Meta.Category] == nil { - groupedOffers[offer.Meta.Category] = []*FortniteCatalogSectionOffer{} + groupedOffers[offer.Meta.Category] = []*FortniteCatalogCosmeticOffer{} } groupedOffers[offer.Meta.Category] = append(groupedOffers[offer.Meta.Category], offer) @@ -271,18 +338,33 @@ func (f *FortniteCatalogSection) GetGroupedOffers() map[string][]*FortniteCatalo type FortniteCatalog struct { Sections []*FortniteCatalogSection + MoneyOffers []*FortniteCatalogCurrencyOffer } func NewFortniteCatalog() *FortniteCatalog { - return &FortniteCatalog{} + return &FortniteCatalog{ + Sections: []*FortniteCatalogSection{}, + MoneyOffers: []*FortniteCatalogCurrencyOffer{}, + } } -func (f *FortniteCatalog) GenerateFortniteCatalog() aid.JSON { +func (f *FortniteCatalog) GenerateFortniteCatalogResponse() aid.JSON { catalogSectionsResponse := []aid.JSON{} + for _, section := range f.Sections { - catalogSectionsResponse = append(catalogSectionsResponse, section.GenerateFortniteCatalogSection()) + catalogSectionsResponse = append(catalogSectionsResponse, section.GenerateFortniteCatalogSectionResponse()) } + currencyOffersResponse := []aid.JSON{} + for _, offer := range f.MoneyOffers { + currencyOffersResponse = append(currencyOffersResponse, offer.GenerateFortniteCatalogCurrencyOfferResponse()) + } + + catalogSectionsResponse = append(catalogSectionsResponse, aid.JSON{ + "name": "CurrencyStorefront", + "catalogEntries": currencyOffersResponse, + }) + return aid.JSON{ "storefronts": catalogSectionsResponse, "refreshIntervalHrs": 24, @@ -291,27 +373,49 @@ func (f *FortniteCatalog) GenerateFortniteCatalog() aid.JSON { } } +func (f *FortniteCatalog) FindCosmeticOfferById(id string) *FortniteCatalogCosmeticOffer { + for _, section := range f.Sections { + for _, offer := range section.Offers { + if offer.ID == id { + return offer + } + } + } + + return nil +} + +func (f *FortniteCatalog) FindCurrencyOfferById(id string) *FortniteCatalogCurrencyOffer { + for _, offer := range f.MoneyOffers { + if offer.ID == id { + return offer + } + } + + return nil +} + func NewRandomFortniteCatalog() *FortniteCatalog { aid.SetRandom(rand.New(rand.NewSource(int64(aid.Config.Fortnite.ShopSeed) + aid.CurrentDayUnix()))) catalog := NewFortniteCatalog() daily := NewFortniteCatalogSection("BRDailyStorefront") - for len(daily.Offers) < dailyItems(aid.Config.Fortnite.Season) { - entry := newEntryFromFortniteItem(GetRandomItemWithDisplayAssetOfNotType("AthenaCharacter"), false) + for len(daily.Offers) < DataClient.GetStorefrontDailyItemCount(aid.Config.Fortnite.Season) { + entry := newCosmeticOfferFromFortniteitem(GetRandomItemWithDisplayAssetOfNotType("AthenaCharacter"), false) entry.Meta.SectionId = "Daily" daily.Offers = append(daily.Offers, entry) } catalog.Sections = append(catalog.Sections, daily) weekly := NewFortniteCatalogSection("BRWeeklyStorefront") - for len(weekly.GetGroupedOffers()) < weeklySets(aid.Config.Fortnite.Season) { + for len(weekly.GetGroupedOffers()) < DataClient.GetStorefrontWeeklySetCount(aid.Config.Fortnite.Season) { set := GetRandomSet() for _, item := range set.Items { if item.DisplayAssetPath == "" || item.DisplayAssetPath2 == "" { continue } - entry := newEntryFromFortniteItem(item, true) + entry := newCosmeticOfferFromFortniteitem(item, true) entry.Meta.Category = set.BackendName entry.Meta.SectionId = "Featured" weekly.Offers = append(weekly.Offers, entry) @@ -319,10 +423,39 @@ func NewRandomFortniteCatalog() *FortniteCatalog { } catalog.Sections = append(catalog.Sections, weekly) + if aid.Config.Fortnite.EnableVBucks { + smallCurrencyOffer := newCurrencyOfferFromName("Small Currency Pack", 1000, 0) + smallCurrencyOffer.Meta.IconSize = "XSmall" + smallCurrencyOffer.Meta.CurrencyAnalyticsName = "MtxPack1000" + smallCurrencyOffer.Priority = -len(catalog.MoneyOffers) + catalog.MoneyOffers = append(catalog.MoneyOffers, smallCurrencyOffer) + + mediumCurrencyOffer := newCurrencyOfferFromName("Medium Currency Pack", 2000, 800) + mediumCurrencyOffer.Meta.IconSize = "Small" + mediumCurrencyOffer.Meta.CurrencyAnalyticsName = "MtxPack2800" + mediumCurrencyOffer.Meta.BannerOverride = "12PercentExtra" + mediumCurrencyOffer.Priority = -len(catalog.MoneyOffers) + catalog.MoneyOffers = append(catalog.MoneyOffers, mediumCurrencyOffer) + + intermediateCurrencyOffer := newCurrencyOfferFromName("Intermediate Currency Pack", 4000, 1000) + intermediateCurrencyOffer.Meta.IconSize = "Medium" + intermediateCurrencyOffer.Meta.CurrencyAnalyticsName = "MtxPack5000" + intermediateCurrencyOffer.Meta.BannerOverride = "25PercentExtra" + intermediateCurrencyOffer.Priority = -len(catalog.MoneyOffers) + catalog.MoneyOffers = append(catalog.MoneyOffers, intermediateCurrencyOffer) + + jumboCurrencyOffer := newCurrencyOfferFromName("Jumbo Currency Pack", 10000, 3500) + jumboCurrencyOffer.Meta.IconSize = "XLarge" + jumboCurrencyOffer.Meta.CurrencyAnalyticsName = "MtxPack13500" + jumboCurrencyOffer.Meta.BannerOverride = "35PercentExtra" + jumboCurrencyOffer.Priority = -len(catalog.MoneyOffers) + catalog.MoneyOffers = append(catalog.MoneyOffers, jumboCurrencyOffer) + } + return catalog } -func newEntryFromFortniteItem(fortniteItem *FortniteItem, addAssets bool) *FortniteCatalogSectionOffer { +func newCosmeticOfferFromFortniteitem(fortniteItem *FortniteItem, addAssets bool) *FortniteCatalogCosmeticOffer { displayAsset := regexp.MustCompile(`[^/]+$`).FindString(fortniteItem.DisplayAssetPath) entry := NewFortniteCatalogSectionOffer() @@ -345,16 +478,15 @@ func newEntryFromFortniteItem(fortniteItem *FortniteItem, addAssets bool) *Fortn return entry } -func GetOfferByOfferId(id string) *FortniteCatalogSectionOffer { - catalog := NewRandomFortniteCatalog() +func newCurrencyOfferFromName(name string, original, bonus int) *FortniteCatalogCurrencyOffer { + formattedPrice := aid.FormatNumber(original + bonus) + offer := NewFortniteCatalogCurrencyOffer(original, bonus) + offer.Meta.IconSize = "Small" + offer.Meta.CurrencyAnalyticsName = name + offer.DevName = name + offer.Title = formattedPrice + " V-Bucks" + offer.Description = "Buy " + formattedPrice + " Fortnite V-Bucks, the in-game currency that can be spent in Fortnite Battle Royale and Creative modes. You can purchase new customization items like Outfits, Gliders, Pickaxes, Emotes, Wraps and the latest season's Battle Pass! Gliders and Contrails may not be used in Save the World mode." + offer.LongDescription = "Buy " + formattedPrice + " Fortnite V-Bucks, the in-game currency that can be spent in Fortnite Battle Royale and Creative modes. You can purchase new customization items like Outfits, Gliders, Pickaxes, Emotes, Wraps and the latest season's Battle Pass! Gliders and Contrails may not be used in Save the World mode.\n\nAll V-Bucks purchased on the Epic Games Store are not redeemable or usable on Nintendo Switchâ„¢." - for _, section := range catalog.Sections { - for _, offer := range section.Offers { - if offer.ID == id { - return offer - } - } - } - - return nil + return offer } \ No newline at end of file diff --git a/handlers/snow.go b/handlers/snow.go index 54b6684..3b5c1ef 100644 --- a/handlers/snow.go +++ b/handlers/snow.go @@ -16,7 +16,7 @@ func MiddlewareOnlyDebug(c *fiber.Ctx) error { } func GetSnowPreloadedCosmetics(c *fiber.Ctx) error { - return c.JSON(fortnite.External) + return c.JSON(fortnite.DataClient) } func GetSnowCachedPlayers(c *fiber.Ctx) error { @@ -43,7 +43,7 @@ func GetSnowParties(c *fiber.Ctx) error { func GetSnowShop(c *fiber.Ctx) error { shop := fortnite.NewRandomFortniteCatalog() - return c.JSON(shop.GenerateFortniteCatalog()) + return c.JSON(shop.GenerateFortniteCatalogResponse()) } // diff --git a/handlers/storefront.go b/handlers/storefront.go index 244fb3c..48ddc7a 100644 --- a/handlers/storefront.go +++ b/handlers/storefront.go @@ -1,6 +1,8 @@ package handlers import ( + "strings" + "github.com/goccy/go-json" "github.com/ectrc/snow/aid" @@ -11,7 +13,7 @@ import ( func GetStorefrontCatalog(c *fiber.Ctx) error { shop := fortnite.NewRandomFortniteCatalog() - return c.Status(200).JSON(shop.GenerateFortniteCatalog()) + return c.Status(200).JSON(shop.GenerateFortniteCatalogResponse()) } func GetStorefrontKeychain(c *fiber.Ctx) error { @@ -22,4 +24,26 @@ func GetStorefrontKeychain(c *fiber.Ctx) error { } return c.Status(200).JSON(keychain) +} + +func GetStorefrontCatalogBulkOffers(c *fiber.Ctx) error { + shop := fortnite.NewRandomFortniteCatalog() + + appStoreIdBytes := c.Request().URI().QueryArgs().PeekMulti("id") + appStoreIds := make([]string, len(appStoreIdBytes)) + for i, id := range appStoreIdBytes { + appStoreIds[i] = string(id) + } + + response := aid.JSON{} + for _, id := range appStoreIds { + offer := shop.FindCurrencyOfferById(strings.ReplaceAll(id, "app-", "")) + if offer == nil { + continue + } + + response[id] = offer.GenerateFortniteCatalogBulkOfferResponse() + } + + return c.Status(200).JSON(response) } \ No newline at end of file diff --git a/main.go b/main.go index 49aca0f..a37aa8c 100644 --- a/main.go +++ b/main.go @@ -112,6 +112,7 @@ func main() { storefront.Use(aid.FiberLimiter(4)) storefront.Get("/catalog", handlers.GetStorefrontCatalog) storefront.Get("/keychain", handlers.GetStorefrontKeychain) + r.Get("/catalog/api/shared/bulk/offers", handlers.GetStorefrontCatalogBulkOffers) matchmaking := fortnite.Group("/matchmaking") matchmaking.Get("/session/findPlayer/:accountId", handlers.GetMatchmakingSession) diff --git a/readme.md b/readme.md index 7e8fd59..296a01b 100644 --- a/readme.md +++ b/readme.md @@ -30,7 +30,9 @@ And once battle royale is completed ... - **Gifting** Of any item shop entry to any friend. - **Locker Loadouts** On seasons 12 onwards, this allows for the saving and loading of multiple locker presets. - **Item Refunding** Of previous shop purchases, will use a refund ticket if refunded in time. +- **V-Bucks Purchasing** By V-Bucks and Starter Packs right from the in-game store! - **Client Settings Storage** Uses amazon buckets to store client settings. +- **Giftable Bundles** Players can recieve bundles, e.g. Twitch Prime, and gift them to friends. - **Support A Creator 5%** Use any display name and each purchase will give them 5% of the vbucks spent. - **Discord Bot** Very useful to control players, their inventory and their settings