2024-02-14 20:30:55 +00:00
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package socket
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import (
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"time"
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"github.com/ectrc/snow/aid"
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"github.com/ectrc/snow/person"
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)
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func EmitPartyMemberJoined(party *person.Party, joiningMember *person.PartyMember) {
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for _, partyMember := range party.Members {
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s, ok := JabberSockets.Get(partyMember.Person.ID)
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if !ok {
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continue
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}
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2024-02-14 22:20:17 +00:00
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joiningMember.IncreaseRevision()
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2024-02-14 20:30:55 +00:00
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s.JabberSendMessageToPerson(aid.JSON{
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"account_id": joiningMember.Person.ID,
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"account_dn": joiningMember.Person.DisplayName,
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"connection": joiningMember.Connection,
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"member_state_updated": joiningMember.Meta,
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"updated_at": joiningMember.UpdatedAt.Format(time.RFC3339),
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"joined_at": joiningMember.JoinedAt.Format(time.RFC3339),
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"ns": "Fortnite",
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"party_id": party.ID,
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"sent": time.Now().Format(time.RFC3339),
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2024-02-14 22:20:17 +00:00
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"revision": joiningMember.Revision,
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2024-02-14 20:30:55 +00:00
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"type": "com.epicgames.social.party.notification.v0.MEMBER_JOINED",
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})
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s.JabberSendMessageToPerson(aid.JSON{
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"interactions": []aid.JSON{{
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"app": "Snow",
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"namespace": "Fortnite",
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"fromAccountId": joiningMember.Person.ID,
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"toAccountId": partyMember.Person.ID,
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"interactionScoreIncremental": aid.JSON{
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"count": 1,
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"total": 1,
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},
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"interactionType": "PartyJoined",
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"isFriend": true,
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"happenedAt": time.Now().Unix(),
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}},
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"type": "com.epicgames.social.interactions.notification.v2",
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})
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}
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}
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2024-02-14 22:20:17 +00:00
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func EmitPartyMemberLeft(party *person.Party, leavingMember *person.PartyMember) {
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2024-02-14 20:30:55 +00:00
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for _, m := range party.Members {
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s, ok := JabberSockets.Get(m.Person.ID)
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if !ok {
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continue
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}
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2024-02-14 22:20:17 +00:00
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leavingMember.IncreaseRevision()
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2024-02-14 20:30:55 +00:00
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s.JabberSendMessageToPerson(aid.JSON{
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2024-02-14 22:20:17 +00:00
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"account_id": leavingMember.Person.ID,
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2024-02-14 20:30:55 +00:00
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"member_state_updated": aid.JSON{},
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"ns": "Fortnite",
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"party_id": party.ID,
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"sent": time.Now().Format(time.RFC3339),
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2024-02-14 22:20:17 +00:00
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"revision": leavingMember.Revision,
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2024-02-14 20:30:55 +00:00
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"type": "com.epicgames.social.party.notification.v0.MEMBER_LEFT",
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})
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}
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}
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func EmitPartyMemberMetaUpdated(party *person.Party, member *person.PartyMember, update map[string]interface{}, deleted []string) {
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for _, m := range party.Members {
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s, ok := JabberSockets.Get(m.Person.ID)
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if !ok {
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continue
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}
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2024-02-14 22:20:17 +00:00
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member.IncreaseRevision()
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2024-02-14 20:30:55 +00:00
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s.JabberSendMessageToPerson(aid.JSON{
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"account_id": member.Person.ID,
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"account_dn": member.Person.DisplayName,
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"member_state_updated": update,
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"member_state_removed": deleted,
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"member_state_overriden": aid.JSON{},
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"updated_at": member.UpdatedAt.Format(time.RFC3339),
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"joined_at": member.JoinedAt.Format(time.RFC3339),
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"ns": "Fortnite",
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"party_id": party.ID,
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"sent": time.Now().Format(time.RFC3339),
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2024-02-14 22:20:17 +00:00
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"revision": member.Revision,
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"type": "com.epicgames.social.party.notification.v0.MEMBER_STATE_UPDATED",
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})
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}
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}
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func EmitPartyMetaUpdated(party *person.Party, override map[string]interface{}, deleted []string, update map[string]interface{}) {
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for _, m := range party.Members {
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s, ok := JabberSockets.Get(m.Person.ID)
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if !ok {
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continue
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}
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2024-02-14 22:20:17 +00:00
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party.IncreaseRevision()
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2024-02-14 20:30:55 +00:00
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s.JabberSendMessageToPerson(aid.JSON{
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"captain_id": party.Captain.Person.ID,
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"party_state_updated": update,
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"party_state_removed": deleted,
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"party_state_overriden": override,
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"party_privacy_type": party.Config["joinability"],
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"party_type": party.Config["type"],
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"party_sub_type": party.Config["sub_type"],
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"max_number_of_members": party.Config["max_size"],
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"invite_ttl_seconds": party.Config["invite_ttl"],
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"intention_ttl_seconds": party.Config["intention_ttl"],
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"updated_at": time.Now().Format(time.RFC3339),
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"created_at": party.CreatedAt.Format(time.RFC3339),
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"ns": "Fortnite",
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"party_id": party.ID,
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"sent": time.Now().Format(time.RFC3339),
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2024-02-14 22:20:17 +00:00
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"revision": party.Revision,
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2024-02-14 20:30:55 +00:00
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"type": "com.epicgames.social.party.notification.v0.PARTY_UPDATED",
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})
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}
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}
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func EmitPartyNewCaptain(party *person.Party) {
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for _, m := range party.Members {
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s, ok := JabberSockets.Get(m.Person.ID)
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if !ok {
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continue
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}
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2024-02-14 22:20:17 +00:00
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party.IncreaseRevision()
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2024-02-14 20:30:55 +00:00
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s.JabberSendMessageToPerson(aid.JSON{
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"account_id": party.Captain.Person.ID,
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"account_dn": party.Captain.Person.DisplayName,
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"ns": "Fortnite",
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"party_id": party.ID,
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"sent": time.Now().Format(time.RFC3339),
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2024-02-14 22:20:17 +00:00
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"revision": party.Revision,
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2024-02-14 20:30:55 +00:00
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"type": "com.epicgames.social.party.notification.v0.MEMBER_NEW_CAPTAIN",
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})
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}
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}
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func EmitPartyInvite(invite *person.PartyInvite) {
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s, ok := JabberSockets.Get(invite.Towards.ID)
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if !ok {
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return
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}
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s.JabberSendMessageToPerson(aid.JSON{
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"inviter_id": invite.Inviter.ID,
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"inviter_dn": invite.Inviter.DisplayName,
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"invitee_id": invite.Towards.ID,
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"meta": invite.Meta,
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"sent_at": invite.CreatedAt.Format(time.RFC3339),
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"updated_at": invite.UpdatedAt.Format(time.RFC3339),
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"friends_ids": []string{},
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"members_count": len(invite.Party.Members),
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"party_id": invite.Party.ID,
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"ns": "Fortnite",
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"sent": time.Now().Format(time.RFC3339),
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"type": "com.epicgames.social.party.notification.v0.INITIAL_INVITE",
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})
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}
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