- **Single File** It will embed all of the external files inside of one executable! This allows the backend to be ran anywhere with no setup _(after initial config)_!
- **Blazingly Fast** Written in Go and built upon Fast HTTP, it is extremely fast and can handle any profile action in milliseconds with its caching system.
- Seeded randomization for the **Item Shop** instead of a random number generator. This will ensure that even if the backend is restarted, the same random items will be in the shop during that day.
- Interaction with a Game Server to handle **Event Tracking** for player statistics and challenges. This will be a very large task as a new specialised game server will need to be created.
- After the game server addition, a **Matchmaking System** will be added to match players together for a game. It will use a bin packing algorithm to ensure that games are filled as much as possible.
Contributions are welcome! Please open an issue or pull request if you would like to contribute. Make sure to follow the same format (2 space indents) and style! Make sure to keep commits concise and readable e.g. do not change formating to mess up code review!