27 lines
551 B
YAML
27 lines
551 B
YAML
mapInfo:
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brickCount: 2
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territory: 1
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boundary: 3
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spawn: 0,0,0
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teams:
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red:
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brickSpawns:
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- 0,0,0
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- 0,0,0
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# The "y" coordinate does not matter for this value,
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# it will always teleport the player to the highest block.
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playerSpawnArea:
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- 0,0,0
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- 0,0,0
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jail: 0,0,0
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blue:
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brickSpawns:
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- 0,0,0
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- 0,0,0
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# The "y" coordinate does not matter for this value,
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# it will always teleport the player to the highest block.
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playerSpawnArea:
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- 0,0,0
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- 0,0,0
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jail: 0,0,0
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