250e85732d
new shop system more config options arena & hype per season stats battle pass better variant system complete vbuck & starter pack store fix bugs related to deleting account update launcher endpoints fixed gift loot not deleting
115 lines
2.2 KiB
Go
115 lines
2.2 KiB
Go
package person
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import (
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"time"
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"github.com/ectrc/snow/aid"
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"github.com/ectrc/snow/storage"
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"github.com/google/uuid"
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)
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type Receipt struct {
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ID string
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PersonID string
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OfferID string
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PurchaseDate int64
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TotalPaid int
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State string
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Loot []*Item
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}
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func NewReceipt(offerID string, totalPaid int) *Receipt {
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return &Receipt{
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ID: uuid.New().String(),
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OfferID: offerID,
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PurchaseDate: time.Now().Unix(),
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TotalPaid: totalPaid,
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Loot: []*Item{},
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State: "PENDING",
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}
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}
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func FromDatabaseReceipt(receipt *storage.DB_Receipt) *Receipt {
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loot := []*Item{}
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for _, item := range receipt.Loot {
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loot = append(loot, FromDatabaseReceiptLoot(&item))
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}
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return &Receipt{
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ID: receipt.ID,
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PersonID: receipt.PersonID,
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OfferID: receipt.OfferID,
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PurchaseDate: receipt.PurchaseDate,
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TotalPaid: receipt.TotalPaid,
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State: receipt.State,
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Loot: loot,
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}
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}
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func (r *Receipt) GenerateUnrealReceiptEntry() aid.JSON {
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return aid.JSON{
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"TransactionId": r.ID,
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"TransactionState": string(r.State),
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"Offers": []aid.JSON{{
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"OfferNamespace": "fn",
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"OfferId": r.OfferID,
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"Items": []aid.JSON{{
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"EntitlementId": r.ID,
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"EntitlementName": "",
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"ItemId": r.OfferID,
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"ItemNamespace": "fn",
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}},
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}},
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"grantedVoucher": aid.JSON{},
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}
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}
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func (r *Receipt) GenerateFortniteReceiptEntry() aid.JSON {
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return aid.JSON{
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"receiptId": r.ID,
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"appStoreId": r.OfferID,
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"receiptInfo": r.State,
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}
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}
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func (r *Receipt) AddLoot(item *Item) {
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r.Loot = append(r.Loot, item)
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}
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func (r *Receipt) SetState(state string) {
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r.State = state
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}
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func (r *Receipt) Delete() {
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for _, item := range r.Loot {
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item.DeleteReceiptLoot()
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}
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storage.Repo.DeleteReceipt(r.ID)
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}
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func (r *Receipt) Save() {
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for _, item := range r.Loot {
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storage.Repo.SaveReceiptLoot(item.ToReceiptLootDatabase(r.ID))
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}
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storage.Repo.SaveReceipt(r.ToDatabase())
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}
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func (r *Receipt) ToDatabase() *storage.DB_Receipt {
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loot := []storage.DB_ReceiptLoot{}
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for _, item := range r.Loot {
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loot = append(loot, *item.ToReceiptLootDatabase(r.ID))
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}
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return &storage.DB_Receipt{
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ID: r.ID,
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PersonID: r.PersonID,
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OfferID: r.OfferID,
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PurchaseDate: r.PurchaseDate,
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TotalPaid: r.TotalPaid,
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State: r.State,
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Loot: loot,
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}
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} |