169 lines
2.9 KiB
Go
169 lines
2.9 KiB
Go
package person
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import (
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"sync"
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)
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type ItemMutex struct {
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sync.Map
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ProfileType string
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}
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func NewItemMutex(profile string) *ItemMutex {
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return &ItemMutex{
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ProfileType: profile,
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}
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}
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func (m *ItemMutex) AddItem(item *Item) {
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item.ProfileType = m.ProfileType
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m.Store(item.ID, item)
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// storage.Repo.SaveItem(item)
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}
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func (m *ItemMutex) DeleteItem(id string) {
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m.Delete(id)
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// storage.Repo.DeleteItem(id)
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}
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func (m *ItemMutex) GetItem(id string) *Item {
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item, ok := m.Load(id)
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if !ok {
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return nil
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}
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return item.(*Item)
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}
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func (m *ItemMutex) RangeItems(f func(key string, value *Item) bool) {
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m.Range(func(key, value interface{}) bool {
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return f(key.(string), value.(*Item))
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})
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}
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func (m *ItemMutex) Count() int {
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count := 0
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m.Range(func(key, value interface{}) bool {
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count++
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return true
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})
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return count
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}
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type GiftMutex struct {
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sync.Map
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ProfileType string
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}
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func NewGiftMutex() *GiftMutex {
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return &GiftMutex{}
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}
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func (m *GiftMutex) AddGift(gift *Gift) {
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m.Store(gift.ID, gift)
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// storage.Repo.SaveGift(gift)
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}
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func (m *GiftMutex) DeleteGift(id string) {
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m.Delete(id)
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// storage.Repo.DeleteGift(id)
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}
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func (m *GiftMutex) GetGift(id string) *Gift {
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gift, ok := m.Load(id)
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if !ok {
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return nil
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}
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return gift.(*Gift)
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}
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func (m *GiftMutex) RangeGifts(f func(key string, value *Gift) bool) {
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m.Range(func(key, value interface{}) bool {
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return f(key.(string), value.(*Gift))
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})
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}
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func (m *GiftMutex) Count() int {
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count := 0
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m.Range(func(key, value interface{}) bool {
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count++
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return true
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})
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return count
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}
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type QuestMutex struct {
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sync.Map
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}
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func NewQuestMutex() *QuestMutex {
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return &QuestMutex{}
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}
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func (m *QuestMutex) AddQuest(quest *Quest) {
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m.Store(quest.ID, quest)
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// storage.Repo.SaveQuest(quest)
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}
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func (m *QuestMutex) DeleteQuest(id string) {
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m.Delete(id)
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// storage.Repo.DeleteQuest(id)
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}
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func (m *QuestMutex) GetQuest(id string) *Quest {
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quest, ok := m.Load(id)
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if !ok {
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return nil
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}
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return quest.(*Quest)
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}
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func (m *QuestMutex) RangeQuests(f func(key string, value *Quest) bool) {
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m.Range(func(key, value interface{}) bool {
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return f(key.(string), value.(*Quest))
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})
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}
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func (m *QuestMutex) Count() int {
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count := 0
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m.Range(func(key, value interface{}) bool {
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count++
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return true
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})
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return count
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}
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type AttributeMutex struct {
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sync.Map
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}
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func NewAttributeMutex() *AttributeMutex {
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return &AttributeMutex{}
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}
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func (m *AttributeMutex) AddAttribute(attribute *Attribute) {
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m.Store(attribute.Key, attribute)
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// storage.Repo.SaveAttribute(key, value)
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}
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func (m *AttributeMutex) DeleteAttribute(key string) {
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m.Delete(key)
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// storage.Repo.DeleteAttribute(key)
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}
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func (m *AttributeMutex) GetAttribute(key string) *Attribute {
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value, ok := m.Load(key)
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if !ok {
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return nil
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}
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return value.(*Attribute)
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}
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func (m *AttributeMutex) RangeAttributes(f func(key string, value *Attribute) bool) {
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m.Range(func(key, value interface{}) bool {
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return f(key.(string), value.(*Attribute))
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})
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} |