package fortnite import ( "strings" "github.com/ectrc/snow/aid" "github.com/ectrc/snow/person" "github.com/google/uuid" ) var ( Rarities = map[string]int{ "EFortRarity::Legendary": 2000, "EFortRarity::Epic": 1500, "EFortRarity::Rare": 1200, "EFortRarity::Uncommon": 800, "EFortRarity::Common": 500, } StaticCatalog = NewCatalog() ) func GetPriceForRarity(rarity string) int { return Rarities[rarity] } type Catalog struct { RefreshIntervalHrs int `json:"refreshIntervalHrs"` DailyPurchaseHrs int `json:"dailyPurchaseHrs"` Expiration string `json:"expiration"` Storefronts []Storefront `json:"storefronts"` } func NewCatalog() *Catalog { return &Catalog{ RefreshIntervalHrs: 24, DailyPurchaseHrs: 24, Expiration: aid.TimeEndOfDay(), Storefronts: []Storefront{}, } } func (c *Catalog) Add(storefront *Storefront) { c.Storefronts = append(c.Storefronts, *storefront) } func (c *Catalog) GenerateFortniteCatalog(p *person.Person) aid.JSON { json := aid.JSON{ "refreshIntervalHrs": c.RefreshIntervalHrs, "dailyPurchaseHrs": c.DailyPurchaseHrs, "expiration": c.Expiration, "storefronts": []aid.JSON{}, } for _, storefront := range c.Storefronts { json["storefronts"] = append(json["storefronts"].([]aid.JSON), storefront.GenerateResponse(p)) } return json } func (c *Catalog) CheckIfOfferIsDuplicate(entry Entry) bool { for _, storefront := range c.Storefronts { for _, catalogEntry := range storefront.CatalogEntries { if catalogEntry.Grants[0] == entry.Grants[0] { return true } } } return false } func (c *Catalog) GetOfferById(id string) *Entry { for _, storefront := range c.Storefronts { for _, catalogEntry := range storefront.CatalogEntries { if catalogEntry.ID == id { return &catalogEntry } } } return nil } type Storefront struct { Name string `json:"name"` CatalogEntries []Entry `json:"catalogEntries"` } func NewStorefront(name string) *Storefront { return &Storefront{ Name: name, CatalogEntries: []Entry{}, } } func (s *Storefront) Add(entry Entry) { s.CatalogEntries = append(s.CatalogEntries, entry) } func (s *Storefront) GenerateResponse(p *person.Person) aid.JSON { json := aid.JSON{ "name": s.Name, "catalogEntries": []aid.JSON{}, } for _, entry := range s.CatalogEntries { json["catalogEntries"] = append(json["catalogEntries"].([]aid.JSON), entry.GenerateResponse(p)) } return json } type Entry struct { ID string Name string Price int Meta []aid.JSON Panel string Priority int Grants []string DisplayAssetPath string NewDisplayAssetPath string Title string ShortDescription string ProfileType string } func NewCatalogEntry(profile string, meta ...aid.JSON) *Entry { return &Entry{ ID: uuid.New().String(), Meta: meta, ProfileType: profile, } } func (e *Entry) AddGrant(templateId string) *Entry { e.Grants = append(e.Grants, templateId) return e } func (e *Entry) AddMeta(key string, value interface{}) *Entry { e.Meta = append(e.Meta, aid.JSON{ "Key": key, "Value": value, }) return e } func (e *Entry) SetTileSize(size string) *Entry { e.Meta = append(e.Meta, aid.JSON{ "Key": "TileSize", "Value": size, }) return e } func (e *Entry) SetPanel(panel string) *Entry { e.Panel = panel return e } func (e *Entry) SetSection(sectionId string) *Entry { for _, m := range e.Meta { if m["Key"] == "SectionId" { m["Value"] = sectionId return e } } e.Meta = append(e.Meta, aid.JSON{ "Key": "SectionId", "Value": sectionId, }) return e } func (e *Entry) SetDisplayAsset(asset string) *Entry { displayAsset := "DAv2_Featured_" + asset e.DisplayAssetPath = "/Game/Catalog/DisplayAssets/" + displayAsset + "." + displayAsset return e } func (e *Entry) IsNewDisplayAssetValid(asset string) bool { newDisplayAsset := "DAv2_" + strings.ReplaceAll(asset, "Athena_Commando_", "") _, exists := KnownDisplayAssets[newDisplayAsset] return exists } func (e *Entry) SetNewDisplayAsset(asset string) *Entry { newDisplayAsset := "DAv2_" + strings.ReplaceAll(asset, "Athena_Commando_", "") e.NewDisplayAssetPath = "/Game/Catalog/NewDisplayAssets/" + newDisplayAsset + "." + newDisplayAsset return e } func (e *Entry) SetDisplayAssetPath(path string) *Entry { paths := strings.Split(path, "/") id := paths[len(paths)-1] e.DisplayAssetPath = "/Game/Catalog/DisplayAssets/" + id + "." + id return e } func (e *Entry) SetNewDisplayAssetPath(path string) *Entry { e.NewDisplayAssetPath = path return e } func (e *Entry) SetTitle(title string) *Entry { e.Title = title return e } func (e *Entry) SetShortDescription(description string) *Entry { e.ShortDescription = description return e } func (e *Entry) SetPrice(price int) *Entry { e.Price = price return e } func (e *Entry) GenerateResponse(p *person.Person) aid.JSON { grantStrings := e.Grants for _, grant := range grantStrings { e.Name += grant + "-" } if e.NewDisplayAssetPath == "" && len(e.Grants) != 0 { safeTemplateId := strings.ReplaceAll(strings.Split(e.Grants[0], ":")[1], "Athena_Commando_", "") newDisplayAsset := "DAv2_" + safeTemplateId e.NewDisplayAssetPath = "/Game/Catalog/NewDisplayAssets/" + newDisplayAsset + "." + newDisplayAsset } e.AddMeta("NewDisplayAssetPath", e.NewDisplayAssetPath) if e.DisplayAssetPath == "" && len(e.Grants) != 0 { displayAsset := "DA_Featured_" + strings.Split(e.Grants[0], ":")[1] e.DisplayAssetPath = "/Game/Catalog/DisplayAssets/" + displayAsset + "." + displayAsset } e.AddMeta("DisplayAssetPath", e.DisplayAssetPath) json := aid.JSON{ "offerId": e.ID, "devName": e.Name, "offerType": "StaticPrice", "prices": []aid.JSON{ { "currencyType": "MtxCurrency", "currencySubType": "Currency", "regularPrice": e.Price, "dynamicRegularPrice": e.Price, "finalPrice": e.Price, "basePrice": e.Price, "saleExpiration": aid.TimeEndOfDay(), }, }, "categories": []string{}, "catalogGroupPriority": 0, "sortPriority": e.Priority, "dailyLimit": -1, "weeklyLimit": -1, "monthlyLimit": -1, "fufillmentIds": []string{}, "filterWeight": 0.0, "appStoreId": []string{}, "refundable": false, "itemGrants": []aid.JSON{}, "metaInfo": e.Meta, "meta": aid.JSON{}, "displayAssetPath": e.DisplayAssetPath, "title": e.Title, "shortDescription": e.ShortDescription, } grants := []aid.JSON{} requirements := []aid.JSON{} meta := []aid.JSON{} for _, templateId := range e.Grants { grants = append(grants, aid.JSON{ "templateId": templateId, "quantity": 1, }) if item := p.AthenaProfile.Items.GetItemByTemplateID(templateId); item != nil { requirements = append(requirements, aid.JSON{ "requirementType": "DenyOnItemOwnership", "requiredId": item.ID, "minQuantity": 1, }) } } for _, m := range e.Meta { meta = append(meta, m) json["meta"].(aid.JSON)[m["Key"].(string)] = m["Value"] } if e.Panel != "" { json["categories"] = []string{e.Panel} } json["itemGrants"] = grants json["requirements"] = requirements json["metaInfo"] = meta return json } func GenerateStorefront() { storefront := NewCatalog() daily := NewStorefront("BRDailyStorefront") weekly := NewStorefront("BRWeeklyStorefront") for i := 0; i < 4; i++ { if aid.Config.Fortnite.Season < 14 { break } item := Cosmetics.GetRandomItemByType("AthenaCharacter") entry := NewCatalogEntry("athena") entry.SetSection("Daily") if !entry.IsNewDisplayAssetValid(item.ID) { i-- continue } entry.SetNewDisplayAsset(item.ID) if item.DisplayAssetPath != "" { entry.SetDisplayAssetPath(item.DisplayAssetPath) } entry.SetPrice(GetPriceForRarity(item.Rarity.BackendValue)) entry.AddGrant(item.Type.BackendValue + ":" + item.ID) entry.SetTileSize("Normal") entry.Priority = 1 if item.Backpack != "" { entry.AddGrant("AthenaBackpack:" + item.Backpack) } if storefront.CheckIfOfferIsDuplicate(*entry) { continue } daily.Add(*entry) } for i := 0; i < 6; i++ { item := Cosmetics.GetRandomItemByNotType("AthenaCharacter") entry := NewCatalogEntry("athena") entry.SetSection("Daily") if !entry.IsNewDisplayAssetValid(item.ID) { i-- continue } entry.SetNewDisplayAsset(item.ID) if item.DisplayAssetPath != "" { entry.SetDisplayAssetPath(item.DisplayAssetPath) } entry.SetPrice(GetPriceForRarity(item.Rarity.BackendValue)) entry.AddGrant(item.Type.BackendValue + ":" + item.ID) entry.SetTileSize("Small") if storefront.CheckIfOfferIsDuplicate(*entry) { continue } daily.Add(*entry) } minimum := 8 if aid.Config.Fortnite.Season < 14 { minimum = 3 } setsAdded := 0 for len(weekly.CatalogEntries) < minimum || setsAdded < 2 { set := Cosmetics.GetRandomSet() itemsAdded := 0 itemsToAdd := []*Entry{} for _, item := range set.Items { entry := NewCatalogEntry("athena") entry.SetSection("Featured") entry.SetPanel(set.BackendName) if !entry.IsNewDisplayAssetValid(item.ID) { continue } if item.Type.BackendValue == "AthenaCharacter" { entry.SetTileSize("Normal") if aid.Config.Fortnite.Season < 14 { itemsAdded += 1 } else { itemsAdded += 2 } entry.Priority = 1 } else { entry.SetTileSize("Small") itemsAdded += 1 } entry.SetNewDisplayAsset(item.ID) if item.DisplayAssetPath != "" { entry.SetDisplayAssetPath(item.DisplayAssetPath) } entry.SetPrice(GetPriceForRarity(item.Rarity.BackendValue)) entry.AddGrant(item.Type.BackendValue + ":" + item.ID) itemsToAdd = append(itemsToAdd, entry) } if itemsAdded % 2 != 0 { itemsToAdd = itemsToAdd[:len(itemsToAdd)-1] } for _, entry := range itemsToAdd { if storefront.CheckIfOfferIsDuplicate(*entry) { continue } weekly.Add(*entry) } setsAdded++ } storefront.Add(daily) storefront.Add(weekly) StaticCatalog = storefront aid.Print("Generated new random storefront") }