package storage var ( Repo *Repository ) type Storage interface { Migrate(table interface{}, tableName string) GetAllPersons() []*DB_Person GetPersonsCount() int GetPerson(personId string) *DB_Person GetPersonByDisplay(displayName string) *DB_Person GetPersonByDiscordID(discordId string) *DB_Person SavePerson(person *DB_Person) DeletePerson(personId string) TotalVBucks() int SaveProfile(profile *DB_Profile) DeleteProfile(profileId string) SaveItem(item *DB_Item) BulkCreateItems(items *[]DB_Item) DeleteItem(itemId string) SaveVariant(variant *DB_VariantChannel) DeleteVariant(variantId string) SaveQuest(quest *DB_Quest) DeleteQuest(questId string) SaveLoot(loot *DB_Loot) DeleteLoot(lootId string) SaveGift(gift *DB_Gift) DeleteGift(giftId string) SaveAttribute(attribute *DB_PAttribute) DeleteAttribute(attributeId string) SaveLoadout(loadout *DB_Loadout) DeleteLoadout(loadoutId string) SaveTemporaryCode(code *DB_TemporaryCode) DeleteTemporaryCode(codeId string) SaveDiscordPerson(person *DB_DiscordPerson) DeleteDiscordPerson(personId string) SaveToken(token *DB_GameToken) GetToken(tokenId string) *DB_GameToken DeleteToken(tokenId string) } type Repository struct { Storage Storage } func NewStorage(s Storage) *Repository { return &Repository{ Storage: s, } } func (r *Repository) GetPersonFromDB(personId string) *DB_Person { storagePerson := r.Storage.GetPerson(personId) if storagePerson != nil { return storagePerson } return nil } func (r *Repository) GetPersonByDisplayFromDB(displayName string) *DB_Person { storagePerson := r.Storage.GetPersonByDisplay(displayName) if storagePerson != nil { return storagePerson } return nil } func (r *Repository) GetPersonByDiscordIDFromDB(discordId string) *DB_Person { storagePerson := r.Storage.GetPersonByDiscordID(discordId) if storagePerson != nil { return storagePerson } return nil } func (r *Repository) GetAllPersons() []*DB_Person { return r.Storage.GetAllPersons() } func (r *Repository) GetPersonsCount() int { return r.Storage.GetPersonsCount() } func (r *Repository) TotalVBucks() int { return r.Storage.TotalVBucks() } func (r *Repository) SavePerson(person *DB_Person) { r.Storage.SavePerson(person) } func (r *Repository) DeletePerson(personId string) { r.Storage.DeletePerson(personId) } func (r *Repository) SaveProfile(profile *DB_Profile) { r.Storage.SaveProfile(profile) } func (r *Repository) DeleteProfile(profileId string) { r.Storage.DeleteProfile(profileId) } func (r *Repository) SaveItem(item *DB_Item) { r.Storage.SaveItem(item) } func (r *Repository) BulkCreateItems(items *[]DB_Item) { r.Storage.BulkCreateItems(items) } func (r *Repository) DeleteItem(itemId string) { r.Storage.DeleteItem(itemId) } func (r *Repository) SaveVariant(variant *DB_VariantChannel) { r.Storage.SaveVariant(variant) } func (r *Repository) DeleteVariant(variantId string) { r.Storage.DeleteVariant(variantId) } func (r *Repository) SaveQuest(quest *DB_Quest) { r.Storage.SaveQuest(quest) } func (r *Repository) DeleteQuest(questId string) { r.Storage.DeleteQuest(questId) } func (r *Repository) SaveLoot(loot *DB_Loot) { r.Storage.SaveLoot(loot) } func (r *Repository) DeleteLoot(lootId string) { r.Storage.DeleteLoot(lootId) } func (r *Repository) SaveGift(gift *DB_Gift) { r.Storage.SaveGift(gift) } func (r *Repository) DeleteGift(giftId string) { r.Storage.DeleteGift(giftId) } func (r *Repository) SaveAttribute(attribute *DB_PAttribute) { r.Storage.SaveAttribute(attribute) } func (r *Repository) DeleteAttribute(attributeId string) { r.Storage.DeleteAttribute(attributeId) } func (r *Repository) SaveLoadout(loadout *DB_Loadout) { r.Storage.SaveLoadout(loadout) } func (r *Repository) DeleteLoadout(loadoutId string) { r.Storage.DeleteLoadout(loadoutId) } func (r *Repository) SaveTemporaryCode(code *DB_TemporaryCode) { r.Storage.SaveTemporaryCode(code) } func (r *Repository) DeleteTemporaryCode(codeId string) { r.Storage.DeleteTemporaryCode(codeId) } func (r *Repository) SaveDiscordPerson(person *DB_DiscordPerson) { r.Storage.SaveDiscordPerson(person) } func (r *Repository) DeleteDiscordPerson(personId string) { r.Storage.DeleteDiscordPerson(personId) } func (r *Repository) SaveToken(token *DB_GameToken) { r.Storage.SaveToken(token) } func (r *Repository) GetToken(tokenId string) *DB_GameToken { return r.Storage.GetToken(tokenId) } func (r *Repository) DeleteToken(tokenId string) { r.Storage.DeleteToken(tokenId) }