Fix dedicated server actions

This commit is contained in:
Eccentric 2024-02-17 15:42:04 +00:00
parent 11a135ea3f
commit dea3770027
2 changed files with 5 additions and 5 deletions

View File

@ -40,9 +40,9 @@ func PostServerProfileAction(c *fiber.Ctx) error {
"profileRevision": profile.Revision,
"profileCommandRevision": profile.Revision,
"profileChangesBaseRevision": profile.Revision - 1,
"profileChanges": []aid.JSON{},
"multiUpdate": []aid.JSON{},
"notifications": []aid.JSON{},
"profileChanges": profileChanges,
"multiUpdate": multiUpdate,
"notifications": notifications,
"responseVersion": 1,
"serverTime": time.Now().Format("2006-01-02T15:04:05.999Z"),
})

View File

@ -24,8 +24,8 @@ And once battle royale is completed ...
## Feature List
- **XMPP** On every single build. Season 1 & 2 use TCP, Season 3 onwards use Websockets.
- **Friends** On every builds with the ability to add and remove friends.
- **XMPP** For interacting with friends, parties and gifting.
- **Friends** On every build, this will allow for adding, removing and blocking friends.
- **Party System V2** This replaces the legacy xmpp driven party system.
- **Gifting** Of any item shop entry to any friend.
- **Locker Loadouts** On seasons 12 onwards, this allows for the saving and loading of multiple locker presets.