diff --git a/main.go b/main.go index 67b6bab..5d57d37 100644 --- a/main.go +++ b/main.go @@ -75,11 +75,11 @@ func main() { r.Use(aid.FiberLimiter()) r.Use(aid.FiberCors()) - r.Post("/api/v1/assets/Fortnite/:versionId/:assetName", handlers.PostAssets) r.Get("/region", handlers.GetRegion) r.Get("/content/api/pages/fortnite-game", handlers.GetContentPages) r.Get("/waitingroom/api/waitingroom", handlers.GetWaitingRoomStatus) r.Get("/api/v1/search/:accountId", handlers.GetPersonSearch) + r.Post("/api/v1/assets/Fortnite/:versionId/:assetName", handlers.PostAssets) r.Get("/affiliate/api/public/affiliates/slug/:slug", handlers.GetAffiliate) r.Put("/profile/play_region", handlers.AnyNoContent) diff --git a/readme.md b/readme.md index 9fdaa4c..ae47e22 100644 --- a/readme.md +++ b/readme.md @@ -2,7 +2,7 @@ # Snow -Performance first, universal Fortnite private server backend written in Go. +> Performance first, feature-rich universal Fortnite private server backend written in Go. ## Overview @@ -11,9 +11,7 @@ Performance first, universal Fortnite private server backend written in Go. - **Automatic Profile Changes** Automatically keeps track of profile changes exactly so any external changes are displayed in-game on the next action. - **Universal Database** It is possible to add new database types to satisfy your needs. Currently, it only supports `postgresql`. -## What's coming up? - -> The backend is very feature rich and is constantly being updated. Below are the features that are not yet implemented, but are coming soon. +## What's up next? - **Party System V2** Currently it relies on the automatic XMPP solution which is very hard to keep track of. - Purchasing the **Battle Pass**. This will require the Battle Pass Storefront ID for every build. I am yet to think of a solution for this. @@ -24,8 +22,6 @@ Performance first, universal Fortnite private server backend written in Go. ## Supported MCP Actions -> These are request made from Fortnite to the server to perform actions on the profile. - `QueryProfile`, `ClientQuestLogin`, `MarkItemSeen`, `SetItemFavoriteStatusBatch`, `EquipBattleRoyaleCustomization`, `SetBattleRoyaleBanner`, `SetCosmeticLockerSlot`, `SetCosmeticLockerBanner`, `SetCosmeticLockerName`, `CopyCosmeticLoadout`, `DeleteCosmeticLoadout`, `PurchaseCatalogEntry`, `GiftCatalogEntry`, `RemoveGiftBox`, `RefundMtxPurchase`, `SetAffiliateName` ## Support