Add other locker (s12+)
This commit is contained in:
parent
b3394099a8
commit
c33abe7d6f
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@ -138,7 +138,7 @@ func NewFortnitePersonWithId(id string, displayName string, everything bool) *p.
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person.CommonCoreProfile.Attributes.AddAttribute(p.NewAttribute("allowed_to_send_gifts", true)).Save()
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person.CommonCoreProfile.Attributes.AddAttribute(p.NewAttribute("gift_history", aid.JSON{})).Save()
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loadout := p.NewLoadout("sandbox_loadout", person.AthenaProfile)
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loadout := p.NewLoadoutWithID("sandbox_loadout", "", person.AthenaProfile)
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person.AthenaProfile.Loadouts.AddLoadout(loadout).Save()
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person.AthenaProfile.Attributes.AddAttribute(p.NewAttribute("loadouts", []string{loadout.ID})).Save()
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person.AthenaProfile.Attributes.AddAttribute(p.NewAttribute("last_applied_loadout", loadout.ID)).Save()
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@ -9,6 +9,7 @@ import (
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"github.com/ectrc/snow/aid"
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"github.com/ectrc/snow/fortnite"
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p "github.com/ectrc/snow/person"
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"github.com/google/uuid"
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"github.com/gofiber/fiber/v2"
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)
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@ -23,6 +24,9 @@ var (
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"SetBattleRoyaleBanner": clientSetBattleRoyaleBannerAction,
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"SetCosmeticLockerSlot": clientSetCosmeticLockerSlotAction,
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"SetCosmeticLockerBanner": clientSetCosmeticLockerBannerAction,
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"SetCosmeticLockerName": clientSetCosmeticLockerNameAction,
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"CopyCosmeticLoadout": clientCopyCosmeticLoadoutAction,
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"DeleteCosmeticLoadout": clientDeleteCosmeticLoadoutAction,
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"PurchaseCatalogEntry": clientPurchaseCatalogEntryAction,
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"GiftCatalogEntry": clientGiftCatalogEntryAction,
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"RemoveGiftBox": clientRemoveGiftBoxAction,
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@ -188,8 +192,8 @@ func clientEquipBattleRoyaleCustomizationAction(c *fiber.Ctx, person *p.Person,
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default:
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attr.ValueJSON = aid.JSONStringify(item.ID)
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}
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go attr.Save()
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return nil
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}
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@ -225,11 +229,9 @@ func clientSetBattleRoyaleBannerAction(c *fiber.Ctx, person *p.Person, profile *
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iconAttr.ValueJSON = aid.JSONStringify(strings.Split(iconItem.TemplateID, ":")[1])
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colorAttr.ValueJSON = aid.JSONStringify(strings.Split(colorItem.TemplateID, ":")[1])
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iconAttr.Save()
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colorAttr.Save()
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go func() {
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iconAttr.Save()
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colorAttr.Save()
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}()
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return nil
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}
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@ -321,6 +323,7 @@ func clientSetCosmeticLockerSlotAction(c *fiber.Ctx, person *p.Person, profile *
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}
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go currentLocker.Save()
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return nil
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}
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@ -351,11 +354,194 @@ func clientSetCosmeticLockerBannerAction(c *fiber.Ctx, person *p.Person, profile
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if currentLocker == nil {
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return fmt.Errorf("current locker not found")
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}
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currentLocker.BannerColorID = color.ID
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currentLocker.BannerID = icon.ID
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go currentLocker.Save()
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return nil
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}
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func clientSetCosmeticLockerNameAction(c *fiber.Ctx, person *p.Person, profile *p.Profile, notifications *[]aid.JSON) error {
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var body struct {
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LockerItem string `json:"lockerItem" binding:"required"`
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Name string `json:"name" binding:"required"`
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}
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if err := c.BodyParser(&body); err != nil {
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return fmt.Errorf("invalid Body")
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}
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loadoutsAttribute := profile.Attributes.GetAttributeByKey("loadouts")
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if loadoutsAttribute == nil {
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return fmt.Errorf("loadouts not found")
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}
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loadouts := p.AttributeConvertToSlice[string](loadoutsAttribute)
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currentLocker := profile.Loadouts.GetLoadout(body.LockerItem)
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if currentLocker == nil {
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return fmt.Errorf("current locker not found")
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}
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if loadouts[0] == currentLocker.ID {
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return fmt.Errorf("cannot rename default locker")
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}
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currentLocker.LockerName = body.Name
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go currentLocker.Save()
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return nil
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}
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func clientCopyCosmeticLoadoutAction(c *fiber.Ctx, person *p.Person, profile *p.Profile, notifications *[]aid.JSON) error {
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var body struct {
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OptNewNameForTarget string `json:"optNewNameForTarget" binding:"required"`
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SourceIndex int `json:"sourceIndex" binding:"required"`
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TargetIndex int `json:"targetIndex" binding:"required"`
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}
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if err := c.BodyParser(&body); err != nil {
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return fmt.Errorf("invalid Body")
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}
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lastAppliedLoadoutAttribute := profile.Attributes.GetAttributeByKey("last_applied_loadout")
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if lastAppliedLoadoutAttribute == nil {
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return fmt.Errorf("last_applied_loadout not found")
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}
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activeLoadoutIndexAttribute := profile.Attributes.GetAttributeByKey("active_loadout_index")
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if activeLoadoutIndexAttribute == nil {
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return fmt.Errorf("active_loadout_index not found")
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}
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loadoutsAttribute := profile.Attributes.GetAttributeByKey("loadouts")
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if loadoutsAttribute == nil {
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return fmt.Errorf("loadouts not found")
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}
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loadouts := p.AttributeConvertToSlice[string](loadoutsAttribute)
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if body.SourceIndex >= len(loadouts) {
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return fmt.Errorf("source index out of range")
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}
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sandboxLoadout := profile.Loadouts.GetLoadout("sandbox_loadout")
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if sandboxLoadout == nil {
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return fmt.Errorf("sandbox loadout not found")
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}
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lastAppliedLoadout := profile.Loadouts.GetLoadout(aid.JSONParse(lastAppliedLoadoutAttribute.ValueJSON).(string))
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if lastAppliedLoadout == nil {
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return fmt.Errorf("last applied loadout not found")
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}
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if body.TargetIndex >= len(loadouts) {
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clone := lastAppliedLoadout.Copy()
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clone.ID = uuid.New().String()
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clone.LockerName = body.OptNewNameForTarget
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profile.Loadouts.AddLoadout(&clone).Save()
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lastAppliedLoadout.CopyFrom(sandboxLoadout)
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go lastAppliedLoadout.Save()
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sandboxLoadout.CopyFrom(&clone)
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go sandboxLoadout.Save()
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loadouts = append(loadouts, clone.ID)
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loadoutsAttribute.ValueJSON = aid.JSONStringify(loadouts)
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go loadoutsAttribute.Save()
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lastAppliedLoadoutAttribute.ValueJSON = aid.JSONStringify(clone.ID)
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activeLoadoutIndexAttribute.ValueJSON = aid.JSONStringify(body.TargetIndex)
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go lastAppliedLoadoutAttribute.Save()
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go activeLoadoutIndexAttribute.Save()
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return nil
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}
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if body.SourceIndex > 0 {
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sourceLoadout := profile.Loadouts.GetLoadout(loadouts[body.SourceIndex])
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if sourceLoadout == nil {
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return fmt.Errorf("target loadout not found")
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}
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sandboxLoadout.CopyFrom(sourceLoadout)
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go sandboxLoadout.Save()
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lastAppliedLoadoutAttribute.ValueJSON = aid.JSONStringify(sourceLoadout.ID)
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activeLoadoutIndexAttribute.ValueJSON = aid.JSONStringify(body.SourceIndex)
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go lastAppliedLoadoutAttribute.Save()
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go activeLoadoutIndexAttribute.Save()
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return nil
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}
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activeLoadout := profile.Loadouts.GetLoadout(loadouts[body.TargetIndex])
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if activeLoadout == nil {
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return fmt.Errorf("target loadout not found")
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}
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sandboxLoadout.CopyFrom(activeLoadout)
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go sandboxLoadout.Save()
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if len(profile.Changes) == 0{
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// dance ids and item wrap ids are registered as changes in the client so force a fix
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profile.CreateLoadoutChangedChange(sandboxLoadout, "DanceID")
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}
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return nil
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}
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func clientDeleteCosmeticLoadoutAction(c *fiber.Ctx, person *p.Person, profile *p.Profile, notifications *[]aid.JSON) error {
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var body struct {
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FallbackLoadoutIndex int `json:"fallbackLoadoutIndex" binding:"required"`
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LoadoutIndex int `json:"index" binding:"required"`
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}
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if err := c.BodyParser(&body); err != nil {
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return fmt.Errorf("invalid Body")
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}
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lastAppliedLoadoutAttribute := profile.Attributes.GetAttributeByKey("last_applied_loadout")
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if lastAppliedLoadoutAttribute == nil {
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return fmt.Errorf("last_applied_loadout not found")
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}
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activeLoadoutIndexAttribute := profile.Attributes.GetAttributeByKey("active_loadout_index")
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if activeLoadoutIndexAttribute == nil {
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return fmt.Errorf("active_loadout_index not found")
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}
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loadoutsAttribute := profile.Attributes.GetAttributeByKey("loadouts")
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if loadoutsAttribute == nil {
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return fmt.Errorf("loadouts not found")
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}
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loadouts := p.AttributeConvertToSlice[string](loadoutsAttribute)
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if body.LoadoutIndex >= len(loadouts) {
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return fmt.Errorf("loadout index out of range")
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}
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if body.LoadoutIndex == 0 {
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return fmt.Errorf("cannot delete default loadout")
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}
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if body.FallbackLoadoutIndex == -1 {
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body.FallbackLoadoutIndex = 0
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}
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fallbackLoadout := profile.Loadouts.GetLoadout(loadouts[body.FallbackLoadoutIndex])
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if fallbackLoadout == nil {
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return fmt.Errorf("fallback loadout not found")
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}
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lastAppliedLoadoutAttribute.ValueJSON = aid.JSONStringify(fallbackLoadout.ID)
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activeLoadoutIndexAttribute.ValueJSON = aid.JSONStringify(body.FallbackLoadoutIndex)
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lastAppliedLoadoutAttribute.Save()
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activeLoadoutIndexAttribute.Save()
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profile.Loadouts.DeleteLoadout(loadouts[body.LoadoutIndex])
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loadouts = append(loadouts[:body.LoadoutIndex], loadouts[body.LoadoutIndex+1:]...)
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loadoutsAttribute.ValueJSON = aid.JSONStringify(loadouts)
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loadoutsAttribute.Save()
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return nil
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}
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@ -394,12 +580,9 @@ func clientPurchaseCatalogEntryAction(c *fiber.Ctx, person *p.Person, profile *p
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}
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vbucks.Quantity -= body.ExpectedTotalPrice
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go func() {
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profile0Vbucks.Quantity = vbucks.Quantity
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vbucks.Save()
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profile0Vbucks.Save()
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}()
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profile0Vbucks.Quantity = vbucks.Quantity
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vbucks.Save()
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profile0Vbucks.Save()
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if offer.ProfileType != "athena" {
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return fmt.Errorf("save the world not implemeted yet")
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@ -481,12 +664,9 @@ func clientGiftCatalogEntryAction(c *fiber.Ctx, person *p.Person, profile *p.Pro
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}
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vbucks.Quantity -= price
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go func() {
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profile0Vbucks.Quantity = price
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vbucks.Save()
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profile0Vbucks.Save()
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}()
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profile0Vbucks.Quantity = price
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vbucks.Save()
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profile0Vbucks.Save()
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for _, receiverAccountId := range body.ReceiverAccountIds {
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receiverPerson := p.Find(receiverAccountId)
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@ -501,8 +681,7 @@ func clientGiftCatalogEntryAction(c *fiber.Ctx, person *p.Person, profile *p.Pro
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gift.AddLoot(item)
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}
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receiverPerson.CommonCoreProfile.Gifts.AddGift(gift)
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receiverPerson.CommonCoreProfile.Save()
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receiverPerson.CommonCoreProfile.Gifts.AddGift(gift).Save()
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}
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return nil
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17
main.go
17
main.go
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@ -45,14 +45,19 @@ func init() {
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fortnite.GenerateRandomStorefront()
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fortnite.GeneratePlaylistImages()
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if found := person.FindByDisplay("god"); found == nil {
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god := fortnite.NewFortnitePersonWithId("god", "god", true)
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god.AddPermission("all")
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for _, username := range aid.Config.Accounts.Gods {
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found := person.FindByDisplay(username)
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if found == nil {
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found = fortnite.NewFortnitePersonWithId(username, username, true)
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}
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angel := fortnite.NewFortnitePersonWithId("angel", "angel", true)
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angel.AddPermission("all")
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for _, perm := range found.Permissions {
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found.RemovePermission(perm)
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}
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found.AddPermission("all")
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aid.Print("(snow) max account " + username + " loaded")
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}
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}
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func main() {
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r := fiber.New(fiber.Config{
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@ -54,4 +54,18 @@ func (a *Attribute) Save() {
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return
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}
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storage.Repo.SaveAttribute(a.ToDatabase(a.ProfileID))
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}
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func AttributeConvertToSlice[T any](attribute *Attribute) []T {
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valuesRaw := aid.JSONParse(attribute.ValueJSON).([]interface{})
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values := make([]T, len(valuesRaw))
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for i, value := range valuesRaw {
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values[i] = value.(T)
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}
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return values
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}
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func AttributeConvert[T any](attribute *Attribute) T {
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return aid.JSONParse(attribute.ValueJSON).(T)
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}
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@ -68,7 +68,8 @@ func NewLoadout(name string, athena *Profile) *Loadout {
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return &Loadout{
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ID: uuid.New().String(),
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PersonID: athena.ID,
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PersonID: athena.PersonID,
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ProfileID: athena.ID,
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TemplateID: "CosmeticLocker:CosmeticLocker_Athena",
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LockerName: name,
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CharacterID: aid.JSONParse(character.ValueJSON).(string),
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@ -85,6 +86,12 @@ func NewLoadout(name string, athena *Profile) *Loadout {
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}
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}
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func NewLoadoutWithID(id string, name string, athena *Profile) *Loadout {
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loadout := NewLoadout(name, athena)
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loadout.ID = id
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return loadout
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}
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func FromDatabaseLoadout(loadout *storage.DB_Loadout) *Loadout {
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return &Loadout{
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ID: loadout.ID,
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@ -229,14 +236,7 @@ func (l *Loadout) GetItemsSlotData(itemIds []string) aid.JSON {
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items := json["items"].([]string)
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items[pos] = item.TemplateID
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activeVariants := json["activeVariants"].([]aid.JSON)
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activeVariants[pos] = aid.JSON{
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"variants": []aid.JSON{},
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}
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json["items"] = items
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json["activeVariants"] = activeVariants
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}
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return json
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@ -268,4 +268,25 @@ func (l *Loadout) ToDatabase(profileId string) *storage.DB_Loadout {
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func (q *Loadout) Save() {
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storage.Repo.SaveLoadout(q.ToDatabase(q.ProfileID))
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}
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func (l *Loadout) Copy() Loadout {
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return *l
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}
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func (l *Loadout) CopyFrom(loadout *Loadout) {
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l.ProfileID = loadout.ProfileID
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l.BannerID = loadout.BannerID
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l.BannerColorID = loadout.BannerColorID
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l.CharacterID = loadout.CharacterID
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l.PickaxeID = loadout.PickaxeID
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l.BackpackID = loadout.BackpackID
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l.GliderID = loadout.GliderID
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copy(l.DanceID, loadout.DanceID)
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copy(l.ItemWrapID, loadout.ItemWrapID)
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l.ContrailID = loadout.ContrailID
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l.LoadingScreenID = loadout.LoadingScreenID
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l.MusicPackID = loadout.MusicPackID
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l.Save()
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}
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@ -255,11 +255,11 @@ func (m *LoadoutMutex) AddLoadout(loadout *Loadout) *Loadout {
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loadout.PersonID = m.PersonID
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loadout.ProfileID = m.ProfileID
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m.Store(loadout.ID, loadout)
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// storage.Repo.SaveLoadout(loadout.ToDatabase(m.ProfileID))
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storage.Repo.SaveLoadout(loadout.ToDatabase(m.ProfileID))
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return loadout
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}
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func (m *LoadoutMutex) DeleteItem(id string) {
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func (m *LoadoutMutex) DeleteLoadout(id string) {
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loadout := m.GetLoadout(id)
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if loadout == nil {
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return
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@ -13,7 +13,7 @@ Performance first, universal Fortnite private server backend written in Go.
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## What's next?
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- More profile actions like `RefundMtxPurchase` and `CopyCosmeticLoadout`.
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- More profile actions like `RefundMtxPurchase` and more.
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- Integrating matchmaking with a hoster to smartly put players into games and know when servers become available.
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- Interact with external services like Amazon S3 or Cloudflare R2 to save player data externally.
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- Refactor the XMPP solution to use [melium/xmpp](https://github.com/mellium/xmpp).
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@ -23,6 +23,7 @@ Performance first, universal Fortnite private server backend written in Go.
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### Supported
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- **_Chapter 1 Season 2_** `Fortnite+Release-2.5-CL-3889387-Windows`
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- **_Chapter 1 Season 3_** `Fortnite+Release-3.6-CL-4019403-Windows`
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- **_Chapter 1 Season 5_** `Fortnite+Release-5.41-CL-4363240-Windows`
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- **_Chapter 1 Season 8_** `Fortnite+Release-8.51-CL-6165369-Windows`
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- **_Chapter 2 Season 2_** `Fortnite+Release-12.41-CL-12905909-Windows`
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