Testing things
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5825b38b85
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43
config/DefaultGame.ini
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43
config/DefaultGame.ini
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@ -0,0 +1,43 @@
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[/Script/FortniteGame.FortGlobals]
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bAllowLogout=false
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[/Script/FortniteGame.FortChatManager]
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bShouldRequestGeneralChatRooms=false
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bShouldJoinGlobalChat=false
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bShouldJoinFounderChat=false
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bIsAthenaGlobalChatEnabled=false
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[/Script/FortniteGame.FortOnlineAccount]
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bEnableEulaCheck=false
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bShouldCheckIfPlatformAllowed=false
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[EpicPurchaseFlow]
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bUsePaymentWeb=false
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CI="http://127.0.0.1:3000/purchase"
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GameDev="http://127.0.0.1:3000/purchase"
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Stage="http://127.0.0.1:3000/purchase"
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Prod="http://127.0.0.1:3000/purchase"
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UEPlatform="FNGame"
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[/Script/FortniteGame.FortTextHotfixConfig]
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+TextReplacements=(Category=Game, bIsMinimalPatch=True, Namespace="", Key="68ADE44C49B20BFF78677799BE68B0EE", NativeString="FORTNITEMARES", LocalizedStrings=(("en","BOOST PERKS")))
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+TextReplacements=(Category=Game, bIsMinimalPatch=True, Namespace="", Key="BE6B17BD456F3F13EEB2998AF91DC717", NativeString="THANKS FOR PLAYING!", LocalizedStrings=(("en","THANKS FOR SUPPORTING SNOW!")))
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[/Script/FortniteGame.FortGameInstance]
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!FrontEndPlaylistData=ClearArray
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+FrontEndPlaylistData=(PlaylistName=Playlist_DefaultSolo, PlaylistAccess=(bEnabled=True, bIsDefaultPlaylist=True, bVisibleWhenDisabled=True, bDisplayAsNew=False, CategoryIndex=0, bDisplayAsLimitedTime=False, DisplayPriority=0))
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+FrontEndPlaylistData=(PlaylistName=Playlist_DefaultDuo, PlaylistAccess=(bEnabled=True, bIsDefaultPlaylist=True, bVisibleWhenDisabled=True, bDisplayAsNew=False, CategoryIndex=0, bDisplayAsLimitedTime=False, DisplayPriority=1))
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+FrontEndPlaylistData=(PlaylistName=Playlist_DefaultSquad, PlaylistAccess=(bEnabled=True, bIsDefaultPlaylist=True, bVisibleWhenDisabled=True, bDisplayAsNew=False, CategoryIndex=0, bDisplayAsLimitedTime=False, DisplayPriority=2))
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+FrontEndPlaylistData=(PlaylistName=Playlist_ShowdownAlt_Solo, PlaylistAccess=(bEnabled=True, bIsDefaultPlaylist=False, bVisibleWhenDisabled=True, bDisplayAsNew=False, CategoryIndex=1, bDisplayAsLimitedTime=False, DisplayPriority=0))
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+FrontEndPlaylistData=(PlaylistName=Playlist_ShowdownAlt_Duos, PlaylistAccess=(bEnabled=True, bIsDefaultPlaylist=False, bVisibleWhenDisabled=True, bDisplayAsNew=False, CategoryIndex=1, bDisplayAsLimitedTime=False, DisplayPriority=1))
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[AssetHotfix]
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+DataTable=/Game/Athena/Items/Weapons/AthenaRangedWeapons;RowUpdate;Sniper_BoltAction_Scope_Athena_R_Ore_T03;Spread;0
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+DataTable=/Game/Athena/Items/Weapons/AthenaRangedWeapons;RowUpdate;Sniper_BoltAction_Scope_Athena_R_Ore_T03;StandingStillSpreadMultiplier;0.0
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+DataTable=/Game/Athena/Items/Weapons/AthenaRangedWeapons;RowUpdate;Sniper_BoltAction_Scope_Athena_R_Ore_T03;AthenaCrouchingSpreadMultiplier;0.0
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+DataTable=/Game/Athena/Items/Weapons/AthenaRangedWeapons;RowUpdate;Sniper_BoltAction_Scope_Athena_R_Ore_T03;AthenaJumpingFallingSpreadMultiplier;0.0
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+DataTable=/Game/Athena/Items/Weapons/AthenaRangedWeapons;RowUpdate;Sniper_BoltAction_Scope_Athena_R_Ore_T03;AthenaSprintingSpreadMultiplier;0.0
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+DataTable=/Game/Athena/Items/Weapons/AthenaRangedWeapons;RowUpdate;Sniper_BoltAction_Scope_Athena_R_Ore_T03;BulletsPerCartridge;5
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; +CurveTable=/Game/Athena/Balance/DataTables/AthenaGameData;RowUpdate;Default.ShockwaveGrenade.LaunchVelocity;0;10000
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; +CurveTable=/Game/Athena/Balance/DataTables/AthenaGameData;RowUpdate;Default.GrapplingHoot.Speed;0;10000
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; +CurveTable=/Game/Athena/Balance/DataTables/AthenaGameData;RowUpdate;Default.PistolFlintlock.KnockMagSelf;0;8000
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18
config/DefaultRuntimeOptions.ini
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18
config/DefaultRuntimeOptions.ini
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@ -0,0 +1,18 @@
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[/Script/FortniteGame.FortRuntimeOptions]
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!DisabledFrontendNavigationTabs=ClearArray
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;+DisabledFrontendNavigationTabs=(TabName="AthenaChallenges",TabState=EFortRuntimeOptionTabState::Hidden)
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;+DisabledFrontendNavigationTabs=(TabName="Showdown",TabState=EFortRuntimeOptionTabState::Hidden)
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;+DisabledFrontendNavigationTabs=(TabName="AthenaStore",TabState=EFortRuntimeOptionTabState::Hidden)
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[/Script/FortniteGame.FortRuntimeOptions]
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bForceBRMode=True
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bSkipSubgameSelect=True
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bEnableInGameMatchmaking=True
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bEnableGlobalChat=true
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bDisableGifting=false
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bDisableGiftingPC=false
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bDisableGiftingPS4=false
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bDisableGiftingXB=false
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!ExperimentalCohortPercent=ClearArray
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+ExperimentalCohortPercent=(CohortPercent=100,ExperimentNum=20)
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3
main.go
3
main.go
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@ -95,6 +95,9 @@ func main() {
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r.Put("/profile/play_region", handlers.AnyNoContent)
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r.Put("/profile/play_region", handlers.AnyNoContent)
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r.Get("/api/v1/search/:accountId", handlers.GetPersonSearch)
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r.Get("/api/v1/search/:accountId", handlers.GetPersonSearch)
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r.Get("/", handlers.RedirectSocket)
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r.Get("/", handlers.RedirectSocket)
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r.Get("/datarouter/api/v1/public/data", func(c *fiber.Ctx) error {
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return c.SendStatus(200)
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})
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r.Get("/socket", handlers.MiddlewareWebsocket, websocket.New(handlers.WebsocketConnection))
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r.Get("/socket", handlers.MiddlewareWebsocket, websocket.New(handlers.WebsocketConnection))
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account := r.Group("/account/api")
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account := r.Group("/account/api")
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@ -2,6 +2,7 @@ package storage
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import (
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import (
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"fmt"
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"fmt"
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"os"
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"strconv"
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"strconv"
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"github.com/ectrc/snow/aid"
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"github.com/ectrc/snow/aid"
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@ -90,7 +91,12 @@ ServerAddr="ws://`+ aid.Config.API.XMPP.Host + aid.Config.API.XMPP.Port +`/?SNOW
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return []byte(str)
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return []byte(str)
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}
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}
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func GetDefaultGame() []byte {return []byte(`
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func GetDefaultGame() []byte {
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file, err := os.ReadFile("config/DefaultGame.ini")
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if err == nil {
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return file
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} else {
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return []byte(`
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[/Script/FortniteGame.FortGlobals]
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[/Script/FortniteGame.FortGlobals]
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bAllowLogout=false
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bAllowLogout=false
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@ -123,14 +129,16 @@ UEPlatform="FNGame"
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+FrontEndPlaylistData=(PlaylistName=Playlist_DefaultSquad, PlaylistAccess=(bEnabled=True, bIsDefaultPlaylist=True, bVisibleWhenDisabled=True, bDisplayAsNew=False, CategoryIndex=0, bDisplayAsLimitedTime=False, DisplayPriority=2))
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+FrontEndPlaylistData=(PlaylistName=Playlist_DefaultSquad, PlaylistAccess=(bEnabled=True, bIsDefaultPlaylist=True, bVisibleWhenDisabled=True, bDisplayAsNew=False, CategoryIndex=0, bDisplayAsLimitedTime=False, DisplayPriority=2))
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+FrontEndPlaylistData=(PlaylistName=Playlist_ShowdownAlt_Solo, PlaylistAccess=(bEnabled=True, bIsDefaultPlaylist=False, bVisibleWhenDisabled=True, bDisplayAsNew=False, CategoryIndex=1, bDisplayAsLimitedTime=False, DisplayPriority=0))
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+FrontEndPlaylistData=(PlaylistName=Playlist_ShowdownAlt_Solo, PlaylistAccess=(bEnabled=True, bIsDefaultPlaylist=False, bVisibleWhenDisabled=True, bDisplayAsNew=False, CategoryIndex=1, bDisplayAsLimitedTime=False, DisplayPriority=0))
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+FrontEndPlaylistData=(PlaylistName=Playlist_ShowdownAlt_Duos, PlaylistAccess=(bEnabled=True, bIsDefaultPlaylist=False, bVisibleWhenDisabled=True, bDisplayAsNew=False, CategoryIndex=1, bDisplayAsLimitedTime=False, DisplayPriority=1))
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+FrontEndPlaylistData=(PlaylistName=Playlist_ShowdownAlt_Duos, PlaylistAccess=(bEnabled=True, bIsDefaultPlaylist=False, bVisibleWhenDisabled=True, bDisplayAsNew=False, CategoryIndex=1, bDisplayAsLimitedTime=False, DisplayPriority=1))
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`)
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}
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}
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[AssetHotfix]
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func GetDefaultRuntime() []byte {
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+CurveTable=/Game/Athena/Balance/DataTables/AthenaGameData;RowUpdate;Default.ShockwaveGrenade.LaunchVelocity;0;10000
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file, err := os.ReadFile("config/DefaultRuntime.ini")
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+CurveTable=/Game/Athena/Balance/DataTables/AthenaGameData;RowUpdate;Default.GrapplingHoot.Speed;0;10000
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if err == nil {
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+CurveTable=/Game/Athena/Balance/DataTables/AthenaGameData;RowUpdate;Default.PistolFlintlock.KnockMagSelf;0;8000
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return file
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`)}
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} else {
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return []byte(`
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func GetDefaultRuntime() []byte {return []byte(`
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[/Script/FortniteGame.FortRuntimeOptions]
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[/Script/FortniteGame.FortRuntimeOptions]
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!DisabledFrontendNavigationTabs=ClearArray
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!DisabledFrontendNavigationTabs=ClearArray
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;+DisabledFrontendNavigationTabs=(TabName="AthenaChallenges",TabState=EFortRuntimeOptionTabState::Hidden)
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;+DisabledFrontendNavigationTabs=(TabName="AthenaChallenges",TabState=EFortRuntimeOptionTabState::Hidden)
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@ -148,4 +156,7 @@ bDisableGiftingPC=false
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bDisableGiftingPS4=false
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bDisableGiftingPS4=false
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bDisableGiftingXB=false
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bDisableGiftingXB=false
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!ExperimentalCohortPercent=ClearArray
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!ExperimentalCohortPercent=ClearArray
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+ExperimentalCohortPercent=(CohortPercent=100,ExperimentNum=20)`)}
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+ExperimentalCohortPercent=(CohortPercent=100,ExperimentNum=20)
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`)
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}
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}
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