Make config easier to follow

This commit is contained in:
Eccentric 2024-02-10 15:26:28 +00:00
parent cf936152c0
commit 7ae70063b4
3 changed files with 13 additions and 6 deletions

View File

@ -37,6 +37,7 @@ type CS struct {
Host string Host string
Port string Port string
FrontendPort string FrontendPort string
Debug bool
} }
JWT struct { JWT struct {
Secret string Secret string
@ -139,6 +140,8 @@ func LoadConfig(file []byte) {
Config.API.FrontendPort = Config.API.Port Config.API.FrontendPort = Config.API.Port
} }
Config.API.Debug = cfg.Section("api").Key("debug").MustBool(false)
Config.JWT.Secret = cfg.Section("jwt").Key("secret").String() Config.JWT.Secret = cfg.Section("jwt").Key("secret").String()
if Config.JWT.Secret == "" { if Config.JWT.Secret == "" {
panic("JWT Secret is empty") panic("JWT Secret is empty")
@ -168,6 +171,6 @@ func LoadConfig(file []byte) {
Config.Fortnite.Season = parsedSeason Config.Fortnite.Season = parsedSeason
Config.Fortnite.Everything = cfg.Section("fortnite").Key("everything").MustBool(false) Config.Fortnite.Everything = cfg.Section("fortnite").Key("everything").MustBool(false)
Config.Fortnite.Password = cfg.Section("fortnite").Key("disable_password").MustBool(false) Config.Fortnite.Password = !(cfg.Section("fortnite").Key("disable_password").MustBool(false))
Config.Fortnite.DisableClientCredentials = cfg.Section("fortnite").Key("disable_client_credentials").MustBool(false) Config.Fortnite.DisableClientCredentials = cfg.Section("fortnite").Key("disable_client_credentials").MustBool(false)
} }

View File

@ -41,7 +41,7 @@ guild="1234567890..."
; level of logging ; level of logging
; info = backend logs ; info = backend logs
; time = backend logs + time taken for database queries ; time = backend logs + time taken for database queries
; prod = only errors // this will also disable the risky endpoints ; prod = only errors
level="info" level="info"
[api] [api]
@ -52,6 +52,10 @@ port=":3000"
; if you are running the api on a server, you would set this to the ip of the server or the domain name ; if you are running the api on a server, you would set this to the ip of the server or the domain name
; localhost will not work with the xmpp from testing ; localhost will not work with the xmpp from testing
host="127.0.0.1" host="127.0.0.1"
; this will enable some routes to show information about the backend
; this is useful for debugging
; this should be disabled in production
debug=true
[jwt] [jwt]
; secret for jwt signing ; secret for jwt signing
@ -64,9 +68,9 @@ build=5.41
; if you want to disable this, set this to false ; if you want to disable this, set this to false
everything=true everything=true
; enable or disable the requirement of password to login to an account ; enable or disable the requirement of password to login to an account
; if this is set to false, you can login to any account with just the username ; if this is set to true, you can login to any account using the username and any password
; if this is true you must login using an exchange code given by the bot ; if this is false you must login using an exchange code given by the bot
disable_password=true disable_password=false
; if you recieve lots of /account/api/oauth/token requests, set this to true ; if you recieve lots of /account/api/oauth/token requests, set this to true
; this will disable the client credentials grant type ; this will disable the client credentials grant type
; however this will also disable a user to get the hotfixes before login ; however this will also disable a user to get the hotfixes before login

View File

@ -155,7 +155,7 @@ func main() {
snow := r.Group("/snow") snow := r.Group("/snow")
snow.Get("/image/:playlist", handlers.GetPlaylistImage) snow.Get("/image/:playlist", handlers.GetPlaylistImage)
if aid.Config.Output.Level != "prod" { if aid.Config.API.Debug {
snow.Get("/cache", handlers.GetCachedPlayers) snow.Get("/cache", handlers.GetCachedPlayers)
snow.Get("/config", handlers.GetSnowConfig) snow.Get("/config", handlers.GetSnowConfig)
snow.Get("/sockets", handlers.GetConnectedSockets) snow.Get("/sockets", handlers.GetConnectedSockets)