Skins in game + Save user settings to local file
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72b5ace984
commit
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1
.gitignore
vendored
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.gitignore
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@ -12,3 +12,4 @@ tmp
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config.ini
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hide_*
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UserStorage
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@ -144,13 +144,78 @@ func GetCloudStorageFile(c *fiber.Ctx) error {
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}
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func GetUserStorageFiles(c *fiber.Ctx) error {
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return c.Status(fiber.StatusOK).JSON([]aid.JSON{})
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basePath := "UserStorage/" + c.Params("accountId") + "/"
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if _, err := os.Stat(basePath); os.IsNotExist(err) {
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if err := os.MkdirAll(basePath, 0755); err != nil {
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return c.Status(fiber.StatusInternalServerError).JSON(aid.ErrorInternalServer)
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}
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} else {
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filePath := basePath
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fileContent, err := os.ReadFile(filePath + "ClientSettings.Sav")
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if err != nil {
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return c.Status(fiber.StatusOK).JSON(aid.JSON{})
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}
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settingsHash := sha1.Sum(fileContent)
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settingsHash256 := sha1.Sum(fileContent)
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return c.Status(fiber.StatusOK).JSON(aid.JSON{
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"uniqueFilename": "ClientSettings.Sav",
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"filename": "ClientSettings.Sav",
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"hash": hex.EncodeToString(settingsHash[:]),
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"hash256": hex.EncodeToString(settingsHash256[:]),
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"length": len(fileContent),
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"contentType": "application/octet-stream",
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"uploaded": "2021-01-01T00:00:00.000Z",
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"storageType": "S3",
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"doNotCache": false,
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"storageIds": []string{"primary"},
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})
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}
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return c.Status(fiber.StatusOK).JSON(aid.JSON{})
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}
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func GetUserStorageFile(c *fiber.Ctx) error {
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basePath := "UserStorage/" + c.Params("accountId") + "/"
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if _, err := os.Stat(basePath); os.IsNotExist(err) {
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if err := os.MkdirAll(basePath, 0755); err != nil {
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return c.Status(fiber.StatusOK).JSON(aid.JSON{})
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}
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} else {
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filePath := basePath + c.Params("fileName")
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_, err := os.Stat(filePath)
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if err != nil {
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return c.Status(fiber.StatusInternalServerError).JSON(aid.ErrorNotFound)
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} else {
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return c.Status(fiber.StatusOK).SendFile(filePath)
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}
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}
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return c.Status(fiber.StatusInternalServerError).JSON(aid.ErrorInternalServer)
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}
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func PutUserStorageFile(c *fiber.Ctx) error {
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bytes := string(c.BodyRaw())
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if c.Request().Header.ContentLength() > 400000 || strings.ToLower(c.Params("fileName")) != "clientsettings.sav" {
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return c.Status(fiber.StatusBadRequest).JSON(aid.ErrorBadRequest("Invalid File"))
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}
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filePath := "UserStorage/" + c.Params("accountId") + "/"
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if _, err := os.Stat(filePath); os.IsNotExist(err) {
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if err := os.MkdirAll(filePath, 0755); err != nil {
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return c.Status(fiber.StatusInternalServerError).JSON(aid.ErrorInternalServer)
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}
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}
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file, err := os.Create(filePath + c.Params("fileName"))
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if err != nil {
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return c.Status(fiber.StatusInternalServerError).JSON(aid.ErrorInternalServer)
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}
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defer file.Close()
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_, err = io.Copy(file, strings.NewReader(bytes))
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if err != nil {
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return c.Status(fiber.StatusInternalServerError).JSON(aid.ErrorInternalServer)
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}
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return c.Status(fiber.StatusOK).JSON(aid.JSON{})
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}
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1
main.go
1
main.go
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@ -108,6 +108,7 @@ func main() {
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profile := game.Group("/profile/:accountId")
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profile.Use(handlers.MiddlewareFortnite)
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profile.Post("/client/:action", handlers.PostProfileAction)
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profile.Post("/dedicated_server/:action", handlers.PostProfileAction)
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lightswitch := r.Group("/lightswitch/api")
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lightswitch.Use(handlers.MiddlewareFortnite)
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