snow/fortnite/shop.go

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package fortnite
import (
"strings"
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"github.com/ectrc/snow/aid"
"github.com/ectrc/snow/person"
"github.com/google/uuid"
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)
var (
Rarities = map[string]int{
"EFortRarity::Legendary": 2000,
"EFortRarity::Epic": 1500,
"EFortRarity::Rare": 1200,
"EFortRarity::Uncommon": 800,
"EFortRarity::Common": 500,
}
StaticCatalog = NewCatalog()
)
func GetPriceForRarity(rarity string) int {
return Rarities[rarity]
}
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type Catalog struct {
RefreshIntervalHrs int `json:"refreshIntervalHrs"`
DailyPurchaseHrs int `json:"dailyPurchaseHrs"`
Expiration string `json:"expiration"`
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Storefronts []Storefront `json:"storefronts"`
}
func NewCatalog() *Catalog {
return &Catalog{
RefreshIntervalHrs: 24,
DailyPurchaseHrs: 24,
Expiration: aid.TimeEndOfDay(),
Storefronts: []Storefront{},
}
}
func (c *Catalog) Add(storefront *Storefront) {
c.Storefronts = append(c.Storefronts, *storefront)
}
func (c *Catalog) GenerateFortniteCatalog(p *person.Person) aid.JSON {
json := aid.JSON{
"refreshIntervalHrs": c.RefreshIntervalHrs,
"dailyPurchaseHrs": c.DailyPurchaseHrs,
"expiration": c.Expiration,
"storefronts": []aid.JSON{},
}
for _, storefront := range c.Storefronts {
json["storefronts"] = append(json["storefronts"].([]aid.JSON), storefront.GenerateResponse(p))
}
return json
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}
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func (c *Catalog) CheckIfOfferIsDuplicate(entry Entry) bool {
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for _, storefront := range c.Storefronts {
for _, catalogEntry := range storefront.CatalogEntries {
if catalogEntry.Grants[0] == entry.Grants[0] {
return true
}
}
}
return false
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}
func (c *Catalog) GetOfferById(id string) *Entry {
for _, storefront := range c.Storefronts {
for _, catalogEntry := range storefront.CatalogEntries {
if catalogEntry.ID == id {
return &catalogEntry
}
}
}
return nil
}
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type Storefront struct {
Name string `json:"name"`
CatalogEntries []Entry `json:"catalogEntries"`
}
func NewStorefront(name string) *Storefront {
return &Storefront{
Name: name,
CatalogEntries: []Entry{},
}
}
func (s *Storefront) Add(entry Entry) {
s.CatalogEntries = append(s.CatalogEntries, entry)
}
func (s *Storefront) GenerateResponse(p *person.Person) aid.JSON {
json := aid.JSON{
"name": s.Name,
"catalogEntries": []aid.JSON{},
}
for _, entry := range s.CatalogEntries {
json["catalogEntries"] = append(json["catalogEntries"].([]aid.JSON), entry.GenerateResponse(p))
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}
return json
}
type Entry struct {
ID string
Name string
Price int
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Meta []aid.JSON
Panel string
Priority int
Grants []string
DisplayAssetPath string
NewDisplayAssetPath string
Title string
ShortDescription string
ProfileType string
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}
func NewCatalogEntry(profile string, meta ...aid.JSON) *Entry {
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return &Entry{
ID: uuid.New().String(),
Meta: meta,
ProfileType: profile,
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}
}
func (e *Entry) AddGrant(templateId string) *Entry {
e.Grants = append(e.Grants, templateId)
return e
}
func (e *Entry) AddMeta(key string, value interface{}) *Entry {
e.Meta = append(e.Meta, aid.JSON{
"Key": key,
"Value": value,
})
return e
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}
func (e *Entry) SetTileSize(size string) *Entry {
e.Meta = append(e.Meta, aid.JSON{
"Key": "TileSize",
"Value": size,
})
return e
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}
func (e *Entry) SetPanel(panel string) *Entry {
e.Panel = panel
return e
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}
func (e *Entry) SetSection(sectionId string) *Entry {
for _, m := range e.Meta {
if m["Key"] == "SectionId" {
m["Value"] = sectionId
return e
}
}
e.Meta = append(e.Meta, aid.JSON{
"Key": "SectionId",
"Value": sectionId,
})
return e
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}
func (e *Entry) SetDisplayAsset(asset string) *Entry {
displayAsset := "DAv2_Featured_" + asset
e.DisplayAssetPath = "/Game/Catalog/DisplayAssets/" + displayAsset + "." + displayAsset
return e
}
func (e *Entry) SetNewDisplayAsset(asset string) *Entry {
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e.NewDisplayAssetPath = "/Game/Catalog/NewDisplayAssets/" + asset + "." + asset
return e
}
func (e *Entry) SetDisplayAssetPath(path string) *Entry {
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paths := strings.Split(path, "/")
id := paths[len(paths)-1]
e.DisplayAssetPath = "/Game/Catalog/DisplayAssets/" + id + "." + id
return e
}
func (e *Entry) SetNewDisplayAssetPath(path string) *Entry {
e.NewDisplayAssetPath = path
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return e
}
func (e *Entry) SetTitle(title string) *Entry {
e.Title = title
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return e
}
func (e *Entry) SetShortDescription(description string) *Entry {
e.ShortDescription = description
return e
}
func (e *Entry) SetPrice(price int) *Entry {
e.Price = price
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return e
}
func (e *Entry) GenerateResponse(p *person.Person) aid.JSON {
grantStrings := e.Grants
for _, grant := range grantStrings {
e.Name += grant + "-"
}
if e.NewDisplayAssetPath == "" && len(e.Grants) != 0 {
safeTemplateId := strings.ReplaceAll(strings.Split(e.Grants[0], ":")[1], "Athena_Commando_", "")
newDisplayAsset := "DAv2_" + safeTemplateId
e.NewDisplayAssetPath = "/Game/Catalog/NewDisplayAssets/" + newDisplayAsset + "." + newDisplayAsset
}
e.AddMeta("NewDisplayAssetPath", e.NewDisplayAssetPath)
if e.DisplayAssetPath == "" && len(e.Grants) != 0 {
displayAsset := "DA_Featured_" + strings.Split(e.Grants[0], ":")[1]
e.DisplayAssetPath = "/Game/Catalog/DisplayAssets/" + displayAsset + "." + displayAsset
}
e.AddMeta("DisplayAssetPath", e.DisplayAssetPath)
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json := aid.JSON{
"offerId": e.ID,
"devName": e.Name,
"offerType": "StaticPrice",
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"prices": []aid.JSON{
{
"currencyType": "MtxCurrency",
"currencySubType": "Currency",
"regularPrice": e.Price,
"dynamicRegularPrice": e.Price,
"finalPrice": e.Price,
"basePrice": e.Price,
"saleExpiration": aid.TimeEndOfDay(),
},
},
"categories": []string{},
"catalogGroupPriority": 0,
"sortPriority": e.Priority,
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"dailyLimit": -1,
"weeklyLimit": -1,
"monthlyLimit": -1,
"fufillmentIds": []string{},
"filterWeight": 0.0,
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"appStoreId": []string{},
"refundable": false,
"itemGrants": []aid.JSON{},
"metaInfo": e.Meta,
"meta": aid.JSON{},
"displayAssetPath": e.DisplayAssetPath,
"title": e.Title,
"shortDescription": e.ShortDescription,
}
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grants := []aid.JSON{}
requirements := []aid.JSON{}
meta := []aid.JSON{}
for _, templateId := range e.Grants {
grants = append(grants, aid.JSON{
"templateId": templateId,
"quantity": 1,
})
if item := p.AthenaProfile.Items.GetItemByTemplateID(templateId); item != nil {
requirements = append(requirements, aid.JSON{
"requirementType": "DenyOnItemOwnership",
"requiredId": item.ID,
"minQuantity": 1,
})
}
}
for _, m := range e.Meta {
meta = append(meta, m)
json["meta"].(aid.JSON)[m["Key"].(string)] = m["Value"]
}
if e.Panel != "" {
json["categories"] = []string{e.Panel}
}
json["itemGrants"] = grants
json["requirements"] = requirements
json["metaInfo"] = meta
return json
}
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func GenerateRandomStorefront() {
storefront := NewCatalog()
daily := NewStorefront("BRDailyStorefront")
weekly := NewStorefront("BRWeeklyStorefront")
for i := 0; i < 4; i++ {
if aid.Config.Fortnite.Season < 14 {
break
}
item := Cosmetics.GetRandomItemByType("AthenaCharacter")
entry := NewCatalogEntry("athena")
entry.SetSection("Daily")
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if item.DisplayAssetPath2 == "" {
i--
continue
}
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entry.SetNewDisplayAsset(item.DisplayAssetPath2)
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if item.DisplayAssetPath != "" {
entry.SetDisplayAssetPath(item.DisplayAssetPath)
}
entry.SetPrice(GetPriceForRarity(item.Rarity.BackendValue))
entry.AddGrant(item.Type.BackendValue + ":" + item.ID)
entry.SetTileSize("Normal")
entry.Priority = 1
if item.Backpack != "" {
entry.AddGrant("AthenaBackpack:" + item.Backpack)
}
if storefront.CheckIfOfferIsDuplicate(*entry) {
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continue
}
daily.Add(*entry)
}
for i := 0; i < 6; i++ {
item := Cosmetics.GetRandomItemByNotType("AthenaCharacter")
entry := NewCatalogEntry("athena")
entry.SetSection("Daily")
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if item.DisplayAssetPath2 == "" {
i--
continue
}
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entry.SetNewDisplayAsset(item.DisplayAssetPath2)
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if item.DisplayAssetPath != "" {
entry.SetDisplayAssetPath(item.DisplayAssetPath)
}
entry.SetPrice(GetPriceForRarity(item.Rarity.BackendValue))
entry.AddGrant(item.Type.BackendValue + ":" + item.ID)
entry.SetTileSize("Small")
if storefront.CheckIfOfferIsDuplicate(*entry) {
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continue
}
daily.Add(*entry)
}
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minimumItems := 8
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if aid.Config.Fortnite.Season < 14 {
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minimumItems = 3
}
minimumSets := 4
if aid.Config.Fortnite.Season < 11 {
minimumSets = 3
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}
setsAdded := 0
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for len(weekly.CatalogEntries) < minimumItems || setsAdded < minimumSets {
set := Cosmetics.GetRandomSet()
itemsAdded := 0
itemsToAdd := []*Entry{}
for _, item := range set.Items {
entry := NewCatalogEntry("athena")
entry.SetSection("Featured")
entry.SetPanel(set.BackendName)
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if item.DisplayAssetPath2 == "" {
continue
}
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entry.SetNewDisplayAsset(item.DisplayAssetPath2)
if item.Type.BackendValue == "AthenaCharacter" {
entry.SetTileSize("Normal")
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if aid.Config.Fortnite.Season < 14 {
itemsAdded += 1
} else {
itemsAdded += 2
}
entry.Priority = 1
} else {
entry.SetTileSize("Small")
itemsAdded += 1
}
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if item.DisplayAssetPath != "" {
entry.SetDisplayAssetPath(item.DisplayAssetPath)
}
entry.SetPrice(GetPriceForRarity(item.Rarity.BackendValue))
entry.AddGrant(item.Type.BackendValue + ":" + item.ID)
itemsToAdd = append(itemsToAdd, entry)
}
if itemsAdded % 2 != 0 {
itemsToAdd = itemsToAdd[:len(itemsToAdd)-1]
}
for _, entry := range itemsToAdd {
if storefront.CheckIfOfferIsDuplicate(*entry) {
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continue
}
weekly.Add(*entry)
}
setsAdded++
}
storefront.Add(daily)
storefront.Add(weekly)
StaticCatalog = storefront
aid.Print("Generated new random storefront")
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}