snow/handlers/socket.go

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package handlers
import (
"github.com/ectrc/snow/aid"
"github.com/ectrc/snow/person"
"github.com/gofiber/contrib/websocket"
"github.com/gofiber/fiber/v2"
"github.com/google/uuid"
)
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type SocketType string
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const SocketTypeXmpp SocketType = "xmpp"
const SocketTypeUnknown SocketType = "unknown"
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type Socket struct {
ID string
Connection *websocket.Conn
Person *person.Person
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Type SocketType
PresenceState *PresenceState
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}
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type MessageToWrite struct {
Socket *Socket
Message []byte
}
func (s *Socket) Write(message []byte) {
socketWriteQueue <- MessageToWrite{
Socket: s,
Message: message,
}
}
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var (
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socketWriteQueue = make(chan MessageToWrite, 1000)
socketHandlers = map[SocketType]func(string) {
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SocketTypeXmpp: presenceSocketHandle,
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}
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sockets = aid.GenericSyncMap[Socket]{}
)
func MiddlewareWebsocket(c *fiber.Ctx) error {
if !websocket.IsWebSocketUpgrade(c) {
return fiber.ErrUpgradeRequired
}
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var protocol SocketType
switch c.Get("Sec-WebSocket-Protocol") {
case "xmpp":
protocol = SocketTypeXmpp
default:
protocol = SocketTypeUnknown
}
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c.Locals("uuid", uuid.New().String())
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c.Locals("protocol", protocol)
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return c.Next()
}
func WebsocketConnection(c *websocket.Conn) {
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protocol := c.Locals("protocol").(SocketType)
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uuid := c.Locals("uuid").(string)
sockets.Add(uuid, &Socket{
ID: uuid,
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Type: protocol,
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Connection: c,
})
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defer func() {
socket, ok := sockets.Get(uuid)
if !ok {
return
}
socket.Connection.Close()
sockets.Delete(uuid)
aid.Print("(xmpp) connection closed", uuid)
}()
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if handle, ok := socketHandlers[protocol]; ok {
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handle(uuid)
}
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}
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func GetSocketByPerson(person *person.Person) *Socket {
var recieverSocket *Socket
sockets.Range(func(key string, value *Socket) bool {
if value.Person == nil {
return true
}
if value.Person.ID == person.ID {
recieverSocket = value
return false
}
return true
})
return recieverSocket
}
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func init() {
go func() {
for {
if aid.Config != nil {
break
}
}
aid.Print("(socket) write queue started")
for {
message := <-socketWriteQueue
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aid.Print("(socket) writing message to", message.Socket.ID, string(message.Message))
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message.Socket.Connection.WriteMessage(websocket.TextMessage, message.Message)
}
}()
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}