snow/person/parties.go

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package person
import (
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"sync"
"time"
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"github.com/ectrc/snow/aid"
"github.com/google/uuid"
)
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type PartyInvite struct{
Party *Party `json:"-"`
Inviter *Person `json:"-"`
Towards *Person `json:"-"`
Meta map[string]interface{}
Status string
CreatedAt time.Time
UpdatedAt time.Time
ExpiresAt time.Time
}
func NewPartyInvite(party *Party, inviter *Person, towards *Person, meta map[string]interface{}) *PartyInvite {
return &PartyInvite{
Party: party,
Inviter: inviter,
Towards: towards,
Meta: meta,
Status: "SENT",
CreatedAt: time.Now(),
UpdatedAt: time.Now(),
ExpiresAt: time.Now().Add(time.Minute * 60),
}
}
func (pi *PartyInvite) GenerateFortnitePartyInvite() aid.JSON {
return aid.JSON{
"party_id": pi.Party.ID,
"sent_by": pi.Inviter.ID,
"sent_to": pi.Towards.ID,
"sent_at": pi.CreatedAt.Format(time.RFC3339),
"status": pi.Status,
"meta": pi.Meta,
"inviter_pl": "win",
"inviter_pl_dn": pi.Inviter.DisplayName,
"expires_at": pi.ExpiresAt.Format(time.RFC3339),
"updated_at": pi.UpdatedAt.Format(time.RFC3339),
}
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}
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type PartyMember struct{
Person *Person
ConnectionID string
Meta map[string]interface{}
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Connection aid.JSON
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Role string
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JoinedAt time.Time
UpdatedAt time.Time
}
func (pm *PartyMember) GenerateFortnitePartyMember() aid.JSON {
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conn := pm.Connection
conn["yield_leadership"] = true
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return aid.JSON{
"account_id": pm.Person.ID,
"role": pm.Role,
"meta": pm.Meta,
"joined_at": pm.JoinedAt.Format(time.RFC3339),
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"connections": []aid.JSON{conn},
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"revision": 0,
}
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}
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type Party struct{
ID string
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Captain *PartyMember
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Members map[string]*PartyMember
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Invites []*PartyInvite
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Config map[string]interface{}
Meta map[string]interface{}
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CreatedAt time.Time
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m sync.Mutex
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}
var (
Parties = aid.GenericSyncMap[Party]{}
)
func NewParty() *Party {
party := &Party{
ID: uuid.New().String(),
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Members: make(map[string]*PartyMember),
Config: map[string]interface{}{
"type": "DEFAULT",
"sub_type": "default",
"intention_ttl:": 60,
"invite_ttl:": 60,
},
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Meta: make(map[string]interface{}),
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Invites: []*PartyInvite{},
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CreatedAt: time.Now(),
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}
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Parties.Set(party.ID, party)
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return party
}
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func (p *Party) GetMember(person *Person) *PartyMember {
p.m.Lock()
defer p.m.Unlock()
return p.Members[person.ID]
}
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func (p *Party) ChangeNewCaptain() {
p.m.Lock()
defer p.m.Unlock()
for _, member := range p.Members {
p.Captain = member
p.Captain.Role = "CAPTAIN"
p.Captain.UpdatedAt = time.Now()
break
}
}
func (p *Party) AddMember(person *Person) {
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p.m.Lock()
defer p.m.Unlock()
partyMember := &PartyMember{
Person: person,
Meta: make(map[string]interface{}),
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Role: "MEMBER",
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JoinedAt: time.Now(),
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}
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p.Members[person.ID] = partyMember
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person.Parties.Set(p.ID, p)
}
func (p *Party) RemoveMember(person *Person) {
p.m.Lock()
defer p.m.Unlock()
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person.Parties.Delete(p.ID)
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delete(p.Members, person.ID)
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if len(p.Members) == 0 {
Parties.Delete(p.ID)
}
}
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func (p *Party) UpdateMeta(m map[string]interface{}) {
p.m.Lock()
defer p.m.Unlock()
for key, value := range m {
p.Meta[key] = value
}
}
func (p *Party) DeleteMeta(keys []string) {
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p.m.Lock()
defer p.m.Unlock()
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for _, key := range keys {
delete(p.Meta, key)
}
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}
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func (p *Party) UpdateMemberMeta(person *Person, m map[string]interface{}) {
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p.m.Lock()
defer p.m.Unlock()
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member, ok := p.Members[person.ID]
if !ok {
return
}
for key, value := range m {
member.Meta[key] = value
}
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}
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func (p *Party) UpdateMemberRevision(person *Person, revision int) {
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p.m.Lock()
defer p.m.Unlock()
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member, ok := p.Members[person.ID]
if !ok {
return
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}
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member.Meta["revision"] = revision
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}
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func (p *Party) DeleteMemberMeta(person *Person, keys []string) {
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p.m.Lock()
defer p.m.Unlock()
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member, ok := p.Members[person.ID]
if !ok {
return
}
for _, key := range keys {
delete(member.Meta, key)
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}
}
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func (p *Party) UpdateMemberConnection(person *Person, m aid.JSON) {
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p.m.Lock()
defer p.m.Unlock()
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m["connected_at"] = time.Now().Format(time.RFC3339)
m["updated_at"] = time.Now().Format(time.RFC3339)
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member, ok := p.Members[person.ID]
if !ok {
return
}
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member.Connection = m
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}
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func (p *Party) UpdateConfig(m map[string]interface{}) {
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p.m.Lock()
defer p.m.Unlock()
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for key, value := range m {
p.Config[key] = value
}
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}
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func (p *Party) AddInvite(invite *PartyInvite) {
p.m.Lock()
defer p.m.Unlock()
p.Invites = append(p.Invites, invite)
}
func (p *Party) RemoveInvite(invite *PartyInvite) {
p.m.Lock()
defer p.m.Unlock()
for i, v := range p.Invites {
if v == invite {
p.Invites = append(p.Invites[:i], p.Invites[i+1:]...)
break
}
}
}
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func (p *Party) GenerateFortniteParty() aid.JSON {
p.m.Lock()
defer p.m.Unlock()
party := aid.JSON{
"id": p.ID,
"config": p.Config,
"meta": p.Meta,
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"applicants": []aid.JSON{},
"members": []aid.JSON{},
"invites": []aid.JSON{},
"intentions": []aid.JSON{},
"created_at": p.CreatedAt.Format(time.RFC3339),
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"updated_at": time.Now().Format(time.RFC3339),
"revision": 0,
}
for _, member := range p.Members {
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party["members"] = append(party["members"].([]aid.JSON), member.GenerateFortnitePartyMember())
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}
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for _, invite := range p.Invites {
party["invites"] = append(party["invites"].([]aid.JSON), invite.GenerateFortnitePartyInvite())
}
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return party
}