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package fortnite
import (
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"fmt"
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"math/rand"
"regexp"
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"time"
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"github.com/ectrc/snow/aid"
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"github.com/google/uuid"
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)
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type FortniteCatalogCurrencyOffer struct {
ID string
DevName string
Price struct {
OriginalOffer int
ExtraBonus int
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}
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Meta struct {
IconSize string
CurrencyAnalyticsName string
BannerOverride string
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}
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Title string
Description string
LongDescription string
Priority int
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}
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func NewFortniteCatalogCurrencyOffer ( original , bonus int ) * FortniteCatalogCurrencyOffer {
return & FortniteCatalogCurrencyOffer {
ID : "v2:/" + aid . RandomString ( 32 ) ,
Price : struct {
OriginalOffer int
ExtraBonus int
} { original , bonus } ,
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}
}
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func ( f * FortniteCatalogCurrencyOffer ) GenerateFortniteCatalogCurrencyOfferResponse ( ) aid . JSON {
return aid . JSON {
"offerId" : f . ID ,
"devName" : f . DevName ,
"offerType" : "StaticPrice" ,
"prices" : [ ] aid . JSON { {
"currencyType" : "RealMoney" ,
"currencySubType" : "" ,
"regularPrice" : 0 ,
"dynamicRegularPrice" : - 1 ,
"finalPrice" : 0 ,
"saleExpiration" : "9999-12-31T23:59:59.999Z" ,
"basePrice" : 0 ,
} } ,
"categories" : [ ] string { } ,
"dailyLimit" : - 1 ,
"weeklyLimit" : - 1 ,
"monthlyLimit" : - 1 ,
"refundable" : false ,
"appStoreId" : [ ] string {
"" ,
"app-" + f . ID ,
} ,
"requirements" : [ ] aid . JSON { } ,
"metaInfo" : [ ] aid . JSON {
{
"key" : "MtxQuantity" ,
"value" : f . Price . OriginalOffer + f . Price . ExtraBonus ,
} ,
{
"key" : "MtxBonus" ,
"value" : f . Price . ExtraBonus ,
} ,
{
"key" : "IconSize" ,
"value" : f . Meta . IconSize ,
} ,
{
"key" : "BannerOverride" ,
"value" : f . Meta . BannerOverride ,
} ,
{
"Key" : "CurrencyAnalyticsName" ,
"Value" : f . Meta . CurrencyAnalyticsName ,
} ,
} ,
"meta" : aid . JSON {
"IconSize" : f . Meta . IconSize ,
"CurrencyAnalyticsName" : f . Meta . CurrencyAnalyticsName ,
"BannerOverride" : f . Meta . BannerOverride ,
"MtxQuantity" : f . Price . OriginalOffer + f . Price . ExtraBonus ,
"MtxBonus" : f . Price . ExtraBonus ,
} ,
"catalogGroup" : "" ,
"catalogGroupPriority" : 0 ,
"sortPriority" : f . Priority ,
"bannerOverride" : f . Meta . BannerOverride ,
"title" : f . Title ,
"shortDescription" : "" ,
"description" : f . Description ,
"displayAssetPath" : "/Game/Catalog/DisplayAssets/DA_" + f . Meta . CurrencyAnalyticsName + ".DA_" + f . Meta . CurrencyAnalyticsName ,
"itemGrants" : [ ] aid . JSON { } ,
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}
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}
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func ( f * FortniteCatalogCurrencyOffer ) GenerateFortniteCatalogBulkOfferResponse ( ) aid . JSON {
return aid . JSON {
"id" : "app-" + f . ID ,
"title" : f . Title ,
"description" : f . Description ,
"longDescription" : f . LongDescription ,
"technicalDetails" : "" ,
"keyImages" : [ ] aid . JSON { } ,
"categories" : [ ] aid . JSON { } ,
"namespace" : "fn" ,
"status" : "ACTIVE" ,
"creationDate" : time . Now ( ) . Format ( time . RFC3339 ) ,
"lastModifiedDate" : time . Now ( ) . Format ( time . RFC3339 ) ,
"customAttributes" : aid . JSON { } ,
"internalName" : f . Title ,
"recurrence" : "ONCE" ,
"items" : [ ] aid . JSON { } ,
"price" : DataClient . GetStorefrontCurrencyOfferPrice ( "GBP" , f . Price . OriginalOffer + f . Price . ExtraBonus ) ,
"currentPrice" : DataClient . GetStorefrontCurrencyOfferPrice ( "GBP" , f . Price . OriginalOffer + f . Price . ExtraBonus ) ,
"currencyCode" : "GBP" ,
"basePrice" : DataClient . GetStorefrontCurrencyOfferPrice ( "USD" , f . Price . OriginalOffer + f . Price . ExtraBonus ) ,
"basePriceCurrencyCode" : "USD" ,
"recurringPrice" : 0 ,
"freeDays" : 0 ,
"maxBillingCycles" : 0 ,
"seller" : aid . JSON { } ,
"viewableDate" : time . Now ( ) . Format ( time . RFC3339 ) ,
"effectiveDate" : time . Now ( ) . Format ( time . RFC3339 ) ,
"expiryDate" : "9999-12-31T23:59:59.999Z" ,
"vatIncluded" : true ,
"isCodeRedemptionOnly" : false ,
"isFeatured" : false ,
"taxSkuId" : "FN_Currency" ,
"merchantGroup" : "FN_MKT" ,
"priceTier" : fmt . Sprintf ( "%d" , DataClient . GetStorefrontCurrencyOfferPrice ( "USD" , f . Price . OriginalOffer + f . Price . ExtraBonus ) ) ,
"urlSlug" : "fortnite--" + f . Title ,
"roleNamesToGrant" : [ ] aid . JSON { } ,
"tags" : [ ] aid . JSON { } ,
"purchaseLimit" : - 1 ,
"ignoreOrder" : false ,
"fulfillToGroup" : false ,
"fraudItemType" : "V-Bucks" ,
"shareRevenue" : false ,
"offerType" : "OTHERS" ,
"unsearchable" : false ,
"releaseDate" : time . Now ( ) . Format ( time . RFC3339 ) ,
"releaseOffer" : "" ,
"title4Sort" : f . Title ,
"countriesBlacklist" : [ ] string { } ,
"selfRefundable" : false ,
"refundType" : "NON_REFUNDABLE" ,
"pcReleaseDate" : time . Now ( ) . Format ( time . RFC3339 ) ,
"priceCalculationMode" : "FIXED" ,
"assembleMode" : "SINGLE" ,
"publisherDisplayName" : "Epic Games" ,
"developerDisplayName" : "Epic Games" ,
"visibilityType" : "IS_LISTED" ,
"currencyDecimals" : 2 ,
"allowPurchaseForPartialOwned" : true ,
"shareRevenueWithUnderageAffiliates" : false ,
"platformWhitelist" : [ ] string { } ,
"platformBlacklist" : [ ] string { } ,
"partialItemPrerequisiteCheck" : false ,
"upgradeMode" : "UPGRADED_WITH_PRICE_FULL" ,
}
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}
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type FortniteCatalogCosmeticOffer struct {
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ID string
Grants [ ] * FortniteItem
TotalPrice int
Meta struct {
DisplayAssetPath string
NewDisplayAssetPath string
SectionId string
TileSize string
Category string
ProfileId string
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}
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Frontend struct {
Title string
Description string
ShortDescription string
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}
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Giftable bool
BundleInfo struct {
IsBundle bool
PricePercent float32
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}
}
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func NewFortniteCatalogSectionOffer ( ) * FortniteCatalogCosmeticOffer {
return & FortniteCatalogCosmeticOffer { }
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}
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func ( f * FortniteCatalogCosmeticOffer ) GenerateID ( ) {
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for _ , item := range f . Grants {
f . ID += item . Type . BackendValue + ":" + item . ID + ","
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}
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f . ID = "v2:/" + aid . Hash ( [ ] byte ( f . ID ) )
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}
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func ( f * FortniteCatalogCosmeticOffer ) GenerateTotalPrice ( ) {
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if ! f . BundleInfo . IsBundle {
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f . TotalPrice = DataClient . GetStorefrontCosmeticOfferPrice ( f . Grants [ 0 ] . Rarity . BackendValue , f . Grants [ 0 ] . Type . BackendValue )
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return
}
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for _ , item := range f . Grants {
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f . TotalPrice += DataClient . GetStorefrontCosmeticOfferPrice ( item . Rarity . BackendValue , item . Rarity . BackendValue )
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}
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}
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func ( f * FortniteCatalogCosmeticOffer ) GenerateFortniteCatalogCosmeticOfferResponse ( ) aid . JSON {
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f . GenerateTotalPrice ( )
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itemGrantResponse := [ ] aid . JSON { }
purchaseRequirementsResponse := [ ] aid . JSON { }
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for _ , item := range f . Grants {
itemGrantResponse = append ( itemGrantResponse , aid . JSON {
"templateId" : item . Type . BackendValue + ":" + item . ID ,
"quantity" : 1 ,
} )
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purchaseRequirementsResponse = append ( purchaseRequirementsResponse , aid . JSON {
"requirementType" : "DenyOnItemOwnership" ,
"requiredId" : item . Type . BackendValue + ":" + item . ID ,
"minQuantity" : 1 ,
} )
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}
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return aid . JSON {
"devName" : uuid . New ( ) . String ( ) ,
"offerId" : f . ID ,
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"offerType" : "StaticPrice" ,
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"prices" : [ ] aid . JSON { {
"currencyType" : "MtxCurrency" ,
"currencySubType" : "" ,
"regularPrice" : f . TotalPrice ,
"dynamicRegularPrice" : f . TotalPrice ,
"finalPrice" : f . TotalPrice ,
"basePrice" : f . TotalPrice ,
"saleExpiration" : "9999-12-31T23:59:59.999Z" ,
} } ,
"itemGrants" : itemGrantResponse ,
"meta" : aid . JSON {
"TileSize" : f . Meta . TileSize ,
"SectionId" : f . Meta . SectionId ,
"NewDisplayAssetPath" : f . Meta . NewDisplayAssetPath ,
"DisplayAssetPath" : f . Meta . DisplayAssetPath ,
} ,
"metaInfo" : [ ] aid . JSON {
{
"Key" : "TileSize" ,
"Value" : f . Meta . TileSize ,
} ,
{
"Key" : "SectionId" ,
"Value" : f . Meta . SectionId ,
} ,
{
"Key" : "NewDisplayAssetPath" ,
"Value" : f . Meta . NewDisplayAssetPath ,
} ,
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{
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"Key" : "DisplayAssetPath" ,
"Value" : f . Meta . DisplayAssetPath ,
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} ,
} ,
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"giftInfo" : aid . JSON {
"bIsEnabled" : f . Giftable ,
"forcedGiftBoxTemplateId" : "" ,
"purchaseRequirements" : purchaseRequirementsResponse ,
"giftRecordIds" : [ ] string { } ,
} ,
"purchaseRequirements" : purchaseRequirementsResponse ,
"categories" : [ ] string { f . Meta . Category } ,
"title" : f . Frontend . Title ,
"description" : f . Frontend . Description ,
"shortDescription" : f . Frontend . ShortDescription ,
"displayAssetPath" : f . Meta . DisplayAssetPath ,
"appStoreId" : [ ] string { } ,
"fufillmentIds" : [ ] string { } ,
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"dailyLimit" : - 1 ,
"weeklyLimit" : - 1 ,
"monthlyLimit" : - 1 ,
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"sortPriority" : 0 ,
"catalogGroupPriority" : 0 ,
"filterWeight" : 0 ,
"refundable" : true ,
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}
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}
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type FortniteCatalogSection struct {
Name string
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Offers [ ] * FortniteCatalogCosmeticOffer
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}
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func NewFortniteCatalogSection ( name string ) * FortniteCatalogSection {
return & FortniteCatalogSection {
Name : name ,
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}
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}
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func ( f * FortniteCatalogSection ) GenerateFortniteCatalogSectionResponse ( ) aid . JSON {
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catalogEntiresResponse := [ ] aid . JSON { }
for _ , offer := range f . Offers {
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catalogEntiresResponse = append ( catalogEntiresResponse , offer . GenerateFortniteCatalogCosmeticOfferResponse ( ) )
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}
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return aid . JSON {
"name" : f . Name ,
"catalogEntries" : catalogEntiresResponse ,
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}
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}
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func ( f * FortniteCatalogSection ) GetGroupedOffers ( ) map [ string ] [ ] * FortniteCatalogCosmeticOffer {
groupedOffers := map [ string ] [ ] * FortniteCatalogCosmeticOffer { }
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for _ , offer := range f . Offers {
if groupedOffers [ offer . Meta . Category ] == nil {
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groupedOffers [ offer . Meta . Category ] = [ ] * FortniteCatalogCosmeticOffer { }
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}
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groupedOffers [ offer . Meta . Category ] = append ( groupedOffers [ offer . Meta . Category ] , offer )
}
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return groupedOffers
}
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type FortniteCatalog struct {
Sections [ ] * FortniteCatalogSection
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MoneyOffers [ ] * FortniteCatalogCurrencyOffer
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}
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func NewFortniteCatalog ( ) * FortniteCatalog {
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return & FortniteCatalog {
Sections : [ ] * FortniteCatalogSection { } ,
MoneyOffers : [ ] * FortniteCatalogCurrencyOffer { } ,
}
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}
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func ( f * FortniteCatalog ) GenerateFortniteCatalogResponse ( ) aid . JSON {
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catalogSectionsResponse := [ ] aid . JSON { }
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for _ , section := range f . Sections {
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catalogSectionsResponse = append ( catalogSectionsResponse , section . GenerateFortniteCatalogSectionResponse ( ) )
}
currencyOffersResponse := [ ] aid . JSON { }
for _ , offer := range f . MoneyOffers {
currencyOffersResponse = append ( currencyOffersResponse , offer . GenerateFortniteCatalogCurrencyOfferResponse ( ) )
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}
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catalogSectionsResponse = append ( catalogSectionsResponse , aid . JSON {
"name" : "CurrencyStorefront" ,
"catalogEntries" : currencyOffersResponse ,
} )
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return aid . JSON {
"storefronts" : catalogSectionsResponse ,
"refreshIntervalHrs" : 24 ,
"dailyPurchaseHrs" : 24 ,
"expiration" : "9999-12-31T23:59:59.999Z" ,
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}
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}
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func ( f * FortniteCatalog ) FindCosmeticOfferById ( id string ) * FortniteCatalogCosmeticOffer {
for _ , section := range f . Sections {
for _ , offer := range section . Offers {
if offer . ID == id {
return offer
}
}
}
return nil
}
func ( f * FortniteCatalog ) FindCurrencyOfferById ( id string ) * FortniteCatalogCurrencyOffer {
for _ , offer := range f . MoneyOffers {
if offer . ID == id {
return offer
}
}
return nil
}
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func NewRandomFortniteCatalog ( ) * FortniteCatalog {
aid . SetRandom ( rand . New ( rand . NewSource ( int64 ( aid . Config . Fortnite . ShopSeed ) + aid . CurrentDayUnix ( ) ) ) )
catalog := NewFortniteCatalog ( )
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daily := NewFortniteCatalogSection ( "BRDailyStorefront" )
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for len ( daily . Offers ) < DataClient . GetStorefrontDailyItemCount ( aid . Config . Fortnite . Season ) {
entry := newCosmeticOfferFromFortniteitem ( GetRandomItemWithDisplayAssetOfNotType ( "AthenaCharacter" ) , false )
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entry . Meta . SectionId = "Daily"
daily . Offers = append ( daily . Offers , entry )
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}
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catalog . Sections = append ( catalog . Sections , daily )
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weekly := NewFortniteCatalogSection ( "BRWeeklyStorefront" )
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for len ( weekly . GetGroupedOffers ( ) ) < DataClient . GetStorefrontWeeklySetCount ( aid . Config . Fortnite . Season ) {
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set := GetRandomSet ( )
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for _ , item := range set . Items {
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if item . DisplayAssetPath == "" || item . DisplayAssetPath2 == "" {
continue
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}
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entry := newCosmeticOfferFromFortniteitem ( item , true )
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entry . Meta . Category = set . BackendName
entry . Meta . SectionId = "Featured"
weekly . Offers = append ( weekly . Offers , entry )
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}
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}
catalog . Sections = append ( catalog . Sections , weekly )
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if aid . Config . Fortnite . EnableVBucks {
smallCurrencyOffer := newCurrencyOfferFromName ( "Small Currency Pack" , 1000 , 0 )
smallCurrencyOffer . Meta . IconSize = "XSmall"
smallCurrencyOffer . Meta . CurrencyAnalyticsName = "MtxPack1000"
smallCurrencyOffer . Priority = - len ( catalog . MoneyOffers )
catalog . MoneyOffers = append ( catalog . MoneyOffers , smallCurrencyOffer )
mediumCurrencyOffer := newCurrencyOfferFromName ( "Medium Currency Pack" , 2000 , 800 )
mediumCurrencyOffer . Meta . IconSize = "Small"
mediumCurrencyOffer . Meta . CurrencyAnalyticsName = "MtxPack2800"
mediumCurrencyOffer . Meta . BannerOverride = "12PercentExtra"
mediumCurrencyOffer . Priority = - len ( catalog . MoneyOffers )
catalog . MoneyOffers = append ( catalog . MoneyOffers , mediumCurrencyOffer )
intermediateCurrencyOffer := newCurrencyOfferFromName ( "Intermediate Currency Pack" , 4000 , 1000 )
intermediateCurrencyOffer . Meta . IconSize = "Medium"
intermediateCurrencyOffer . Meta . CurrencyAnalyticsName = "MtxPack5000"
intermediateCurrencyOffer . Meta . BannerOverride = "25PercentExtra"
intermediateCurrencyOffer . Priority = - len ( catalog . MoneyOffers )
catalog . MoneyOffers = append ( catalog . MoneyOffers , intermediateCurrencyOffer )
jumboCurrencyOffer := newCurrencyOfferFromName ( "Jumbo Currency Pack" , 10000 , 3500 )
jumboCurrencyOffer . Meta . IconSize = "XLarge"
jumboCurrencyOffer . Meta . CurrencyAnalyticsName = "MtxPack13500"
jumboCurrencyOffer . Meta . BannerOverride = "35PercentExtra"
jumboCurrencyOffer . Priority = - len ( catalog . MoneyOffers )
catalog . MoneyOffers = append ( catalog . MoneyOffers , jumboCurrencyOffer )
}
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return catalog
}
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func newCosmeticOfferFromFortniteitem ( fortniteItem * FortniteItem , addAssets bool ) * FortniteCatalogCosmeticOffer {
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displayAsset := regexp . MustCompile ( ` [^/]+$ ` ) . FindString ( fortniteItem . DisplayAssetPath )
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entry := NewFortniteCatalogSectionOffer ( )
entry . Meta . TileSize = "Small"
if fortniteItem . Type . BackendValue == "AthenaCharacter" {
entry . Meta . TileSize = "Normal"
}
if addAssets {
entry . Meta . NewDisplayAssetPath = "/Game/Catalog/NewDisplayAssets/" + fortniteItem . DisplayAssetPath2 + "." + fortniteItem . DisplayAssetPath2
if displayAsset != "" {
entry . Meta . DisplayAssetPath = "/Game/Catalog/DisplayAssets/" + displayAsset + "." + displayAsset
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}
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}
entry . Meta . ProfileId = "athena"
entry . Giftable = true
entry . Grants = append ( entry . Grants , fortniteItem )
entry . GenerateTotalPrice ( )
entry . GenerateID ( )
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return entry
}
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func newCurrencyOfferFromName ( name string , original , bonus int ) * FortniteCatalogCurrencyOffer {
formattedPrice := aid . FormatNumber ( original + bonus )
offer := NewFortniteCatalogCurrencyOffer ( original , bonus )
offer . Meta . IconSize = "Small"
offer . Meta . CurrencyAnalyticsName = name
offer . DevName = name
offer . Title = formattedPrice + " V-Bucks"
offer . Description = "Buy " + formattedPrice + " Fortnite V-Bucks, the in-game currency that can be spent in Fortnite Battle Royale and Creative modes. You can purchase new customization items like Outfits, Gliders, Pickaxes, Emotes, Wraps and the latest season's Battle Pass! Gliders and Contrails may not be used in Save the World mode."
offer . LongDescription = "Buy " + formattedPrice + " Fortnite V-Bucks, the in-game currency that can be spent in Fortnite Battle Royale and Creative modes. You can purchase new customization items like Outfits, Gliders, Pickaxes, Emotes, Wraps and the latest season's Battle Pass! Gliders and Contrails may not be used in Save the World mode.\n\nAll V-Bucks purchased on the Epic Games Store are not redeemable or usable on Nintendo Switch™."
return offer
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}