snow/main.go

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Go
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package main
import (
"github.com/ectrc/snow/aid"
"github.com/ectrc/snow/handlers"
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"github.com/ectrc/snow/person"
"github.com/ectrc/snow/storage"
"github.com/gofiber/fiber/v2"
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)
func init() {
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aid.LoadConfig()
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var device storage.Storage
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switch aid.Config.Database.Type {
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case "postgres":
postgresStorage := storage.NewPostgresStorage()
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if aid.Config.Database.DropAllTables {
aid.Print("Dropping all tables")
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postgresStorage.DropTables()
}
postgresStorage.Migrate(&storage.DB_Person{}, "Persons")
postgresStorage.Migrate(&storage.DB_Profile{}, "Profiles")
postgresStorage.Migrate(&storage.DB_Item{}, "Items")
postgresStorage.Migrate(&storage.DB_Gift{}, "Gifts")
postgresStorage.Migrate(&storage.DB_Quest{}, "Quests")
postgresStorage.Migrate(&storage.DB_Loot{}, "Loot")
postgresStorage.Migrate(&storage.DB_VariantChannel{}, "Variants")
postgresStorage.Migrate(&storage.DB_PAttribute{}, "Attributes")
device = postgresStorage
}
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storage.Repo = storage.NewStorage(device)
}
func init() {
if aid.Config.Database.DropAllTables {
person.NewFortnitePerson("ac", "1")
}
aid.PrintTime("Loading all persons from database", func() {
for _, person := range person.AllFromDatabase() {
aid.Print("Loaded person: " + person.DisplayName)
}
})
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}
func main() {
r := fiber.New()
r.Use(aid.FiberLogger())
r.Use(aid.FiberLimiter())
r.Use(aid.FiberCors())
r.Get("/content/api/pages/fortnite-game", handlers.GetContentPages)
account := r.Group("/account/api")
account.Get("/public/account/:accountId", handlers.GetPublicAccount)
account.Get("/public/account/:accountId/externalAuths", handlers.GetPublicAccountExternalAuths)
account.Post("/oauth/token", handlers.PostOAuthToken)
account.Delete("/oauth/sessions/kill", handlers.DeleteOAuthSessions)
fortnite := r.Group("/fortnite/api")
fortnite.Get("/receipts/v1/account/:accountId/receipts", handlers.GetAccountReceipts)
fortnite.Get("/versioncheck/*", handlers.GetVersionCheck)
fortnite.Get("/calendar/v1/timeline", handlers.GetTimelineCalendar)
matchmaking := fortnite.Group("/matchmaking")
matchmaking.Get("/session/findPlayer/:accountId", handlers.GetSessionFindPlayer)
storage := fortnite.Group("/cloudstorage")
storage.Get("/system", handlers.GetCloudStorageFiles)
storage.Get("/system/config", handlers.GetCloudStorageConfig)
storage.Get("/system/:fileName", handlers.GetCloudStorageFile)
storage.Get("/user/:accountId", handlers.GetUserStorageFiles)
storage.Get("/user/:accountId/:fileName", handlers.GetUserStorageFile)
storage.Put("/user/:accountId/:fileName", handlers.PutUserStorageFile)
game := fortnite.Group("/game/v2")
game.Post("/tryPlayOnPlatform/account/:accountId", handlers.PostTryPlayOnPlatform)
game.Post("/grant_access/:accountId", handlers.PostGrantAccess)
game.Get("/enabled_features", handlers.GetEnabledFeatures)
profile := game.Group("/profile/:accountId")
profile.Post("/client/:action", handlers.PostProfileAction)
lightswitch := r.Group("/lightswitch/api")
lightswitch.Get("/service/bulk/status", handlers.GetLightswitchBulkStatus)
r.All("*", func(c *fiber.Ctx) error { return c.Status(fiber.StatusNotFound).JSON(aid.ErrorNotFound) })
r.Listen(aid.Config.API.Host + aid.Config.API.Port)
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}