SGM/src/main/resources/games/capturethebrick/messages.yml

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YAML

system:
game:
ready: "&7A new %game% game has started and can now be joined!"
failed: "&7%game% failed %cause%"
player:
join: "&7%player% has joined the game!"
left: "&7%player% has left the game."
jail:
notify: "&7%player% has been jailed!"
info: "&7You have been jailed! You can not leave until you get freed by a player or Jailbreak™."