probably riddled with bugs but i think it works
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2vb 2024-07-02 21:58:05 -07:00
parent 3ea2b796a5
commit dca1320275
7 changed files with 125 additions and 67 deletions

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@ -12,6 +12,7 @@ import dev.rollczi.litecommands.annotations.permission.Permission;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import xyz.twovb.sgm.SGM;
import xyz.twovb.sgm.games.Minigame;
import xyz.twovb.sgm.games.impl.TestGame;
import xyz.twovb.toolbox.api.CustomPlayer;
import xyz.twovb.toolbox.utils.ChatUtils;
@ -36,11 +37,19 @@ public class GameCommand {
sender.sendMessage(ChatUtils.translate(builder.toString()));
}
@Execute(name = "init")
@Permission("sgm.games.init")
void init(@Context Player player, @Arg("name") String name) {
CustomPlayer cPlayer = new CustomPlayer(player);
SGM.getInstance().getGameManager().initGame(new TestGame(), player, name);
}
@Execute(name = "start")
@Permission("sgm.games.start")
void game(@Context Player player, @Arg("name") String name) {
void start(@Context Player player) {
CustomPlayer cPlayer = new CustomPlayer(player);
SGM.getInstance().getGameManager().createGame(new TestGame(), player, name);
Minigame game = SGM.getInstance().getGameManager().findGame(player);
game.start();
}
@Execute(name = "join")

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@ -18,6 +18,7 @@ import xyz.twovb.toolbox.api.CustomPlayer;
import xyz.twovb.toolbox.managers.PlaceholderManager;
import xyz.twovb.toolbox.utils.ChatUtils;
import java.io.IOException;
import java.util.List;
import java.util.Optional;
import java.util.UUID;
@ -38,7 +39,7 @@ public class LevelCommand {
@Permission("sgm.levels.create")
void create(@Context CommandSender sender, @Arg("game") String game, @Arg("name") Optional<String> LevelName) {
String name = LevelName.orElse(UUID.randomUUID().toString());
LevelManager.CreationResult result = SGM.getInstance().getLevelManager().createLevel(name, game);
LevelManager.LevelResult result = SGM.getInstance().getLevelManager().createLevel(name, game);
switch (result) {
case SUCCESS:
sender.sendMessage(ChatUtils.translate(PlaceholderManager.setPlaceholders(SGM.getInstance().getMessages().getString("sgm.level.new"), sender).replace("%level%", name)));
@ -65,4 +66,15 @@ public class LevelCommand {
cPlayer.sendMessage("<red>tele&aport");
}
@Execute(name = "export")
@Permission("sgm.levels.export")
void export(@Context Player player, @Arg("name") String name) {
CustomPlayer cPlayer = new CustomPlayer(player);
try {
SGM.getInstance().getLevelManager().exportLevel(name);
} catch (IOException e) {
SGM.getInstance().getCLogger().error(e);
}
}
}

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@ -5,13 +5,9 @@ package xyz.twovb.sgm.games;
*/
import lombok.Getter;
import org.bukkit.NamespacedKey;
import org.bukkit.World;
import org.bukkit.WorldCreator;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import xyz.twovb.sgm.SGM;
import xyz.twovb.sgm.levels.LevelManager;
import xyz.twovb.toolbox.managers.PlaceholderManager;
import xyz.twovb.toolbox.utils.ChatUtils;
@ -32,7 +28,7 @@ public class GameManager {
return activeGames.get(gameId);
}
public static Minigame findGame(Player player) {
public Minigame findGame(Player player) {
for (Minigame game : activeGames.values()) {
if (game.getPlayers().contains(player)) {
return game;
@ -50,7 +46,7 @@ public class GameManager {
return false;
}
public void createGame(Minigame game, CommandSender owner, String level) {
public void initGame(Minigame game, CommandSender owner, String level) {
// World world = createGameWorld(level);
try {
game.init(owner, level);

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@ -5,7 +5,6 @@ package xyz.twovb.sgm.games;
*/
import org.apache.commons.io.FileUtils;
import org.bukkit.Bukkit;
import org.bukkit.NamespacedKey;
import org.bukkit.World;
import org.bukkit.WorldCreator;
@ -53,23 +52,27 @@ public interface Minigame extends Listener {
}
default World createGameWorld(String name, UUID id) throws IOException {
File levelDir = new File(LevelManager.path + name);
// if (Bukkit.getWorld(new NamespacedKey(SGM.getInstance(), "level_" + name)) != null) {
// World levelWorld = Bukkit.getWorld(new NamespacedKey(SGM.getInstance(), "level_" + name));
// if (levelWorld != null && levelWorld.getPlayerCount() == 0 && !Bukkit.isTickingWorlds()) {
// Bukkit.getServer().unloadWorld(levelWorld, true);
// } else {
// return null;
// }
// }
File mapDir = new File(LevelManager.mapPath + name);
String tempName = name + "_" + id;
File tempDir = new File(LevelManager.gamePath + tempName);
FileUtils.copyDirectory(levelDir, tempDir);
WorldCreator wc = new WorldCreator(LevelManager.gamePath + name, new NamespacedKey(SGM.getInstance(), name + "-" + UUID.randomUUID()));
if (tempDir.mkdirs()) {
FileUtils.copyDirectory(mapDir, tempDir);
WorldCreator wc = new WorldCreator(LevelManager.gamePath + tempName, new NamespacedKey(SGM.getInstance(), tempName));
World world = wc.createWorld();
if (world == null) return null;
world.setAutoSave(false);
return world;
// FileUtils.copyFile(new File(levelDir + "/sgm.yml"), tempDir);
} else {
return null;
}
// FileUtils.copyDirectory(levelDir, tempDir);
// WorldCreator wc = new WorldCreator(LevelManager.gamePath + tempName, new NamespacedKey(SGM.getInstance(), tempName));
// World world = wc.createWorld();
// if (world == null) return null;
// world.setAutoSave(false);
// return world;
}
enum GameState {

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@ -46,7 +46,7 @@ public class TestGame implements Minigame {
@Override
public void start() {
if (state == GameState.PRESTART) {
if (state == GameState.READY) {
state = GameState.STARTED;
sendMessageToAllPlayers("The game has started!");
for (Player player : players) {
@ -92,7 +92,7 @@ public class TestGame implements Minigame {
@EventHandler
void onPlayerDeath(PlayerDeathEvent event) {
Player player = event.getPlayer();
if (players.contains(player)) {
if (players.contains(player) && state == GameState.STARTED) {
sendMessageToAllPlayers(player.getName() + " was eliminated!");
event.setDeathMessage("");
removePlayer(player);

View File

@ -4,12 +4,15 @@ package xyz.twovb.sgm.levels;
* Created by 2vb - 4/6/2024
*/
import org.apache.commons.io.FileUtils;
import org.bukkit.*;
import org.bukkit.block.Block;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Player;
import org.yaml.snakeyaml.DumperOptions;
import org.yaml.snakeyaml.Yaml;
import xyz.twovb.sgm.SGM;
import xyz.twovb.toolbox.api.CustomPlayer;
import java.io.File;
import java.io.FileWriter;
@ -21,21 +24,31 @@ import java.util.Map;
public class LevelManager {
public static final String path = SGM.getInstance().getDataFolder().getPath() + "/levels/";
public static final String levelPath = SGM.getInstance().getDataFolder().getPath() + "/levels/";
public static final String gamePath = SGM.getInstance().getDataFolder().getPath() + "/games/";
public static final String mapPath = SGM.getInstance().getDataFolder().getPath() + "/maps/";
// todo: make it the actual map and not levels
public HashMap<String, List<String>> enabledMaps = new HashMap<>();
private static void loadWorld(String worldName) {
private static void loadWorld(String worldName, LevelType type) {
// Check if the world is already loaded
if (Bukkit.getWorld(new NamespacedKey(SGM.getInstance(), "level_" + worldName)) != null) {
String key = type.toString().toLowerCase() + "_" + worldName;
WorldCreator wc = null;
if (Bukkit.getWorld(new NamespacedKey(SGM.getInstance(), key)) != null) {
SGM.getInstance().getCLogger().log("World " + worldName + " is already loaded.");
return;
}
// Load the world
WorldCreator wc = new WorldCreator(path + worldName, new NamespacedKey(SGM.getInstance(), "level_" + worldName));
wc = switch (type) {
case LEVEL -> new WorldCreator(levelPath + worldName, new NamespacedKey(SGM.getInstance(), key));
case GAME -> new WorldCreator(gamePath + worldName, new NamespacedKey(SGM.getInstance(), key));
case MAP -> new WorldCreator(mapPath + worldName, new NamespacedKey(SGM.getInstance(), key));
};
// WorldCreator wc = new WorldCreator(levelPath + worldName, new NamespacedKey(SGM.getInstance(), key));
World world = wc.createWorld();
if (world != null) {
SGM.getInstance().getCLogger().log("Loaded world: " + worldName);
@ -44,33 +57,8 @@ public class LevelManager {
}
}
public CreationResult createLevel(String name, String game) {
File level = new File(path + name);
if (!SGM.getInstance().getGameManager().getRegisteredGames().contains(game.toLowerCase())) {
return CreationResult.INVALID_ARGS;
}
WorldCreator wc = new WorldCreator(path + name, new NamespacedKey(SGM.getInstance(), "level_" + name));
if (level.exists()) {
return CreationResult.WORLD_EXISTS;
}
wc.type(WorldType.FLAT);
wc.generatorSettings("{\"layers\": [{\"block\": \"air\", \"height\": 1}], \"biome\":\"plains\"}");
wc.generateStructures(false);
World world = wc.createWorld();
if (world == null) {
return CreationResult.UNKNOWN;
}
Location location = new Location(world, 0, 0, 0);
Block block = location.subtract(0, 2, 0).getBlock();
block.setType(Material.STONE);
world.setSpawnLocation(location);
world.setSpawnFlags(false, false);
genDataFile(level, name, game.toLowerCase());
enabledMaps.get(game).add(name);
return CreationResult.SUCCESS;
}
private static void genDataFile(File path, String name, String game) {
// probably rewriting tmr
// these are opposite
Map<String, Object> data = new HashMap<>();
data.put("name", name);
@ -90,12 +78,61 @@ public class LevelManager {
return Bukkit.getWorld(new NamespacedKey(SGM.getInstance(), "level_" + name));
}
public LevelResult exportLevel(String name) throws IOException {
File levelDir = new File(levelPath + name);
File mapDir = new File(mapPath + name);
World world = Bukkit.getWorld(new NamespacedKey(SGM.getInstance(), "level_" + name));
if (world != null) {
for (Player player : world.getPlayers()) {
CustomPlayer cPlayer = new CustomPlayer(player);
cPlayer.sendMessage(SGM.getInstance().getMessages().getString("sgm.level.export.kick"));
// This is probably gonna be funny later
player.teleport(Bukkit.getServer().getWorlds().get(0).getSpawnLocation());
}
if (!Bukkit.isTickingWorlds() && Bukkit.getServer().unloadWorld(world, true)) {
FileUtils.copyDirectory(levelDir, mapDir);
FileUtils.delete(new File(mapDir + "/uid.dat"));
loadWorld(name, LevelType.LEVEL);
return LevelResult.SUCCESS;
}
return LevelResult.UNKNOWN;
} else {
return LevelResult.WORLD_NO_EXISTS;
}
}
public LevelResult createLevel(String name, String game) {
File level = new File(levelPath + name);
if (!SGM.getInstance().getGameManager().getRegisteredGames().contains(game.toLowerCase())) {
return LevelResult.INVALID_ARGS;
}
WorldCreator wc = new WorldCreator(levelPath + name, new NamespacedKey(SGM.getInstance(), "level_" + name));
if (level.exists()) {
return LevelResult.WORLD_EXISTS;
}
wc.type(WorldType.FLAT);
wc.generatorSettings("{\"layers\": [{\"block\": \"air\", \"height\": 1}], \"biome\":\"plains\"}");
wc.generateStructures(false);
World world = wc.createWorld();
if (world == null) {
return LevelResult.UNKNOWN;
}
Location location = new Location(world, 0.5, 0, 0.5);
Block block = location.subtract(0, 2, 0).getBlock();
block.setType(Material.STONE);
world.setSpawnLocation(location);
world.setSpawnFlags(false, false);
genDataFile(level, name, game.toLowerCase());
enabledMaps.get(game).add(name);
return LevelResult.SUCCESS;
}
public void loadLevels() {
for (String game : SGM.getInstance().getGameManager().getRegisteredGames()) {
enabledMaps.put(game, new ArrayList<>()); // Initialize an empty ArrayList for each game
}
// List all files (worlds) in the folder
File folder = new File(path);
File folder = new File(levelPath);
File[] files = folder.listFiles();
if (files != null) {
for (File file : files) {
@ -109,7 +146,7 @@ public class LevelManager {
if (enabledMaps.containsKey(game)) {
enabledMaps.get(game).add(name);
// Load the world if sgm.yml exists
loadWorld(file.getName());
loadWorld(file.getName(), LevelType.LEVEL);
}
} else {
SGM.getInstance().getCLogger().log("Skipping directory " + file.getName() + ": sgm.yml not found.");
@ -119,14 +156,12 @@ public class LevelManager {
}
}
public enum CreationResult {
SUCCESS, WORLD_EXISTS, INVALID_ARGS, UNKNOWN
public enum LevelResult {
SUCCESS, WORLD_NO_EXISTS, WORLD_EXISTS, INVALID_ARGS, UNKNOWN
}
// public void deleteLevel(String name) {
// World world = Bukkit.getWorld(new NamespacedKey(SGM.getInstance(), "level_" + name));
// assert world != null;
// Bukkit.unloadWorld(world, false);
// }
public enum LevelType {
GAME, MAP, LEVEL
}
}

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@ -24,3 +24,6 @@ sgm:
deleted: "&7A level with the name %level% has been deleted."
exists: "&7A level with the name %level% already exists."
not-found: "&7Level couldn't be found!"
export:
kick: "&7You have been sent to a random world while this level is being exported."
done: "&7%level% has been exported into a map and can now be played."