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@ -540,7 +540,7 @@ public class CTB implements Minigame {
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cTagger.sendMessage(messages.getString("system.player.tag.notime.notify").replace("%player%", tagged.getName()));
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cTagged.sendMessage(messages.getString("system.player.tag.notime.info").replace("%player%", tagger.getName()));
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playerStateMap.replace(tagger, CtbData.PlayerState.Tagging, CtbData.PlayerState.Invulnerable);
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playerStateMap.replace(tagged, CtbData.PlayerState.Tagged, CtbData.PlayerState.Invulnerable);
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playerStateMap.replace(tagged, CtbData.PlayerState.Tagged, CtbData.PlayerState.Free);
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for (Entity entity : tagger.getPassengers()) {
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if (entity instanceof ArmorStand) {
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entity.remove();
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@ -16,7 +16,7 @@ system:
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tag:
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notime:
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notify: "&7You have run out of time to bring %player% to Jail! You must head back to Neutral before you can do anything."
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info: "&7%player% has run out of time to take you to Jail! You have been released and you must head back to Neutral before you can do anything."
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info: "&7%player% has run out of time to take you to Jail! You have been released!"
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notify: "&7You have been tagged! %player% now has %seconds% seconds to take you to Jail or you will be freed!"
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info: "&7You have tagged %player%! You have %seconds% seconds to take them to Jail! Crouch if you would like to set them free."
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released:
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