const decompress = require('decompress'); const fs = require('fs'); const jsonfile = require('jsonfile') const file = 'blocks.json' let blocks; jsonfile.readFile(file, function (err, obj) { if (err) console.error(err) // console.dir(obj) blocks = obj; }) extract("1.8") // extract("1.20.1") function extract(string) { decompress(`test/${string}.zip`, `out/${string}`).then(files => { // try { // fs.renameSync(`out/${string}/assets/minecraft/textures/blocks`, `out/${string}/assets/minecraft/textures/block`) // fs.renameSync(`out/${string}/assets/minecraft/textures/items`, `out/${string}/assets/minecraft/textures/item`) // } catch (error) { // console.log(error); // } files.forEach(element => { if (!element.path.includes("assets/minecraft/textures/")) { return; } let texture = element.path.match(/(?:[A-Za-z]*\/)*([A-za-z]*)\/([A-Za-z_]*).png/); // console.log(texture) if (texture) { let type = texture[0] let name = texture[1] // console.log(texture.input) // console.log(type) // console.log(name) // if (type == "items") { // fs.renameSync() // } } console.log(blocks) }) }) }